Forced Clients
Create a forced client for the specified client brand, like forced hosts.
Allow players of the specific client brand to directly enter the designated server.
config.toml
# Print the used Client Brand when the player joins
debug = false
[forced-clients]
# Let players using testServer Client directly enter mod
# For example, a player with a client brand "testServer" would be directly into "mod" when they join a velocity group.
"testServer" = "mod"
