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Changes:

  • Updated how glow is added to an item. (ryderbelserion)
  • Remove unnecessary logging. (TDL)
  • Stopped updating plugin hooks twice on /ce reload (ryderbelserion)

Additions:

  • Added a new config option, Settings.EnchantmentOptions.Limit.Change-On-Fail (TDL)
    • If true, the enchant limit will change.
  • Added untested support for the Lands plugin. (TDL)

Fixed:

  • Fixed an issue with enchantments not working with multi arrow. (TDL)
  • Fixed an issue with checking if an enchant is activated. (TDL)
  • Fixed an issue with blacksmith max enchants (TDL)
  • Fixed an issue with ore drops. (TDL)

Changes:

  • Cleaned up a bit of the internals.
  • Optimized a few little bits of the plugin including some questionable ItemMeta calls.
  • Removed reliance on nbt-api.

Fixed:

  • Fixed a few issues with broken bits of code that were commented.

Changes:

  • Bumped to 1.21.1
  • Bumped nbt-api

Fixed:

  • Fixed issue with the location for boom not being correct.
  • Fixed the lore in blacksmith for the cost

Removed:

  • NoCheatPlus support as it's not hosted anywhere.

Fixed:

  • The preview for god kits weren't including the fake items configured.
  • Transmog scroll wasn't working due to an incorrect inversion.
  • ce info wasn't working due to wrong load order on startup.

Changes:

  • Update how auto smelt calculates how many items which should fix some oddities.
  • Updated default message for hit-enchantment-max

Added:

  • %limitSetInConfig% placeholder to ce limit

This version of the plugin is outdated! Please hit the versions tab or the download button in the top right.

Added:

  • 1.21 support
  • Ability to override success and failure rates in the config.yml.
  • CESuccessOverride and CEFailureOverride will be added to your config, -1 is no override but you can pick a number between 0 and 100.

Changes:

  • Bumped internal dependencies
  • Bumped gradle version
  • Bumped java version
  • Bumped nbt api

Removed:

  • 1.20.6 support
  • Removed unused methods

Fixed:

  • Info Menu name not being able to be configured. be7988a
  • XP dropped on BlockBreakEvent was not correct. a8dcfa2

Added:

  • Added folia support.
  • Added 1.20.6 support.

Changes:

  • Updated nerdy things like thread pools and moved heavy tasks off the main thread.
  • Updated internal particles.

Added:

  • Added a new command, /ce slotcrystal [amount] [player] with tab completion and default permissions. b7a3a8d
    • The permission is crazyenchantments.slotcrystal
  • Per item max enchants. 4e36966
  • Added new messages for give/getting slot crystals as they just used the ones for protection crystals. 21b9c23
  • Added a config option to be able to change the amount that damage is scaled by for Rage. 61d3817

Changed:

  • The order in which enchantments are added at the start of the list instead of the end. d45e11c

Enhancements:

Performance:

  • Increase performance by reducing getItemMeta calls when necessary.
  • Increase performance by reducing the getItemMeta calls and not creating full item stacks then comparing the objects. db0ef3c
  • Store uuid in the remaining arraylist's instead of player objects. c9666a8
  • Change a larger part of each of the events over to running async and then directly merge it into the main thread instead of having a queue that merges it. 2c4a0e7

Other:

  • Properly remove items from inventory when necessary. setItem contains a nullable field so no need to create a new ItemStack
  • Clean up checking if books can be combined in the blacksmith gui. aa6f6d
  • Converted all inventory menus to use InventoryHolders as to not rely on name checks anymore.
  • Improve the loop in tinkerer/filemanager by using the Map#Entry
  • Change level check over to getting values from a hashmap instead of pulling all data from the item for every check. 9300b64
  • Add a check to ensure the player's inventory is not full before trying to give an item. abd8024
  • Remove the unused data that was added to failed dust to make it so that they can be stacked. 68f8c50
  • Added null safety or default values to notify you gracefully that something is broken. c725268
  • Updated firework damage prevention by using the new API from Spigot Upstream. 3d59ab9
  • A player opped should always be able to use the enchants. 654c2fb
  • Properly remove dust/scrolls or scramblers from inventory with reduced item meta checks as well. bde17b1
  • Add ore information to /ce limit to help users understand what all of the current limits are. dffb151
  • Remove the copy and paste of blast block list being checked for vein miner blocks to see if they are a valid block that can be broken. 6f4f444
  • A general list of changes. d4ae91f

Misc

  • Cleaned up the buildscript, Updated typos, cleaned up imports, refactored a chunk of the project around for better organization.

Plugin Support

  • Switch towny check to check if players are in the same town or are allied instead of checking for player damage. edd385
  • Spartan is no longer supported in CrazyEnchantments and will not be added back. 1716ebf

Fixed:

  • EntityDamageEvent calls by using direct entity instead of causing entity ba67c2f
  • Method in ItemBuilder being outdated aba4ff2
  • Issue where entity checks weren't on the main thread. 1a3716
  • Issue where we were checking off-hand twice with scrambler. 4ae5914
  • Issue with potion effects on armor enchants. bd7026b
  • Issue where we used the wrong enchant, Vampire was supposed to be used yet Viper was. ef1bdd4
  • Entity damage code due to Spigot's changes related to EntityDamageByEntityEvent. 1f9ecd9
  • Error with bow enchantments. d928492
  • Hellforged not working for items in main/offhand. f022576
  • Command order in which the args were in to apply the correct level. b5cbf5c
  • Command feedback for /ce give, so it sends the proper format. 79b8bf0
  • Event priorities to allow us to get the last say. 352f9ca
  • Makes it so that all armor effects are re-applied after the totem takes them away. 163e296
  • A large amount of issues fixed d4ae91f
    • Mistakes in the default config.
    • Item names being set to "" when there is no name set.
    • Players in spectator mode with wings not being able to fly.
    • Telepathy not being able to work on stairs.
    • Factions errors caused by forks.
    • Aura enchants not working.
    • GKitz timer not displaying time in the correct format.
    • Random enchantment level.

Changes:

  • Better handling of blast. If blast can not activate due to a permission or the blocklist, will allow other enchants to still work.
  • Update NBT-API/ paperweight.

Fixed:

  • Blast + furnace/autoSmelt #isOre check being based on only the first block broken.
  • Boom not taking permissions into account when dealing damage.
  • VeinMiner being able to break block without having permission.

Fixed:

  • 2 config options not being bold.
  • Towny pvp being based on the town instead of the plot.

If you are not installing this plugin for the first time, you need to add new enchantments to Enchantments.yml and Tinker.yml for them to to do anything or be used.

Tinker.yml, You can use CTRL+F to find the default values.

Adrenaline

ShockWave

SystemReboot

Crouch

Maneuver

DemonForged

VeinMiner

I've given you links to the resources so you can simply copy out of here into your Enchantments.yml and Tinker.yml

New Enchantments:

Enchant Type Description
DemonForged Axe It causes durability on armor to drop faster.
Crouch Armor While sneaking, take less damage.
SystemReboot Armor An attack that would normally kill you can instead heal you to full HP.
Adrenaline Boots When on low HP, chance to get a huge speed boost.
ShockWave Armor Chance to knock enemies back when they damage you.
Maneuver Armor Chance to dodge an attack.
VeinMiner Pickaxe For each level, It will mine 1 more block from ore veins.

Config Options Added:

Changes:

  • New Default Category added for the new enchants. Mythical
  • Updated default CrazyEnchantment colour.

Fixed:

  • Tinkerer scaling not working properly for books.
  • Dependencies not working due to being outdated.
  • Superior SkyBlock support not working when using wildstacker.

Fixed:

  • Telepathy setting an items lore, even when the item has no lore to be shown.

Api Changes:

  • com.badbones69.crazyenchantments:crazyenchantments-api:2.0.1 from this point on is outdated.
    • Please update your dependencies to match this version accordingly before updating!
  • crazyenchantments-api has been split into crazyenchantments-core-api and crazyenchantments-paper-api due to future plans for CrazyEnchantments
  • https://docs.crazycrew.us/crazyenchantments/api/intro

This build is incompatible with updating from older versions of CrazyEnchantments ( older than 1.9.9.4-rc ) so make sure to take backups and test thoroughly. READ THE CHANGELOGS

Changed:

  • Moved every single enchant/item over to using PDC for checks and to dictate if they are in fact one.
  • Moved some things over to using adventure api.
  • Removed the use of Color: and BookColor: as well as remove them from the default config.
  • Support for using hex colour codes throughout the enchantment's names.
  • Roman numerals now go up to 3999.
  • Bump soft dependencies' versions.
  • Misc file cleanup.
  • Re-worked how transmog scrolls are used.

Messages:

  • Added new Player-Is-In-Creative-Mode message with an option to disable using ''.
  • Updated default Hit-Enchantment-Max message.

Commands:

  • /ce updateenchants -> Loops through the lore of old enchanted items and migrates it to the new system.
    • crazyenchantments.updateenchants

Fixed:

  • Enchantments not working when the pickaxe has blast but you do not have permission to use blast.
  • Error caused by a soft dependency of CrazyEnchantments not loading due to an error on their side which causes CE to also not load.
  • NPE that only appeared once adding Worldguard and Worldedit to the server.
  • Reduced the chance of errors that you can get from changing the lore on an item or removing all of the lore while it has an enchantment on it.
  • Right-clicking a scroll in the air to get the usage.

Added:

  • 1.20 support

Changes:

  • Slight code enhancements.
  • A more random type of random.
  • Slowly start changing to Adventure API.

Optimizations:

  • Reduce some checks that should not be needed.
  • Changed over to using JSON strings for enchantment storage in PDC.
  • Adds in PDC and changes the check to see if an item has enchantments over to PDC.
  • Opens up how you can customize lore a lot more in the future.
  • Should provide better performance.
  • Information for checks has been moved over to being under PDC, so lore no longer has an impact.
    • Adding enchants.
    • Removing enchants.
    • Checking levels.

PDC should have a substantial increase for server performance when using our plugins. Enchants previously added to items will no longer work so you should not use this on an already existing server.

Fixed:

  • Infinite effect length for 1.20.
  • Error that gets throw on crash that would only be thrown if the plugin doesn't load up properly before.
  • Error caused by /gkit reset with no other args.
  • Gkit no adding any crazyEnchantments. (Which might have been added in with the PDC changes)

Added:

  • Missing ores for Telepathy.
  • Added right clicking ai

Fixed:

  • PlayerArmorChangeEvent which was caused by the event being called on damage.
  • Category level selections option not working.
  • Right-clicking air stopped working as it is a cancelled event.

Changes:

  • Improved performance by cutting down on getLore() misuse.
  • Partially remove the handling of spawners from the plugin to prevent dupes.
  • crazyenchantments.blast.use is now required to use Blast Enchant.

Fixed:

  • Effect removal for enchantments that give more than one effect.
  • Removed the old way of handling armor equips & replace it with an improved implementation.
  • G-Kit auto equip which didn't account for materials.
  • Shulker dupe that was created by CustomItems trying to also handle the BlockBreakEvent fired by blast.
  • Sticky Shot only changes AIR blocks to cobwebs now.

Added:

  • 1.19.4 support.

Removed:

  • 1.18.2 and lower support.

Fixed:

  • Bug with using a method that doesn't exist on 1.8.

The first release for CrazyEnchantments on Modrinth! 🎉🎉🎉🎉🎉

Added:

  • Added 1.18.2 support.

Fixed:

  • Bug with /gkitz.
  • Bug with wings.
  • Various errors.
  • Bow enchantments.
  • Vault economy.

External resources


Project members

CrazyCrew

CrazyCrew

Organization

TrueDarkLord

Developer


Technical information

License
MIT
Project ID