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Starfell: The Second Knight

Starfell: The Second Knight

Modpack

A semi-difficult medieval RPG modpack set in the world of Starfell. Let the Stars guide you! | Fabric 1.20.1 |

Client and server AdventureChallengingCombatMagicOptimization

519 downloads
5 followers
  • STARFELL 2.0.2 - Shadow of The Sovereign: SMALL PATCH

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  • Made block placement faster and more accurate.

  • Fixed a bug where you couldn't smelt certain raw ores.

  • Added mod "Accurate Block Placement"

Tiny update but kind of necessary. Been working on two other things as well. Oh yeah I'm a furry by the way I don't think I've mentioned that.

  • STARFELL 2.0.1 - Shadow of The Sovereign: SMALL PATCH

ALWAYS BACK UP YOUR WORLDS BEFORE UPDATING

  • Fixed a bug relating to Nvidium, where your world would crash upon loading.

  • Removed mod "Nvidium"

  • STARFELL 2.0 - Shadow of The Sovereign

ALWAYS BACK UP YOUR WORLDS BEFORE UPDATING

  • Added a new quest system to help you progress through the pack! With 35+ quests to guide you through several mechanics and basic progression.

  • Overhauled the fog system, with new colors and density.

  • Changed the names of anything referring to ender or the end, and replaced them with shadow and umbral.

  • Removed the void from the end, and replaced it with an ocean of portal fluid, which teleports you back to your spawn point if you fall in it.

  • Made it so you always spawn in a plains biome, but not always a village.

  • Made every structure, including villages and strongholds, 1.75x as rare. Also replaced all structures from DnT with Explorify.

  • Removed the mansion rework as it was very laggy even on low settings.

  • Removed the ability to trim elytras.

  • Changed the name of coins to Ventar, this world's currency.

  • Completely removed advancements from the game, and their corresponding mods.

  • Added a new village type with new frog-like creatures. Trade with them to gain items, and I heard they like music...

  • Made the day and night cycle twice as long.

  • Added bordless windowed mode, so you can tab out of the game easier.

  • Lowered the dungeon difficulty in The End, The Nether, and the stronghold.

  • Added a new talbe, the "Infusion Table" capable of ripping enchantments off of gear.

  • Added a new mob called the "Snuffle" in snowy biomes.

  • Added a new item, fabric! It comes in all colors, and is crafted from wool, string, and a stick. Its also used in the new bed recipes.

  • Added a new item, the glider! Crafted from canvas and fabric, you can glide from heights without taking fall damage. Beware of rain and lightning!

  • Reworked the Wither fight to be more like bedrock edition.

  • You can know take screenshots in 4k with the F4 key, regardless of your monitor resolution.

  • Removed the Charm and Elytra slot from your trinkets.

  • Changed lots of recipes & textures.

  • Removed mod "Village Spawn Point"

  • Removed mod "Withering Heights"

  • Removed mod "Dungeons N' Taverns"

  • Removed mod "Better Advancements"

  • Removed mod "Advancement Plaques"

  • Added mod "Explorify"

  • Added mod "Ribbits"

  • Added mod "Time and Wind"

  • Added mod "Snuffles"

  • Added mod "Fabrishot"

  • Added mod "Item Highliighter"

  • Added mod "Bedrock Style Wither"

  • Added mod "Biome Spawn Point"

  • Added resourcepack "Fogulous"

STARFELL 1.4.2 - Small Patch #2

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  • Fixed several bugs revolving around mythril cores.

  • Fixed a VRAM memory leak bug.

  • Edited several textures.

  • Removed mod "Show Me Your Skin"

  • Removed mod "CICADA Lib"

STARFELL 1.4.1 - Small Patch

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  • Added a new item: The Trowel! Its crafted from copper and allows for random block placement.

  • Added 4 trinket slots for vanity armor. Or just use the antique set to get rid of the visuals of your armor, but still have the stats.

  • Changed phantoms to "Corrupted Ravens" with new textures, models, and names.

  • Made several texture changes.

  • Re-added lapis lazuli because the spell binding table needed it. However, amethyst is still used in the enchanting table.

  • Added mod "Trowel"

  • Added mod "Vanity Slots"

  • Added resource pack "Raven Phantoms"

  • Added resource pack "JNE Retextures"

STARFELL 1.4 - Mythical Mythril

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  • Overhauled the enchantment system, again. To enchant you need 3 amethyst shards, and you need the respective enchanted bookin a bookshelf near the enchanting table. You no longer need the respective material to enchant your gear.

  • Added 4 new Enchants; "Chamber" for crossbows which auto reloadss upon hit, "Requite" for axeswhich heals you upon killing an enemy, "Shriek" for goat horns which sends out a sculk beam dealing damage to enemies in its path, "War Cry" for goat horns that give you an effect depending on what goat horn you use.

  • Fixed a bug revolving around the mod "Mob AI Tweaks" causing a crash.

  • Removed the portion size limits! I found it more annoying than incentivising, so its gone!

  • Completely removed lapis lazuli from the game.

  • Replaced silver with mythril, but it still functions the same.

  • Changed a few recipes.

  • Changed a few textures.

  • Added mod "Fully Enchanced"

  • Removed mod "Mob AI Tweaks" As it caused a crash in the stronghold.

  • Removed mod "Ratatouille" As it functionally did nothing. A leftover from a test instance.

  • Removed mod "Mob Variants" As it had a bug with armor-wearing mobs.

  • Removed mod "Bountiful" As their rewards contained illegal enchants that were hardcoded.

STARFELL 1.3.1 - Small Patch

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  • Updated some textures.

  • Fixed a bug with clouds.

  • Fixed a dupe glitch with fruit blocks.

  • Added mod "Better Advancements"

  • Added resource pack "Farcr's ReCreate"

  • Added resource pack "Farcr's ReCrafted"

STARFELL 1.3 - ASTRONOMICAL AMENITIES

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  • Added 3 new items relating to souls; (Dormant and Awakened) Soul Steel Ingots, and Ectoplasm. Forge an Awakened Soul Steel Ingot to make your equipment impenetrable to durability.

  • Removed kite shields, and replaced them with the singular netherite shield that allows for trims instead of banners.

  • You can now parry with shields to push back monsters and projectiles. Added the pummeling enchant for shields that increases parry knockback, and barbed which is thorns for shields.

  • Added a new armor set called Reinforced Chainmail that sits between iron and diamond, has the durability of diamond, but increases melee resistance like no other set.

  • Removed Electrum, as it was essentially assassin armor with higher stats.

  • Updated options.txt for better chunk thread performance, and reduced CPU render-ahead limit to 3. TL;DR - Better FPS.

  • Edited and re-balanced several loot tables. Such as the spawn bonus chest!

  • Uhhh... is the moon supposed to be like that?!

  • Reduced fog levels by 30%

  • Rehauled the entire stronghold, to be more Minecraft Dungeons style. Also a lot more vertical!

  • Edited the ancient city loot table to make Enchanting Guides a bit more common.

  • Made structures a bit more... sparse. Specifically 1.5x more rare for all structures besides villages and strongholds.

  • Overhauled the music soundtrack to have more diversity.

  • Increased coyote bite ticks from 3 ticks to 5 ticks (1/4 of a second)

  • Made the antique atlas render like a map when held.

  • Reworked a lot of mob's AI.

  • Lots of new and improved textures!

  • Made spyglasses actually useful! you can now zoom with them wherever in your inventory. Try looking out for some planets and constellations in the night sky!

  • Removed the Berserk, Beast Boss, and Slide enchantments, and added the Respiration, Swift Sneak, and Looting enchantments.

  • Added new statue blocks corresponding with different mobs and blocks.

  • Re-mapped the client intermediary JAR

  • Updated several mods, most notably being AA4 and its atlas addon.

  • Added mod "Reactive Music"

  • Added mod "Guarding"

  • Added mod "Spyglass Improvements"

  • Added mod "Useful Spyglass"

  • Added mod "Spyglass Astronomy"

  • Added mod "Name Pain"

  • Added mod "Elegant Statues"

  • Added mod "Easy Anvils"

  • Added mod "Create: Unbreakable Tools"

  • Added mod "Mob AI Tweaks"

  • Added mod "Sparse Structures"

  • Added datapack "DnT Stronghold Rework"

  • Removed mod "Zoomify"

  • Removed mod "Yung's Better Strongholds"

Song of the day! - You Always Want To Bomb The Middle East by Cheekface Factory!

SOLID STEEL UPDATE - ALWAYS BACK UP YOUR WORLDS BEFORE UPDATING

Introducing a new material, Reinforced Iron! Used to craft high level equipment, and made of iron, ash, and charcoal. Fixed several tooltip & durability bugs Added mod "Sleep Warp" to immersify the sleeping experience Added mod "Custom Item Attributes" Fixed several netherite enchanting bugs.

BACKUP YOUR SAVE FILES BEFORE UPDATING

  • Updated Death Knights
  • Added mod "Comforting Campfires"
  • Fixed the rune crafting and smithing table GUI textures
  • Changed the Qliphoth Cane texture
  • Updated options.txt

First Instance of Starfell

External resources


Project members

Starlight Studios

Starlight Studios

Organization

IvqryDev

Main Developer

__appletree

Performance Tester

noelledotjpg

Texture Contributor


Technical information

License
LGPL-3.0-only
Client side
required
Server side
required
Project ID