Changelog
Highlights
Sodium update
This beta release of Sodium (compared to beta 1) contains some new terrain rendering optimizations, mod compatibility improvements, and many other notable performance improvements.
⚠️ Nvidium temporarily missing
Nvidium is temporarily missing as it does not support the latest version of Sodium yet. Please do not message Cortex about this.
Archived mc1.20.4 and mc1.20.6
Based on community feedback in our Discord, I've archived mc1.20.4 and mc1.20.6 to make it easier on me for maintenance. These versions had a significantly smaller amount of downloads than mc1.21.1 did so it didn't make much sense to keep maintaining them. If a lot of people ask for these versions, then I'll probably start supporting them again.
As an example, here is a table of the download counts of each variant of Adrenaline 1.24.0. You can see that 1.20.6 is only 2% and 1.20.4 is 7% of what 1.21.1 has.
mc(ver) | downloads |
---|---|
1.21.1 | 7.9k |
1.20.6 | 208 |
1.20.4 | 571 |
1.20.1 | 1.3k |
Now supports mc1.21.3 alpha
Keep in mind that this is an very early alpha build of the modpack and you may experience issues. There are quite a few mods missing. If you experience bugs, you may report them on the issue tracker linked further in this changelog. I've uploaded this version first so that it won't be auto-selected in launchers. You should stick with mc1.21.1 for now unless you really need this.
Missing mods
- CIT Resewn
- World Host
- Noisium
- Lithium
- ThreadTweak
- ModernFix
- Polytone
- Animatica
- Cubes Without Borders
- MacOS Input Fixes
- Enhanced Block Entities
- Continuity
- FabricSkyboxes (+ Interop)
- EntityCulling
- Ears
- RyoamicLights
- Sodium Leaf Culling
- Entity Sound Features
- ImmediatelyFast
Config changes
- Removed Sodium CPU render-ahead limit override (adrenaline#43)
- The default value likely works better for the majority of systems. This was supposed to be done a long time ago, but I kept forgetting.
- Adjusted BadOptimizations lightmap updates (adrenaline#45)
- This makes the lightmap update more often. Should fix the light map darkening looking very jittery and noticeable.
- SLC mode "Solid Aggressive" -> "Solid"
- This should make leaves at the top of trees properly transparent without really any performance difference.
- Clean up Dynamic FPS config
- Removed a lot of unnecessary keys.
Updated mods and loader
Most of the mods in the modpack have been updated. Fabric loader has also been updated.
If you notice bugs...
Please report them on the issue tracker. I'll try to get to them whenever I can.
Dependencies
Files
External resources
Project members
SkywardMC
devin
Maintainer