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WT SkyGrid

WT SkyGrid

Mod

A modern Sky Grid world generation mod for Minecraft 1.21.X where blocks are placed in a 3D grid pattern, floating in the void. Every block is random — ores, wood, lava, chests, spawners — making for a unique survival challenge where every block counts.

Server Game MechanicsManagementWorld Generation

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Sky Grid — v1.2.0 Changelog ✨ New: In-Game GUI Config Editor You can now edit your Sky Grid block lists without ever touching a config file! Run /skygrid gui in-game to open the config editor. From there you can:

Switch between Overworld, Nether, and End tabs to edit each dimension independently. Search / filter the block list by name in real time. Toggle individual blocks on or off with a checkbox (disabled blocks are remembered but won't be saved to the whitelist). Edit block weight directly in the list — higher weight means the block spawns more frequently. Add blocks via the Add Block button, which opens a searchable picker showing every registered block not already in your list. Remove blocks with the ✕ button on any row. Hit Save to write all changes to the config files instantly and reload the generator — no restart required. Hit Cancel to discard all in-memory edits.

🔧 Other Changes

/skygrid reload and /skygrid gui are now part of a unified /skygrid command tree. NeoForge only: bumped NeoForge to 21.1.214, fixing compatibility with Productive Bees and Productive Lib.

📋 Requirements

Minecraft 1.21.1 Fabric Loader 0.16.7+ or NeoForge 21.1.214+ Fabric API 0.102.0+1.21.1 (Fabric only)

Project members

whotevatech

Member


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID