Changelog
- Fixed crash when using
ShaderProgram#getUniformSafe
- Fixed crash with dynamic shaders
- Fixed error when stopping game
- Added support for swapping vbos
- Fixed error when removing binding layouts. Fixes #68
- Fixed incorrect framebuffer size being reported
Dependencies
External resources
Project members

Foundry
Ocelot
Member
Technical information
License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID