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Veil is a sophisticated collection of tools and utilities designed to facilitate advanced rendering for Minecraft mod developers. Our goal is to enable more modern game-engine level content in Java Minecraft, pushing the boundaries of what is possible in modding.

About Veil:

  • Colors: Manage colors and use them with Themes.
  • Easings: Apply easing functions for more natural motion.
  • Framebuffer: JSON-driven custom framebuffers.
  • Post Processing: A custom post-processing pipeline with easy texture binding.
  • Shaders: Full support for all OpenGL shader types, with HLSL and Spir-V support potentially coming in the future.
  • Shader Modification: Inject and modify existing shaders to suit your needs.
  • Necromancer: Bone-based animated models with support for independent entity skeletons and models.

Links:

Learn more at the Developer Wiki: Veil Wiki

Explore our Example Mod: Example Mod

Join our Discord here: Foundry Discord

External resources


Project members

Foundry

Foundry

Organization

Ocelot

Member


Technical information

License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID