-added block tags
-fixed bug where ships used wind from wrong dimension
-fixed helms being too weak sometimes
-removed unnecessary wind logging
-fixed russian translation
-magma coating blocks makes them fire-resistant
-data driven wind
-wind flags (can be customized like banners)
-wind particle improvements
-fixed helm incompatibility with sodium on fabric
-fixed blocks not working on assemble / template load
-rudder now corrects for air density (configurable)
-project atmosphere compat
-new debug commands
-nonfunctional WIP capstan & anchor blocks
-updated license
-update to VS 2.4.6
-switch to builtin VS assembly methods
-remove VLib dependency
-fixed weights to be compatible with VS 2.4.2
-update to VS 2.4
-rope blocks can now be toggled by sails
-fixed redstone helm recipe
-mobs can no longer spawn on sail blocks
-keel force now only applies if sails are present
-update to VS 2.4
-rope blocks can now be toggled by sails
-fixed redstone helm recipe
-mobs can no longer spawn on sail blocks
-keel force now only applies if sails are present
-changed the way furled sails render
-wheels are now added to helms by placing ingame instead of crafting
-added new wood types for all the helms
-wind particles now only appear if there are set sails on a ship
-changed the way furled sails render
-fully removed fabric api
-fixed missing redstone helm loot tables
-fixed crash when sails were replaced by fire
-fixed rope weighing too much
-removed fabric api dependency
-added compat for Weather2 wind
-added new Redstone Helm block
-ropes are now placeable and can toggle connected sails
-fixed a crash with sail block toggling
-reworked helm under the hood (existing helms will reset to angle 0)
-new helm sounds
-sails, buoys, and ropes are all now flammable
-fixed a bug where wind particles didn’t render sometimes



