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Transparent allows resource packs to give certain entities textures with transparent (or translucent) pixels. To use, simply install the mod and use or create a resource pack that gives one of the supported entities a transparent texture.

Promotional image

Resource pack used in the above image: BwW Texturepack.

Officially supports Paintings++ Mod!

Supported Entities

Entity Enabled By Default Reason Versions
Armor Stand true 1.19.4+
End Crystal true
End Crystal Beam true 1.21+
Item Frame true
Painting true
Player Cape true 1.21+
Player Armor true 1.21+
Beacon Beam false Enabling transparency causes render layer bugs.

If you want another entity to be supported by this mod, please let me know on Discord or GitHub Issues.

Configuration

In order to change the default configuration, paste the following json file content into a file in your resource pack located at /assets/transparent/transparent.json.

{
    "armor_stand": true,
    "beacon_beam": false,
    "end_crystal": true,
    "end_crystal_beam": true,
    "item_frame": true,
    "painting": true,
    "player_cape": true,
    "player_armor": true
}

Report any issues on GitHub. Chat on Discord in the #transparent channel.

Support the development of my mods on Ko-fi.

ko-fi

External resources


Project members

Trikzon

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID