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TorchMaster

TorchMaster

Mod

Control Mob Spawning with simple to use Blocks like the Mega Torch or the Dread Lamp

Client and server Decoration MobsUtility

94.9k downloads
55 followers
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v20.1.9

  • Add explicit compatibility with MCA Reborn. MCA Zombie Villager should no longer spawn in Mega Torch Volumes. Known Issues: MCA Zombie Villagers will always be blocked inside torch volumes, even when spawned from spawners, villager eggs or admin commands.

v20.1.8

  • Show a message to the player when enabling a volume renderer

v20.1.7

  • Add experimental volume renderer (Right click torch with empty hand or dye to show its range. Use shift+empty hand to hide)

v20.1.6

  • COMPAT: Improve compatibility with CarryOn: Mobs should no longer despawn when dropped inside the working volume of a torch or lamp

v20.1.5

  • COMPAT: Improve Compatibility with other Mods which spawn additional entities in a group

v20.1.4

  • Add missing creative tab title

v20.1.3

  • Fix Mega Torch and Dread Lamp not working since v20.1.2 - sorry about that >.<

v20.1.2

  • Improve blocking behavior for Mega Torch and Dread Lamp. Intentional Spawns (like Spawn Eggs, bucket placements, breeding) should no longer be blocked

v20.1.1

  • Improve compatibility with Modded Spawners (i.e. EnderIO Spawners should no longer be blocked)
  • Improve Village Siege Blocking

v20.1.0

  • Initial Port to Minecraft 1.20.1

v21.3.0

  • Upgrade to MC 1.21.3

v21.1.5

  • Remove spawn logging in debug log by default to reduce potential wear on storage drives on both fabric and neoforge.

    The default behavior for modded minecraft is to log debug messages to a debug.log. Torchmaster can be quite verbose when it comes to logging on debug. Since these logs are usually useless during normal play, they will be force-disabled be default (only for torchmaster). If debug logging is required, launch the game with -Dtorchmaster.enableDebugLogging=1

v21.1.4

  • Fix crash during setup of a village siege on fabric
  • Add missing torchmaster command from previous versions

v21.1.3

  • Fix spam related to config auto fixing on neoforge

v21.1.2

  • Fix crash when spawning a warden in an ancient city on fabric mod loader

v21.1.1

  • Improve compatibility with other fabric mods
  • Re-enable mob spawn blocking during chunk generation inside blocking volumes
  • Fix spawn blocking of spawners not working when blockOnlyNaturalSpawns is set to false
  • Fix Feral Flare Lantern not rendering its stand

v21.1.0

  • Improve blocking logic
  • FIX: game should no longer crash when architectury is installed
  • Known Issue: Mob spawning during chunk generation will not be blocked. (Fabric only) - a fix will be provided in a later version

v21.0.1

  • Fix invisible light blocks not being replaceable by other blocks (#234)
  • Update to MC 1.21.1

v21.0.0

  • First release for Minecraft 1.21 (Fabric, Neoforge)7

v21.1.4

  • Fix crash during setup of a village siege on fabric
  • Add missing torchmaster command from previous versions

v21.1.3

  • Fix spam related to config auto fixing on neoforge

v21.1.2

  • Fix crash when spawning a warden in an ancient city on fabric mod loader

v21.1.1

  • Improve compatibility with other fabric mods
  • Re-enable mob spawn blocking during chunk generation inside blocking volumes
  • Fix spawn blocking of spawners not working when blockOnlyNaturalSpawns is set to false
  • Fix Feral Flare Lantern not rendering its stand

v21.1.0

  • Improve blocking logic
  • FIX: game should no longer crash when architectury is installed
  • Known Issue: Mob spawning during chunk generation will not be blocked. (Fabric only) - a fix will be provided in a later version

v21.0.1

  • Fix invisible light blocks not being replaceable by other blocks (#234)
  • Update to MC 1.21.1

v21.0.0

  • First release for Minecraft 1.21 (Fabric, Neoforge)

v21.1.3

  • Fix spam related to config auto fixing on neoforge

v21.1.2

  • Fix crash when spawning a warden in an ancient city on fabric mod loader

v21.1.1

  • Improve compatibility with other fabric mods
  • Re-enable mob spawn blocking during chunk generation inside blocking volumes
  • Fix spawn blocking of spawners not working when blockOnlyNaturalSpawns is set to false
  • Fix Feral Flare Lantern not rendering its stand

v21.1.0

  • Improve blocking logic
  • FIX: game should no longer crash when architectury is installed
  • Known Issue: Mob spawning during chunk generation will not be blocked. (Fabric only) - a fix will be provided in a later version

v21.0.1

  • Fix invisible light blocks not being replaceable by other blocks (#234)
  • Update to MC 1.21.1

v21.0.0

  • First release for Minecraft 1.21 (Fabric, Neoforge)

v20.1.8

  • Show a message to the player when enabling a volume renderer

v20.1.7

  • Add experimental volume renderer (Right click torch with empty hand or dye to show its range. Use shift+empty hand to hide)

v20.1.6

  • COMPAT: Improve compatibility with CarryOn: Mobs should no longer despawn when dropped inside the working volume of a torch or lamp

v20.1.5

  • COMPAT: Improve Compatibility with other Mods which spawn additional entities in a group

v20.1.4

  • Add missing creative tab title

v20.1.3

  • Fix Mega Torch and Dread Lamp not working since v20.1.2 - sorry about that >.<

v20.1.2

  • Improve blocking behavior for Mega Torch and Dread Lamp. Intentional Spawns (like Spawn Eggs, bucket placements, breeding) should no longer be blocked

v20.1.1

  • Improve compatibility with Modded Spawners (i.e. EnderIO Spawners should no longer be blocked)
  • Improve Village Siege Blocking

v20.1.0

  • Initial Port to Minecraft 1.20.1

v20.1.7

  • Add experimental volume renderer (Right click torch with empty hand or dye to show its range. Use shift+empty hand to hide)

v20.1.6

  • COMPAT: Improve compatibility with CarryOn: Mobs should no longer despawn when dropped inside the working volume of a torch or lamp

v20.1.5

  • COMPAT: Improve Compatibility with other Mods which spawn additional entities in a group

v20.1.4

  • Add missing creative tab title

v20.1.3

  • Fix Mega Torch and Dread Lamp not working since v20.1.2 - sorry about that >.<

v20.1.2

  • Improve blocking behavior for Mega Torch and Dread Lamp. Intentional Spawns (like Spawn Eggs, bucket placements, breeding) should no longer be blocked

v20.1.1

  • Improve compatibility with Modded Spawners (i.e. EnderIO Spawners should no longer be blocked)
  • Improve Village Siege Blocking

v20.1.0

  • Initial Port to Minecraft 1.20.1

v21.0.3

  • Fix crash when spawning a warden in an ancient city on fabric mod loader
  • Improve compatibility with other fabric mods
  • Re-enable mob spawn blocking during chunk generation inside blocking volumes
  • Fix spawn blocking of spawners not working when blockOnlyNaturalSpawns is set to false
  • Fix Feral Flare Lantern not rendering its stand

v21.0.2

  • Downgrade to MC 1.21 for fabric compatibility
  • FIX: Improve blocking logic (fabric, neoforge)
  • FIX: Fixed a crash when architectory is installed alongside torchmaster (fabric)
  • Known Issue: Mob spawns during chunk generation will not be blocked. (Only affects configs with very big radius values)

v21.0.1

  • Fix invisible light blocks not being replaceable by other blocks (#234)
  • Update to MC 1.21.1

v21.0.0

  • First release for Minecraft 1.21 (Fabric, Neoforge)

v21.1.2

  • Fix crash when spawning a warden in an ancient city on fabric mod loader

v21.1.1

  • Improve compatibility with other fabric mods
  • Re-enable mob spawn blocking during chunk generation inside blocking volumes
  • Fix spawn blocking of spawners not working when blockOnlyNaturalSpawns is set to false
  • Fix Feral Flare Lantern not rendering its stand

v21.1.0

  • Improve blocking logic
  • FIX: game should no longer crash when architectury is installed
  • Known Issue: Mob spawning during chunk generation will not be blocked. (Fabric only) - a fix will be provided in a later version

v21.0.1

  • Fix invisible light blocks not being replaceable by other blocks (#234)
  • Update to MC 1.21.1

v21.0.0

  • First release for Minecraft 1.21 (Fabric, Neoforge)

v21.1.0

  • Improve blocking logic
  • FIX: game should no longer crash when architectury is installed
  • Known Issue: Mob spawning during chunk generation will not be blocked. (Fabric only) - a fix will be provided in a later version

v21.0.2

  • Downgrade to MC 1.21 for fabric compatibility
  • FIX: Improve blocking logic (fabric, neoforge)
  • FIX: Fixed a crash when architectory is installed alongside torchmaster (fabric)
  • Known Issue: Mob spawns during chunk generation will not be blocked. (Only affects configs with very big radius values)

v21.0.1

  • Fix invisible light blocks not being replaceable by other blocks (#234)
  • Update to MC 1.21.1

First ever release for neoforge. This is an alpha version with only a rudimentary amount of testing. Features implemented:

  • Megatorch
  • Dreadlamp
  • Feral Flare Lantern (no GUI)
  • Config

Not bugs:

  • Pillager Raids are not blocked - These types of raids are linked to a specific player action (entering a village with the bad omen effect). Therefore this is a non-natural scenario and will not be blocked, but this is open for discussions.

Known issues:

  • None

First ever release for fabric. This is an alpha version with only a rudimentary amount of testing. Features implemented:

  • Megatorch
  • Dreadlamp
  • Feral Flare Lantern (no GUI)
  • Config

Not bugs:

  • Pillager Raids are not blocked - These types of raids are linked to a specific player action (entering a village with the bad omen effect). Therefore this is a non-natural scenario and will not be blocked, but this is open for discussions.

Known issues:

  • None

v20.1.6

  • COMPAT: Improve compatibility with CarryOn: Mobs should no longer despawn when dropped inside the working volume of a torch or lamp

v20.1.5

  • COMPAT: Improve Compatibility with other Mods which spawn additional entities in a group

v20.1.4

  • Add missing creative tab title

v20.1.3

  • Fix Mega Torch and Dread Lamp not working since v20.1.2 - sorry about that >.<

v20.1.2

  • Improve blocking behavior for Mega Torch and Dread Lamp. Intentional Spawns (like Spawn Eggs, bucket placements, breeding) should no longer be blocked

v20.1.1

  • Improve compatibility with Modded Spawners (i.e. EnderIO Spawners should no longer be blocked)
  • Improve Village Siege Blocking

v20.1.0

  • Initial Port to Minecraft 1.20.1

External resources


Project members

Xalcon

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID