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TabFaces

TabFaces

Mod

Tab server menu faces for 1.7.10.

Client Utility

961 downloads
4 followers
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1.0.15

by j-ACK! on Mar 9, 2026
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  • Add Wawel Auth compat
  • Add ipv6 support by @kotmatross28729

1.0.14

by j-ACK! on Mar 3, 2026
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  • Failed profiles have a failure timeout, after which they get requested again
  • Fix error spam when player has no skin

1.0.13

by j-ACK! on Feb 16, 2026
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  • When trimTabMenu is true, the column width will adapt to the length of the names, taking into account team names
  • Added trimTabMenuExtraWidth to the config, allows to add extra space (for example to fit ping info)
  • Added debug options to put all users into a team, to test previous features. Also added the tabfaces_dbg_cleanup that clears those teams afterwards

1.0.12

by j-ACK! on Feb 16, 2026
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  • Updated buildscript
  • Updated readme
  • Added debug toggle to inject fake players and stress test the mod
  • Refactored skin fetch system, added proper thread queue

1.0.11-rc1

by j-ACK! on Sep 17, 2025
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Full Changelog: https://github.com/JackOfNoneTrades/TabFaces/compare/1.0.10...1.0.11-rc1

Compat with Simple Skin Backport by Roadhog360. Test version, might not work.

1.0.10

by j-ACK! on Aug 3, 2025
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Removed CarbonConfig dependency.

1.0.9

by j-ACK! on Aug 2, 2025
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Added SkinPort compat.

1.0.8

by j-ACK! on Apr 30, 2025
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  • GT:NH ServerUtilities compat
  • Better TabbyChat compat
  • TabbyChat specific settings can now be adjusted in TabbyChat directly bump

1.0.7

by j-ACK! on Apr 18, 2025
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Now the mod is entirely client-side and requires unimixins. Also requires carbon config.

Added faces to:

  • Server selection menu
  • Chat
  • TabbyChat (optional)

Everything is configurable.

1.0.1

by j-ACK! on Apr 9, 2025
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External resources


Project members

j-ACK!

Member


Technical information

Client side
required
Server side
unsupported
Project ID