- Added Ritual Ruins to Plain biomes
- Decreased Ritual Ruins frequency to account for this larger generation range
- Improved Desert Outpost generation
- Reworked biome tags to allow compatibility with more generation mods
- Fully switched structures valid biomes list into json files to allow customisation via datapack
- Added Ukrainian support
- Fixed Weather Idols particles
- Fixed the Rascal Music Disc being Common instead of Rare
- Fixed typos in the fr_fr translation
- Added Ritual Ruins to Plain biomes
- Decreased Ritual Ruins frequency to account for this larger generation range
- Improved Desert Outpost generation
- Reworked biome tags to allow compatibility with more generation mods
- Fully switched structures valid biomes list into json files to allow customisation via datapack
- Added Ukrainian support
- Fixed the Rascal Music Disc being Common instead of Rare
- Fixed typos in the fr_fr translation
- Added Archaeology Maps
- Can be Right-Clicked to receive a map
- Points toward any of the mod's structures (except Ruined Mineshafts) or a Trail Ruin
- Found in Cartographer Villagers Chest (0-2 per Cartographer house)
- Commonly traded by Apprentice level cartographers
- Rarely traded by Wandering Traders
- Mineshaft Chests will now rarely provide a map pointing to a Ruined Mineshaft
- Ruined Mineshafts are now slightly rarer
- Climbing Axe can be repaired with either Iron or Copper Ingots
- Made some rares items slightly more commons (for Spruce Houses and Desert Outposts)
- Tweaked particle effects played when manually placing an item in a Podium
- Polished Tuff and Tuff Bricks can be used to craft Tuff Podiums
- Podiums now display items inserted without direct Player interaction
- Added Archaeology Maps
- Can be Right-Clicked to receive a map
- Points toward any of the mod's structures (except Ruined Mineshafts) or a Trail Ruin
- Found in Cartographer Villagers Chest (0-2 per Cartographer house)
- Commonly traded by Apprentice level cartographers
- Rarely traded by Wandering Traders
- Mineshaft Chests will now rarely provide a map pointing to a Ruined Mineshaft
- Ruined Mineshafts are now slightly rarer
- Climbing Axe can be repaired with either Iron or Copper Ingots
- Made some rares items slightly more commons (for Spruce Houses and Desert Outposts)
- Tweaked particle effects played when manually placing an item in a Podium
- Optimised the Golden Cube implementation
- Added the "sweety_archaeology:non_golden_cube_repairable" item tag, making tagged items unaffected by the cube repair. The Golden Cube is tagged as sure by default
- Fixed Climbing Axe, Spider Amulet and Golden Cube not being enchantable
- Optimised the Golden Cube implementation
- Added the "sweety_archaeology:non_golden_cube_repairable" item tag, making tagged items unaffected by the cube repair. The Golden Cube is tagged as sure by default
- Alakarkinos (Ars Nouveau) can now dig out from Sweety's Archaeology loottables
- Renamed "Poisonous" to "Venomous"
- Reworked the Climbing Axe (demo here : https://youtu.be/mGLKCokeN8I?si=EoJ5Qiytp8y7bt6I)
- Fixed a typo
- Reworked the Climbing Axe (demo here : https://youtu.be/mGLKCokeN8I?si=EoJ5Qiytp8y7bt6I)
- Limited generation of ruined mineshafts (to stop them from spawning incorrectly in deep oceans)
- Fixed some loottables not ported correctly from 1.20
- Fixed crash on startup
- Temporary removed support for 1.21 version above 1.21.1 (too unstable atm)
- Added Spider Amulet indication for XP requierements
- Minor tweaks
- Updated french translations
- Added russian translations(thanks to @linorich13s)