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  • Actually fix the spawning offset
  • Fixed a check that prevented spawning non-living entities on ground
  • Fixed height offset calculation logic so entities like minecart will no longer sink into blocks upon spawning
  • Now avalible on Glass Maven
  • Fixed a crash caused by some experimental code
  • Updated Dependencies
  • Multiplayer Sync for some config options
  • Fixed Localization
  • Programmatic Model Loading
  • Added an Event for mods to register Spawn Egg Colors
  • Migrated to StationAPI Alpha
  • Added the ability to change a Mob Spawner entity by right clicking it with a Spawn Egg
  • Added Beta Horizons Creative support
  • Added Spawn Egg Coloring
  • Moved Coloring and Localization to their own handlers to allow for future API
  • Updated StationAPI
  • Initial Fabric release
  • Removed Base Class Edits (Thanks Meefy)
  • Now loading later so which fixed eggs for some mods not showing up (such as AetherMP)
  • Initial Multiplayer Release
  • Added Multiplayer Support
  • Added Multiplayer Support
  • Initial release on Modrinth
  • New Texture for the spawn egg, can be toggled in config
  • Spawn Egg Blacklist (defaults to 4 entities which don't work or crash the game)
  • Option to enable spawning mobs in mid-air
  • Added toggle for if the egg should get consumed when used

External resources


Project members

DanyGames2014

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID