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Sound Physics Perfected

Sound Physics Perfected

Mod

A Ray tracing implementation to have Sound Physics in Minecraft. I believe this is more accurate + sounds better than Sound Physics mod.

Client SocialUtility

255.2k downloads
712 followers

A Ray Traced audio implementation in Minecraft by RedDev (me). This is dissimilar to Sound Physics mod because the raycasting is cast from player rather than sound sources (which is theoretically more optimized). Reverb is as accurate as possible using OpenAL. Mod is developed based on the framework discussed in the video A First look at Ray Traced Audio by Vercidium. Also is SVC compatible, Sinytra compatible, yipeee.

tl;dr cool ray traced audio weooooow.

Explanation Video

full devlog process: Playlist

note that there is an issue tracker for bug fixes / if you want a feature. please only join the discord if you wanna hang out or have an issue with the mod that ISN'T a bug.

Config Options Config is now very large, so I removed it from here, use ingame alternatives like ModMenu because we have support for that :)

External resources


Project members

RedLifedev

Member


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID