Changelog
[1.9.0-rc1] - 2026-02-27
i am a bit late, but still.
in version 1.9.0 i added a few features, and an in-game config. requires no dependencies! besides that, the biggest code rewrite in the entire history happened.
this update is quite stable, but is a release candidate.
the next update (stable release or rc2) is in 5-6-7 days (31st-1st-2nd).
added
- camera: photo mode. lots of filters for beautiful screenshots;
- can be configured in the config and via keybinds;
- "easy config": yes, config. right inside the game;
- you can access it via Mods -> Simplexium -> Config.
- both from the main menu and during gameplay.
- harvesting: you can get a bonus for harvesting with a hoe. harvesting by hand gives a 25% drop penalty. even harvesting with a wooden hoe will let you harvest with 100% efficiency. hoes are not useless!
- can be toggled on/off in the config;
changed
- tree chopping: the algorithm became much smarter. it doesn't touch neighboring trees, so they won't be left naked. at least in 99% of cases;
- block search: rewrote the bfs search for ores and trees. the algorithm no longer creates garbage in memory;
- fast ladders: the sliding vector is now cached. again, less garbage;
fixed
- tree cache: the cache from v1.8.3 was global for the whole server. now it's unique for each tree block;
- auto-eat: if there was no food, the mod scanned all 36 slots 20 times a second. a 2 second pause was added (configurable!);
- auto-refill: the item returned to the hand if moved elsewhere while the inventory was open. i made it so the cache clears when closing any gui (for example, the inventory, because that's where i saw this bug);
Files
simplexium-neoforge-1.9.0-rc1+1.21.4.jar(267.41 KiB) Primary Download
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DimaYastrebov
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