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Simple Storage Network

Simple Storage Network

Mod

A simplified port of the original Storage Network

Client and server EquipmentGame MechanicsManagementStorageTechnologyTransportationUtility

176.3k downloads
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Improved look and feel of the plain Network Cable intersections.
New block: Cradle to hold backpacks, storage disks, and shulkers. New block: Drawer. New block: Sub-Network Receiver to connect distant networks.
Add Processing Cable (mimic 1.12.2 functionality).
Add redstone control to Filtered Link Cable. Add Void Upgrade. Add Chunkloader upgrade.
Main network Root emits a comparator signal proportional to how full the linked storage is. Merge pull request #593 from KishCom/trunk/1.20.1, Fix multiple export cables not working fixing #581 Merge pull request #586 from ArtByteFilip/trunk/1.20.1 added the option to turn the network collector remote on and off .
New crafting button to allow player to slow down shift-crafting, so you can get one result instead of a full stack at once.

Fix JEI/EMI recipe autocomplete .

Also see previous changelog https://www.curseforge.com/minecraft/mc-mods/simple-storage-network/files/5963980

Added a new Expanded Request Table and the Expanded Remote to support 'GUI Scale 2' or larger for players on large monitors/resolutions.

Internal refactoring for Import and Export cable capabilities: item transactions are now executed inside the cable tile-entities instead of the main node tile-entity (meaning the main root node is doing less processing work, and also the network overall should have fewer wasted cycles).

"1.5.5":"Fix #564 Server in 1.16.5 crashes when using storage request table" https://www.curseforge.com/minecraft/mc-mods/simple-storage-network/files/5959709

Fixed item tooltips not rendering in Storage Remote.

Fixed visual rendering and text errors inside of import/export cables using the 'operation upgrade'

Add storage remote hotkey #447

Change priority behavior for insertion to make more sense

Improve processing cable performance, add JEI recipe filling, and default inactive. Fix various GUI issues

Correct cable placement collision box

Add feature of cable facades: use shift-left-click (crouch-attack) with any block to set the facade, and use empty hand to remove (PR #517 by Metalit for this and above changes) ; see config file for options

New import button has been added to the Processing Cable to import recipe and ingredients (similar behavior to import on other cables)

Storage Request Table changed to act without storage like a crafting table (bugfix backported from MC1.16.5+)

Back-ported two new cable upgrades from 1.20.1: Singleton Upgrade and Slowness Upgrade.

The Storage Request Table 'storagenetwork:request' block no longer saves the contents of its crafting-grid; instead items are returned to the player on close, exactly matching vanilla crafting table behavior (this was changed to prevent potential exploits. If any items are left behind in the grid during world upgrade they will be returned and not lost. No changes were made to the remotes or to other blocks)

Fixed a null pointer exception

[Minecraft-1.19.4 ONLY]

The Storage Request Table 'storagenetwork:request' block no longer saves the contents of its crafting-grid; instead items are returned to the player on close, exactly matching vanilla crafting table behavior (this was changed to prevent potential exploits. If any items are left behind in the grid during world upgrade they will be returned and not lost. No changes were made to the remotes or to other blocks)

Fix the bug when using small window sizes where the top row of player inventory items getting inserted instead of picked up when using the remote when jei is installed.

Fixed a null pointer exception

[Minecraft-1.19.2 ONLY]

The Storage Request Table 'storagenetwork:request' block no longer saves the contents of its crafting-grid; instead items are returned to the player on close, exactly matching vanilla crafting table behavior (this was changed to prevent potential exploits. If any items are left behind in the grid during world upgrade they will be returned and not lost. No changes were made to the remotes or to other blocks)

Fix the bug when using small window sizes where the top row of player inventory items getting inserted instead of picked up when using the remote when jei is installed.

Fixed a null pointer exception

The Storage Request Table 'storagenetwork:request' block no longer saves the contents of its crafting-grid; instead items are returned to the player on close, exactly matching vanilla crafting table behavior (this was changed to prevent potential exploits. If any items are left behind in the grid during world upgrade they will be returned and not lost. No changes were made to the remotes or to other blocks)

Fix the bug when using small window sizes where the top row of player inventory items getting inserted instead of picked up when using the remote when jei is installed.

Fixed a null pointer exception

The Storage Request Table 'storagenetwork:request' block no longer saves the contents of its crafting-grid; instead items are returned to the player on close, exactly matching vanilla crafting table behavior (this was changed to prevent potential exploits. If any items are left behind in the grid during world upgrade they will be returned and not lost. No changes were made to the remotes or to other blocks)

Fix the bug when using small window sizes where the top row of player inventory items getting inserted instead of picked up when using the remote when jei is installed.

Fixed a null pointer exception

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Lothrazar

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