1.2.3:
- Add config override for shield power thanks to PR from Nischhelm
1.2.2:
Add support for modded shields that don't extend ItemShield
1.2.1:
Fix broken refmaps
Fix crash with RLCombat
1.2.0:
Rework mod into mixins to (hopefully) be compatible with DDD while (hopefully) not affecting function
Add FermiumBooter dependency for DDD compat
1.1.3: Add translation keys and es_mx translations thanks to KamieB
1.1.2: - Add the ability to define a list of potion effects to be applied to attacker/defender on shield breaks or parries - Add knockback power for shield break/parry/block to config
1.0.1: Added config option to always reset the active hand after the shield is hit. (Not needed normally, but patches exploit with handheld items that can open GUIs leading to a desync.)
