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RyDaCol's Fallout Mod 1.0.0

Changelog

First Version, Ik there are issues, but it adds

  • VATs (Gamerule)
  • Full Harsh Wasteland Survival (Gamerule)
  • Some Player ghouls (both feral and non feral)
  • T-51 Power Armor (with fusion core and abilities)
  • Working Pip-boy
  • Deathclaws (3 versions)
  • /hide and /unhide command to go Mysterious Man mode
  • Brahmin
  • 10mm Pistol and Ammo
  • NukaCola, Stimpaks, Radaway, Syringes, Pincers
  • Tranq Gun from Show + Yellow Belly Syringe
  • A few Creative tabs (gonna add way more soon)
  • Some Junk items from the Games
  • A lot of Structures
  • Option to pick either Vault Dweller or Wastelander when joining (with WastelandStart Gamerule on)
  • Bottle Caps
  • NukaCola containers + Crowbar
  • One underground Vault Structure A lot of stuff are still planned, but this is just the first version afterall.

Files

fallout-1.0.0-forge-1.20.1.jar(944.16 KiB) Primary Download

External resources


Project members

RyDaCol

Creator


Technical information

License
ARR
Client side
required
Server side
required
Project ID