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RPG Systems

RPG Systems

Mod

RPG Systems but in Minecraft! Parties, Health bars, Damage numbers, etc...

Client and server AdventureGame Mechanics

3,243 downloads
15 followers

Code clean up Added guards against ftb compat Potentially fixed issues with leaving parties

Updated spell engine compat to version 1.9.2

Added Party Addon Compat

Now can have multiple sources of teams

Changed title path from data/namespace/title/ to data/namespace/rpgsystems-title/ to avoid overlapping with other mods

Added Critical Strike mod compat

Added LevelZ compat

Now has optional compat with FTBTeams

Highlighter now highlight pets as well

More improvements here and there

Party System changes:

  • New config option inside PartyHud:
  • Original Hud / Simple Hud
  • Added a limit config option for how many party huds can show up
  • Leaders now sort up to the top of the Party Hud
  • Can now pin members (party hud feature) by middle clicking member inside party screen
  • Can now change leaders via crown icon
  • Party chat improvements & new commands inside party chat, check via /p help
  • A new party command to promote player

Enemy System changes:

  • Enemy health bar now support absorption hearts

Title System changes:

  • Damage bonus & Mob related conditions now support entity tags
  • An optional permanent bonus field
  • 3 new buttons to show the current equipped & permanent stats/spells/powers & you can toggle permanent effects off
  • Fix missing xp conditions
  • Made sure compats to optional mod works (RPGMana from Forg, Mana & Stamina from TRB)
  • Titles are now invisible with the player when they are invisible
  • PartyHud: reworked hud textures, added new bar textures + absorption support + hudscale config option
  • PartyMemberInfo: added new bar textures + absorption support

Add Kevslibrary's crit compat Changed arcane damage color Changed DamageNumbers logic to actually respect resistances

Added some Pet Code Improved Damage & Healing Numbers

  • Damage numbers now output a full damage number, now able to see vanilla crit and spell crit (numbers with ! at the end)
  • Healing numbers now either show the attempted (full value) or applied (health - preHP value) = config option Added more config options for damage & healing numbers:
  • Can now choose the color override for any damage type and can disable them
  • Healing Numbers now have ATTEMPTED or APPLIED config option Added more FriendlyFire guards

Added missing translation Added create party button in inventory Added inviting / join request via party keybind New logo

Fix datapack titles not syncing to client

Titles: Enabled by default; added new titles; support for animated titles; titles can be hidden until unlocked; local player’s title only visible in third-person

Damage & Healing Numbers: No longer disappear when the target dies; precise damage recording on killing blows (shows full attempted damage).

Party & Compatibility: Projectiles phase through party allies; added a Party button when you're in a party

Configs: More options added

Properly fix server crashes

First version

External resources


Project members

KevzCz

Member


Technical information

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ARR
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