Commits in Release 4.14.3+forge:
- chore: tag composite pack resources
- docs: add additional pack
- build: configure JVM toolchain
- chore: bump deps
- fix: do not inject tagging into ResourcePack itself
- build: use older libjf for vm compatibility with config AP
Commits in Release 4.14.3:
- chore: tag composite pack resources
- docs: add additional pack
- build: configure JVM toolchain
- chore: bump deps
- fix: do not inject tagging into ResourcePack itself
- build: use older libjf for vm compatibility with config AP
With this version, the fabric and neoforge builds have been merged into one. Also, mod versions are now based on MC versions.
Commits in Release 26.1.0:
- chore: tag composite pack resources
- docs: add additional pack
- feat: update to 26.1
- style: clean up leftovers
- build: use published jfmod
- build: add foojay for neoloom NF
- build: use explicit MR project ID
- fix: add back icon
Works around a load order issue on NeoForge
Backports changes related to overlays. If you continue to see issues, please contact me.
Commits in Release 4.14.2+forge:
- fix: update fallback i18n outside of reloads
- perf: defer data location resolution
- fix: allow including config supplier at head
- chore: add additional (arguably unneeded) null checks
- chore: wire up overlay support for tests
- chore: use NullMarked
- docs: mark testpack as supported everywhere
- chore: allow marking PackResources impls as broken
- fix: ignore dir rpos in FileFallbackProvider
- perf: add implementation-specific get/has impls to Scope
- docs: update vitepress and add a new pack
- fix: avoid overlay dir RPO cache collisions via pack tagging
Commits in Release 4.14.2:
- fix: update fallback i18n outside of reloads
- perf: defer data location resolution
- fix: allow including config supplier at head
- chore: add additional (arguably unneeded) null checks
- chore: wire up overlay support for tests
- chore: use NullMarked
- docs: mark testpack as supported everywhere
- chore: allow marking PackResources impls as broken
- fix: ignore dir rpos in FileFallbackProvider
- perf: add implementation-specific get/has impls to Scope
- docs: update vitepress and add a new pack
- fix: avoid overlay dir RPO cache collisions via pack tagging
This is a one-off backport with reduced functionality but containing important fixes. If possible, please use Respackopts for the latest Minecraft version instead. (Contains a compatibility fix for Dynamic Trees)
This is a one-off backport with reduced functionality but containing important fixes. If possible, please use Respackopts for the latest Minecraft version instead.
This is a one-off backport with reduced functionality but containing important fixes. If possible, please use Respackopts for the latest Minecraft version instead.
Commits in Release 4.14.1+forge:
- docs: expand explanation of enums
- fix: disable validation layer reload listener if unneeded
- build(neoforge): unpin muScript
- fix: truncate when dumping assets
- build: get tests running again
- chore: update to 1.21.11
- chore: remap to mojmap
Commits in Release 4.14.1:
- docs: expand explanation of enums
- fix: disable validation layer reload listener if unneeded
- build(neoforge): unpin muScript
- fix: truncate when dumping assets
- build: get tests running again
- chore: update to 1.21.11
- chore: remap to mojmap
Commits in Release 4.14.0+forge:
- style: tasks.test
- docs: provide more examples of advanced conditions
- build: configure production run tasks to use common run directory
- fix: include shader code in transitively imported GLSL
- chore: indent shader code
- fix: avoid name collisions in shader code
- feat: make shader support opt-in
- docs: update UsedBy
- build: use namedElements for fabric
- fix: wire reload type through sync
- docs: update for 14
Commits in Release 4.14.0:
- style: tasks.test
- docs: provide more examples of advanced conditions
- build: configure production run tasks to use common run directory
- fix: include shader code in transitively imported GLSL
- chore: indent shader code
- fix: avoid name collisions in shader code
- feat: make shader support opt-in
- docs: update UsedBy
- build: use namedElements for fabric
- fix: wire reload type through sync
- docs: update for 14

