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RelicEX: Directors Cut

RelicEX: Directors Cut

Mod

RelicEx: Directors Cut is a ported Minecraft mod that implements Trinkets compatibility with PlayerEx, along a RPG theme.

Client and server AdventureEquipmentUtility

6,112 downloads
19 followers

RelicEX: Directors Cut

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RelicEx: Directors Cut is a port of RelicEx that implements Trinkets compatibility with PlayerEx: Directors Cut, along a RPG theme. The mod adds the following:

Helmet Relic | Helmet | Chests/Mobs | Provides 1-5 attribute bonuses.

Amulet Relic | Necklace | Chests/Mobs | Provides 1-5 attribute bonuses.

Chestplate Relic | Chest | Chests/Mobs | Provides 1-5 attribute bonuses.

Ring Relic | Ring/Offhand Ring | Chests/Mobs | Provides 1-5 attribute bonuses.

Relic Shard | None | Smelting Relic | Use to gain some Experience Points.

Tome | None | Chests/Mobs | Use to gain a free level.

Lesser Orb of Regret | None | Chests/Mobs | Use to refund a Skill Point.

Greater Orb of Regret | None | Chests/Mobs | Use to refund all Skill Points.

Dragon Stone | None | Ender Dragon | Use to reset all attributes, Skill Points and Level.

Small Health Potion | None | Mobs | Heals the player for 2 Hearts.

Medium Health Potion | None | Mobs | Heals the player for 3 Hearts.

Large Health Potion | None | Mobs | Heals the player for 4 hearts.

• Relics

Relics have a chance to drop from mobs (any instance of Monster) and generate in loot chests (any loot table of type chests/). Relics have randomly generated attributes assigned to them, that are applied when equipped in their respective Trinket or Armor slot. The randomly generated attributes are taken from PlayerEx: Directors Cut attributes, and have randomly generated values as well.

Relics come with a rarity system: Common, Uncommon, Rare, Epic, Mythical, Legendary and Immortal. Relics can have up to five attribute bonuses attached to them. Factors that influence a relic's rarity: the number of attributes attached to the relic, the bonus value attached to each attribute, and the attributes attached themselves also have a weight.

All randomness and chance to drop is weighted and fully configurable.

• Misc

  • Unwanted Relics can be smelted down into Relic Shards, which can be smashed to drop Experience Points.
  • Chest and Head Relics can be affixed to Chestplates and helmets by equipping an armor item and right-clicking the Relic whilst crouching.
  • Chest and Head Relics can be repaired with Relic Shards.
  • Health Potions cannot be stored, they heal the instant that they are picked up.
  • The Dragon Stone drops from the Ender Dragon upon death (configurable). Care should be taken when handling it as using it will reset the player's attributes, Levels and Skill Points. For this sake a safety is implemented, such that it must be right-clicked twice.

• Contributors/Credits

Check out the original project here!

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External resources


Project members

bibireden

Lead Developer

clevernucleus

Former Author

BareMinimumStudios

Mascot

Poke097

Project Lead


Technical information

License
MIT
Client side
required
Server side
required
Project ID