Fixed
- World hanging on load on Fabric.
- Because of all these autocrafting fixes, we had to break compatibility with processing autocrafting tasks that were still running from v3.0.0, v3.0.1 and v3.0.2. If you load your world with this version (v3.0.3), and the world still contains running tasks that contain a processing pattern, that task will be voided.
Changed
- The slot limit for a fluid in the processing pattern configuration has been increased to maximum 64 buckets.
Fixed
- Grid search only matching original item names and not renamed items.
- Grid tooltip search not taking into account player sensitive tooltip information.
- The slot limit for an item in the processing pattern configuration being calculated in a stack insensitive way.
- Crash when a crafting pattern's recipe returns an empty output.
- Autocrafting tasks getting stuck when multiple tasks using the same pattern were crafting through the same external machine at the same time.
- Ability to insert non-pattern items into Autocrafters via the Autocrafter Manager.
- Autocrafting Monitor not notified (without reopening) when an external machine became full or unavailable.
- Wireless Grid reporting duplicate amount of resources.
- Grid updates are now throttled to 4 times per second per resource type to prevent client performance issues. Throttled updates will be queued and synced every second.
Changed
- The slot limit for a fluid in the processing pattern configuration has been increased to maximum 64 buckets.
Fixed
- Locking mode always locking/unlocking the first autocrafter when load balancing.
- Processing patterns not inserting interleaved ingredient types in the correct order.
- Grid search only matching original item names and not renamed items.
- Grid tooltip search not taking into account player sensitive tooltip information.
- The slot limit for an item in the processing pattern configuration being calculated in a stack insensitive way.
- Crash when a crafting pattern's recipe returns an empty output.
- Autocrafting tasks getting stuck when multiple tasks using the same pattern were crafting through the same external machine at the same time.
- Ability to insert non-pattern items into Autocrafters via the Autocrafter Manager.
- Autocrafting Monitor not notified (without reopening) when an external machine became full or unavailable.
- Because of all these autocrafting fixes, we had to break compatibility with processing autocrafting tasks that were still running from v3.0.0. If you load your world with this version (v3.0.1), and the world still contains running tasks that contain a processing pattern, that task will be voided.
v3.0.0-beta.8
on May 3, 2026v3.0.0-beta.8
on May 3, 2026Fixed
- Contents of network devices being dropped and configuration being cleared after recoloring it.
- Recoloring recipes not accounting for existing dismantled device configuration.
- Shift clicking upgrades into a network device also adding the upgrade to the filters.
- Crash when another mod tries to extract zero amount out of an Interface.


