Radical Cobblemon Trainers
Over 700 unique and challenging trainers, from the Pokemon rom hack Radical Red (v3.02), that will spawn naturally in your world.
Description
Trainer spawning: Encounter different trainers in different biomes.
Textures were procedurally generated in advance so trainer appearances do not resemble any specific figures.
Story Mode: Defeat leaders, bosses and many more to become the champion.
Player Progression: Limits how far players can progress by preventing pokemon in their party, below a certain level (level cap), to gain any exp until they have defeated the next key trainer (e. g. leader).
Trainer Card: The Trainer Card will help you to keep track of your progress, find information about trainers and to locate the next key trainer to increase your level cap, when they spawn nearby.
Endgame: There are many challenging trainers for you to encounter, even after the champion. Seek out stronger trainers for better loot!
Native support for other mods:
- PKGBadges/CobbleBadges: Leaders will drop badges from this mod
- SimpleTMs: Some trainers have a chance to drop a random TR (note: there is currently a bug where pokemon of any trainers also have a chance to drop TRs, you may disable the chance for this to happen in the SimpleTMs config)
Configuration/Documentation
The mod contains many config options and has an extensive data pack support. Please refer to the documentation for more information, guides and the FAQ.
Dependencies
Known Issues
- Trainers fail to spawn with 'Convenient Decors' installed
- I've had reports that some
Persistent
trainers randomly stopped accepting battles after a while (I could not reproduce this on my side yet)
Planned features
More/Better/Fixed assets (Teams, Textures, Mobs, Dialogs, Loot tables, ...)- Clear distinction between male and female trainers (textures)
- Clear distinction between adult and child trainers (models)
- More config and datapack options to allow trainers beeing used in advancement like scenarios:
disable despawning- max trainer defeats/wins per player
infinite trainer defeats/wins (e.g. by setting (global) max wins/defeats to0
)loot condition for n'th (e.g. 1st) defeat (defeat_count
)
AdvancementsMore user feedback in certain situations (e.g. when a player gains a badge)Some config optionsMore commandsFabric
Discord
You can find a Discord Channel for this mod in the Cobblemon Discord Server.
External resources
Project members
hd42
Member