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v2.0.1: Quickest hotfix version ever... forgot to update the icon.

v2.0.0: Full refactor, ported to 1.21. Added glass variants using gem dust as dye, as well as frosted variants. Added stairs, slabs, walls, bricks, and polished variants of all available stone-like blocks. Added gem apples and carrots.

v1.0.3: Ported to Forge. Please provide feedback if this mod does not work as intended in NeoForge.

v1.0.3: Adjusted Fire Opal and Ametrine to match generation rates that were mentioned in previous changelog.

v1.0.2: Drastically reduced the ore generation of all ores, by reducing the maximum amount of ore in one vein, and slightly increasing the frequency per chunk. Resolved discrepancies in hardness/resistance values for various blocks, made them align with Vanilla. Set the default gamerule for /gamerule pure_ores_lonsdaleite_generation_chance to 50%, and reduced the spawn rate slightly, as meteors were too common.

v1.0.1: Corrected multiple hardness, resistance, and harvest values of the ores and blocks. Added tags for Amethyst Imbuement compatibility, as well as some common tags. Made Lonsdaleite Meteorites slightly more rare.

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purejosh

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