Protection Balancer
For Minecraft 1.17-1.20.4
Requires Necronomicon API and Fabric API.
Lightweight, serverside mod that allows to define custom formulas to calculate damage reduction from armor and the protection enchantment.
The reason behind this?
Protection is busted, both in vanilla and modded. 88% damage reduction? No thanks.
Well, this mod by default changes the values to be up to 15% for armor (at 60), and 10% for protection (on a full prot V set).
- It is highly suggested to change, as it will not count armor toughness (due to it not using damage as a reference), so if you don't have anything that uses toughness for anything else, it makes the attribute useless.
Configuration File
External resources
Project members
ElocinDev
Member
Technical information
License
MIT
Client side
unsupported
Server side
required
Project ID