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Progression Reborn

Progression Reborn

Mod

Completely reimagines and rebalances early and mid-game progression in a vanilla-like fashion. The definitive survival progression overhaul mod.

Client and server AdventureEquipmentFoodGame MechanicsUtilityWorld Generation

79.1k downloads
235 followers
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Changed

  • ported and tweaked custom villager trade changes for vanilla 26.1
  • renamed & converted all "polished cut" blocks to "cut polished" blocks
  • updated loot table api usage, eliminating a small chance of empty loot being rolled where it shouldn't
  • fixed the internal size of rose ore veins not being changed to 10 when modified_nether_ores is enabled (the increase from 8 -> 10 was implemented in the previous release, but mistakingly only when this option was disabled)
  • fixed log warning about empty children validation for iron ores

What's New

  • 26.1 port & multiloader (Fabric / NeoForge)
  • Collection enchantment overhaul
  • Gold & Rose chains and lanterns
  • ore economy changes
  • and more!

Added

  • Rose Lantern
  • Rose Chain
  • Gold Lantern
  • Gold Chain
  • Exposed Copper
  • Weathered Copper
  • Oxidized Copper
  • Waxed Copper Block
  • Waxed Exposed Copper
  • Waxed Weathered Copper
  • Waxed Oxidized Copper

Changed

  • rewrote the Collection enchantment
  • Collection now displays stored resources in its tooltip
  • Collection can overflow up to 64 ores, and picks up items directly (no need for spare inventory space)
  • unequipping a Collection chestplate drops all carried resources
  • regular ores now drop 4-8 nuggets / shards, from 3-9
  • deepslate ores now drop 6-12 nuggets / shards, from 5-15
  • redid most loot tables to no longer override vanilla loot, improving loot balancing and compatibility in the process
  • bastions now generate with gold chains and lanterns
  • reduced the chance of receiving alloy when using Reforge
  • Enchanted Golden Carrots no longer provide 10 ticks of the saturation effect
  • Enchanted Golden Carrots now provide 45 seconds of Haste
  • Iron Upgrade Smithing Templates can now be found from Trial Chamber vaults
  • additional misc changes & improvements

Notes

  • now depends on Unified API

Config

  • added modified_bastions option to generation
  • added loot_table_injects option to misc

Integration

  • Legacies and Legends' Spires now generate with rose lanterns
  • when Farmer's Delight is installed, a Rose Knife is added and the Iron Knife recipe + texture is changed to match Progression Reborn
  • added registry aliases for Farmer's Knives' Copper and Rose knives

Integration

  • fixed Copper Knife -> Iron Knife smithing recipe w/Farmer's Delight

Changed

  • fixed Iron Upgrade Smithing Templates accepting Stone instead of Cobblestone

Changed

  • Iron Upgrade Smithing Templates can now be crafted with cobblestone substitutes

Integration

  • End Reborn's Remnant Upgrade Smithing Templates can now be crafted with cobbled deepslate substitutes

Changed

  • removed redundant / duplicate recipes

Changed

  • fixed incorrect translations for Rose Upgrade Template description
  • fixed missing modified Shield recipe

Changed

  • fixed incorrect translations for Rose Upgrade Template description

Changed

  • removed custom armor values rebalance
  • this has been moved over to Combat Reborn

Changed

  • increased the durability of Shields (336 -> 504)

Changed

  • removed unused sound files
  • added support for Bloom

Config

  • added config option to toggle Bloom integration

Changed

  • improved the defence provided by Turtle Shells (2 -> 3)
  • fixed / improved the Rose Door loot table

Changed

  • fixed mixins not applying when Enderscape is installed

Changed

  • fixed a crash with Enderscape

Integration

  • added Enderscape integration (toggleable in config)

External resources


Project members

Rebel459

Owner

blipinthecosmos_

Artist

zntm

Artist

purejosh

Former Artist

hivye

Sound Designer


Technical information

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