Fixed things & add:
- Dirty variants of cubes
- New reflection cube textures
- Adujsted catwalk stairs model
Fixed bug of laser & excursion funnel ignoring portals on platforms
New things!
- Update death fizzler textures
- Added cold iron frame (with new variant on barred one)
- Make giant metal tile multiblock (cleaner & easier mod) + can place it on the floor
Fixed Excursion Funnel Old being unusable to pass thought portals
Fixed a problem of excursion funnel crashing the game.
Added much thing & fix again:
- Hold CTRL to show up informations of items/blocks
- Added Electric Field
- Platform Variant for metal tile, laboratory wall & floor
Fixed excursion funnel doesn't pass portals & portalable/unportalable data tags
Added things:
- Rocket Sentry (base & entity)
- Modified the Light Bridge for new & better model
Also fixed bug for Server that he crash
Fixed thing & modify others
- Updated little table model & texture
- Updated hard light bridge model & texture
- Fixed centering of excursion funnel
- Fixed high energy pellet hitbox (floor & energy ball spawn)
Also i didn't found out how to fix the hitbox for hard light bridge emitter & segment, so now his floor & ceiling placement is disable!
Added a lot of things!
- Reworked the Excursion Funnel
- Replace the Radio Song by the OG one
- Added a tab for the blocks with old models
- Light Fixture (thoses from test chambers)
Improved things!
- Excursion Funnel 2x2, new Model & Texture
- Improved & Reworked Elevator Teleportation & System
ELEVATOR FINALLY FINISHED!
- Elevator Model & Texture finished
- Laser blocks ajusted
- Wheatley Crab
- Config Command (like gamerules)
Added much things about paint gun too!
- Entrance Door (3x3)
- Paint Gun
The Gel Balls code got completly reworked to become a entity, so now he get the ability to travel portal, to be transported by excursion funnel & have gravity, gel can now go on wall when launched
Added much things:
- Light Fixtures
Added also sounds after a long time, only 4 blocks contain sounds (go guess!)
SPECIAL: THIS VERSION IS THE LAST ONE WITH THE OLD NAME.
Fixed 2 things:
- Death Fizzler stop power antlines & can be desactivated by antline indicator
- High Energy Pellet travel portal again
Added new things & modify things:
- Laser now have gradient on some things
- New High Energy Pellet model by Lemo & Unstationary Platform (with Victory Lift) model by MG
- Excursion Funnel now travel Wire Mesh
- Small variant of Pneumatic Tube (didn't usuable)
- Better Computer Box texture
Added not much things:
- Antline Transporter (wireless with ID)
- Goo & Cake variant for informational sign
- Replaced relaxation vault by the stasis chamber
Fixed some texts from french language & also metal tiles tooltip
New things!
- Cabinet (decoration)
- Sound Distributor
- Area Faithplate Variant (informational sign)
Theres also a lot of changes! Like the connective panel have now the good & description hitbox (he was using pedestal code xD), but better things also like new model & texture for the pedestal & turret redemption line (Lemo & Mr Ant Tenna)
Added more things!
- Rotationnable & Autoshooting portal gun pedestal
- Vertical stairs (can redirect the high energy pellet also)
- Turret Deployer Claws
Added one thing & modified other things:
- Added a non moving Unstationary Scaffold
After multiple question like "How we put the portal gun on the pedestal ?", now the Portal Gun Pedestal have a description with also the key to press for it. PLEASE STOP ASKING
Added more things!
- Unstationary Scaffold
- Timer in 00
Added some things:
- Laboratory Wall & Floor
- Metal tiles (or blackplate of portal 1)
- Destroyed wall
Fixed some bugs:
- Hard Light Bridges now do a 16x16 scale
- Fixed laser than won't go throught portal without redirection cube
- Now the emitter of the hard light bridge has collisions to not fall





