- fixed bug that made it so when you close an interface while it has an item stack in it only one of that item stack would be placed into your inventory
- minor tweaks to prioritisation
- made features work with all shulker boxes and all bundles, not just undyed ones
- introduced pick item (middle mouse click) from containers
- items stack on to unfinished stacks in containers in your inventory
- if your inventory is full, items can pick up into empty slots in containers
- when holding a container in your off hand, any item you pick up will go into that container