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Partnership has been archived. Partnership will not receive any further updates unless the author decides to unarchive the project.
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1.2.0

by Sammy on Mar 16, 2025
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This is a beta release. All mod specific recipes have been removed for now, until the next release.

  • Port to 1.21.1
  • Code has been moved to dev.kleinbox domain
  • Removed unnecessary language files (pirate speak, lolcat, etc.)
  • Moved to Data Attachments instead of synced data injection via mixin
  • New icon

Full Changelog: https://github.com/kleinbox/Partnership/compare/1.1.2...1.2.0

1.1.2

by Sammy on Feb 8, 2024
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Fixed crash with sailboat

1.1.1

by Sammy on Feb 7, 2024
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Bug fixes:

  • Boatism bump to v0.1.1
  • Boats with Boatism Engine now also despawn with the corresponding gamerule turned on
  • Boatism Engine works properly again
  • Fixed hat rendering again for the last time.
  • Nerfed Sailboats speed

1.1.0

by Sammy on Jan 20, 2024
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Features:

  • Gamerule boatDespawnTimer determines after how many ticks boats will despawn when unused (set to -1 aka off by default)
  • Added Anchor Block. Marks it's chunk as "dockable"; Boats in those chunks can't despawn
  • New command partnership
    • Subcommand isChunkDockable manipulates if a chunk can save boats or not

1.0.2

by Sammy on Jan 18, 2024
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Bug fixes:

  • Cannonballs wont disappear too quickly
  • Hats are not being wrongly shifted while sneaking
  • Sailboats can be actually used now LOL

1.0.1

by Sammy on Jan 3, 2024
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Bug fixes:

  • Boatism Mod compatibility
  • Missing textures are no more
  • GUI offset in Boatyard Table is no more
  • Disabled "Unknown recipe category" warning

1.0.0

by Sammy on Dec 31, 2023
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First release of Partnership!

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Sammy

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