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Particle Rain replaces the default weather with prettier particle effects, and adds some additional fog, wind, and sandstorm weather effects. You can disable, add, or customise weather effects with the in-game config menu.

Fabric versions require Fabric API.

For config, use command /particlerain or your loader's mod list menu

For common mod compatibility issues, see here.

Rain Particles

Falls at an angle, as if blown by wind. The wind is stronger during stormy weather.

https://cdn.modrinth.com/data/nrikgvxm/images/e0224f09c643c6f23a2d918b13ce51f3f7b77056.gif

Snow Particles

Rotate slowly as they fall.

https://cdn.modrinth.com/data/nrikgvxm/images/d8ffb64861e7405ad69b1161dfc1839447c8ba9f.gif

Sandstorms

Dust and shrubs blow through deserts and other dry biomes. Supports modded biomes. Will match the color of the block below.

dust blowing

Biome Tint

Rain and water particles match the biome's water tint. In vanilla biomes, the tint is not this strong.

https://cdn.modrinth.com/data/nrikgvxm/images/7022231f3fe77219004b9f4c5048eebf91965afb.png

Water Ripples

Appears when rain falls onto water. Will match the resolution of your resource pack.

https://cdn.modrinth.com/data/nrikgvxm/images/8984bc251f2eeae49f12adb7bdd96c9b7599276f.gif

Water Streaks

Appears when rain hits a wall made of a hard material. (can be configured to appear on any block)

https://cdn.modrinth.com/data/nrikgvxm/images/f2c6adb15f6e20529a018cec992de390d5c0c15c.gif

Mist

Moisture hangs in the air in wet/spooky biomes and after rainfall.

https://cdn.modrinth.com/data/nrikgvxm/images/1908ca46743f6e4c82b04eb93c991dfca734a43e.png

Better Rain Haze

There is a haze effect for each weather type. These effects can be enabled in the config (/particlerain). They are disabled by default as they might look odd with some shaders or perform poorly on older systems.

dust haze effect

Configuration & Custom Effects

You can create all kinds of atmospheric particle effects for specific blocks and biomes or edit the existing effects using the built in configuration menu.

Access the menu via the command /particlerain or through the mod menu.

config menu https://cdn.modrinth.com/data/nrikgvxm/images/791d2bd8057572a0745517f5adbedb957cd96aab.png

Puddles

Puddles feature has been moved to its own mod: https://modrinth.com/mod/puddles-floods/

Mod compatibility notes

Name Issue Solution
Serene Seasons & similar mods Rain in deserts This is typically a feature of mods that add seasons, not a bug or incompatibility.
Particull Weather effects missing ¯\_(ツ)_/¯ Remove Particull
Particle Core Flickering or disappearing effects In particle core's config, set culling mode to bounding box or add particles to the blacklist.
Particle Tweaks crash in Minecraft 1.20 use particle tweaks 1.1.1 instead of the latest version.
Complementary & Astrocraft Black sun Disable 'Sun/Moon during rain' in Complementary's settings
Eureka helms Eureka helms sometimes breaks random number generation, causing incorrectly placed effects in some scenarios. ¯\_(ツ)_/¯

Other shader pack issues

Shader pack support varies by minecraft version. Some shader packs do not fully support particles.

Please check for or submit an issue if you run into other problems!

Resource pack support

Particle Rain generates its snow and rain textures using the game's weather textures, so it remains compatible with resource packs without them needing to include extra particle textures.

Including custom weather effects

Resource packs can include custom weather effects, or override existing effects, by providing a file at
assets/particlerain/particles.json. See here the default version of this file.

Particle effects can use any texture provided in the particles folder in your pack (or in other mods and packs).

You can create or edit particles with the in-game menu, and copy-paste the particles.json from
config/particlerain into your resource pack once you're done!

External resources


Project members

PigCart

Owner


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID