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⚔️ Cobblemon Trainers Campaign — Owl's Nest - @mottameister

A fully custom double battle campaign built for Cobblemon — inspired by the competitive VGC format.

This project focuses on delivering a structured progression with challenging fights, strategic depth, and a cohesive world built around the @mottameister universe (featuring most of my friends lol).

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🎮 Core Features

⚔️ Double Battles Only (VGC-style) Every fight is designed around doubles — positioning, synergy and strategy matter from start to finish.

📈 Level Progression (15 → 85) A complete campaign that scales naturally, from early-game setups to high-level competitive teams.

🧠 Challenging Battles Every trainer is built with intention — expect real strategy, not random encounters.

✨ Modern Battle Mechanics All fights include updated mechanics:

💎 Mega Evolution / Z-Moves / Terastalization

🧬 Expanded Mega Evolutions Includes new and updated Megas from ZA and Pokémon Champions.

🎭 Custom Trainer Skins Every trainer has a unique visual identity, bringing more personality to each encounter.

🌍 Original Lore & Universe The campaign is set with a custom lore featuring characters inspired by friends, community members, and the @mottameister itself.

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🗺️ Roadmap

🚧 Upcoming features:

💬 Custom Dialogues — bringing more personality and storytelling to each trainer

🎵 Custom Battle Themes — unique music for key encounters

👥 Members Trainers — members of the community will be able to add themselves to the campaign.

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🦉 Feel free to contact me at @mottameister (all platforms).

External resources


Project members

mottameister

Member


Technical information

License
ARR
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required
Server side
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Project ID