Changelog
Physical and elemental damage amount is no longer calculated using damage type tags. The idea was good on paper, but it proved to be quite challenging to keep track of all the different files. The new system uses the server config. This makes adding, removing and editing the values much easier, gives better control over the exact value and future proofs the system for eventual expansions.
Dependencies
Files
overhauled-damage-1.4.0.jar(52.31 KiB) Primary Download
External resources
Project members
TheRedBrain
Member
Technical information
License
MIT
Client side
required
Server side
required
Project ID