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No See, No Tick

No See, No Tick

Mod

Configurable performance mod that increases entity performance by stopping ticks based on distance

Server

19.2k downloads
18 followers

"No See, No Tick" is continuation of "It Shall Not Tick" by Gaz_ (MIT Licensed) which was abandoned

An alternative to "Does It Tick?" by TeamDeusVult for newer Minecraft versions.

 

Allows up to 4x performance increase in large modpacks by disabling entities' ticking that are too far away from the player, with a configurable distance and blacklist.

This mod uses the same configuration template as the "It Shall Not Tick" mod.

 

 

 

(Image credits from https://www.curseforge.com/minecraft/mc-mods/does-it-tick

Project members

askaban23

Owner


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID