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No Man's Land

No Man's Land

Mod

An uncompromising Overworld Overhaul, Enhancing world generation in every biome and environment.

Client and server AdventureDecorationFoodGame Mechanics MobsUtilityWorld Generation

69.8k downloads
639 followers

No Man's Land 1.5.0

Changelog

New Features

  • Added Ancient Pots throughout the underground, containing loot.
  • Added Bandages, a new way to heal wounds and apply potions.
  • Added Wooden Platforms, a new building block, with stairs included.
  • Added Crude Doors and Trapdoors, a new primitive building block.
  • Changed Granite, Diorite, Andesite and Tuff to generate in large veins of strata.
  • Added Basalt Veins at the lava layer
  • Added Siltstone, a new stone found commonly in strata in the higher caves.
  • Added Thatch, a new primitive and affordable block set.
  • Added the Straw Bed, a bed you can sleep on without setting your spawn point.
  • Added the Buddy, a new mysterious entity found in mushroom islands.
  • Added the Sundogs, a new environmental event that happens after rain or in the morning in cold climates
  • Added two new Paintings.
  • Added Mineshaft Maps found in Ancient Pots
  • Added the Alchemist Ruins, a sprawling, underground sealed maze of ancient secrets.
  • Added the Bell Sanctuary, a smaller underground chamber, containing a mysterious, reality-warping bell at its core.
  • Added the Meeting Point, a unique landscape on the surface, found through a secret path.
  • Added maps to Alchemist Ruins and Bell Sanctuaries, found commonly in Trail Ruins or sold by Wandering Traders.
  • Added new sounds to Quartzite and many new blocks

What's in the New Structures?

  • Within these underground chambers of yore, countless Ancient Pots are found, containing special properties… and life within.
  • Living Urns and Warding Effigies are very common here.
  • Old treasures, such as the Ancient Bronze Mask, are found here.
  • Awkward Residue, the remains of a now-extinct plant, is found here. It can be used to brew awkward potions, or downgrade empowered potions.
  • Ancestral Carvings and Effigies still watch over the ancient ruins.
  • Within the ruins, a unique room can be found, dedicated to a special kind of Moon.
  • Those most attentive might find a way to contact this cosmic presence within the Ruins.
  • A new Friend can be met at the end of a secret path.
  • Added a new Music Disc, “Guidance” by Samuel Organ. It’s obtained through a secret ritual, involving

Changes

  • Warding Effigies are sparser in loot tables, but can be found in more places overall
  • Cave depths biome always spawns below y 0 rather than climate depth 0.5
  • Tortoise burrows are more common
  • Cave weeds are more common
  • Monster anchors will have a chance of generatng on top of dungeon spawners, and are more common
  • Added the frozen river to #c:is_snowy
  • Menhirs will generally face the meeting point
  • Replaced surface grass in caves with gravel
  • Improved gravel patch generation
  • Removed lilypads from appropriate biomes
  • Removed many animals from appropriate biomes
  • Living urns are smarter, and will properly pacify hostiles
  • Slimes have some minor color variation

Mod Integration

Farmer's Delight:

  • Updated to 1.3
  • Straw drops from fiddleheads
  • Mushroom colonies use our mushroom sounds

Sable:

  • All projections and distance checks account for sub-levels
  • Proper mass applied to our blocks

Supplementaries:

  • Foods are usable in jars and pancakes where appropriate

Create:

  • Proper assets for windows with our logs when Every Compat is installed

Fixed:

  • Boreal forests having no precipitation
  • Vanilla bug where steep mountain materials such as snow would favor some directions over others
  • Many loot tables and custom actions not working with modded shears, hoes, and firestarters
  • Shelf mushrooms generating on non-full block logs
  • Tortoises spawning in the ground in burrows
  • Visual inconsistency with Ecliptic Seasons' snowlogged grass
  • Some surface rules generating underwater when they shouldn't
  • Vermillion froglight having no loot table
  • Gosling model being positioned incorrectly
  • Wrong milk tag used in recipes
  • Monster anchors occasionally generating with no range
  • Bombs not correctly awarding related advancements
  • Enormous performance hits from high numbers of warding effigies
  • Incorrect pesto bottle eating sound
  • Podzol generating under podzol when below large trees
  • Zombies not spawning in some biomes
  • Crash with some mods that added vanilla items to creative tabs
  • Apple and pear crates not being mineable with axes
  • Crash with Biolith 3.0.11 and above
  • Many sound events having no subtitles, incorrect subtitles, or vanilla sound event subtitles

Translations

We have fully translated:

  • Chinese, Simplified
  • Finnish
  • French
  • French, Canada
  • Russian
  • Spanish, Mexico
  • Ukranian With partial translations available for:
  • Czech
  • Italian
  • Polish
  • Portuguese, Brazilian
  • Spanish
  • Turkish

THANK YOU to all our lovely contributors and patrons, No Man's Land would not be possible without you!

Files

nomansland-1.5.0.jar(15.15 MiB) Primary Download

External resources


Project members

Farcr

the fool

tazer

the coolest


Technical information

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