Changelog
New Features
- Added Ancient Pots throughout the underground, containing loot.
- Added Bandages, a new way to heal wounds and apply potions.
- Added Wooden Platforms, a new building block, with stairs included.
- Added Crude Doors and Trapdoors, a new primitive building block.
- Changed Granite, Diorite, Andesite and Tuff to generate in large veins of strata.
- Added Basalt Veins at the lava layer
- Added Siltstone, a new stone found commonly in strata in the higher caves.
- Added Thatch, a new primitive and affordable block set.
- Added the Straw Bed, a bed you can sleep on without setting your spawn point.
- Added the Buddy, a new mysterious entity found in mushroom islands.
- Added the Sundogs, a new environmental event that happens after rain or in the morning in cold climates
- Added two new Paintings.
- Added Mineshaft Maps found in Ancient Pots
- Added the Alchemist Ruins, a sprawling, underground sealed maze of ancient secrets.
- Added the Bell Sanctuary, a smaller underground chamber, containing a mysterious, reality-warping bell at its core.
- Added the Meeting Point, a unique landscape on the surface, found through a secret path.
- Added maps to Alchemist Ruins and Bell Sanctuaries, found commonly in Trail Ruins or sold by Wandering Traders.
- Added new sounds to Quartzite and many new blocks
What's in the New Structures?
- Within these underground chambers of yore, countless Ancient Pots are found, containing special properties… and life within.
- Living Urns and Warding Effigies are very common here.
- Old treasures, such as the Ancient Bronze Mask, are found here.
- Awkward Residue, the remains of a now-extinct plant, is found here. It can be used to brew awkward potions, or downgrade empowered potions.
- Ancestral Carvings and Effigies still watch over the ancient ruins.
- Within the ruins, a unique room can be found, dedicated to a special kind of Moon.
- Those most attentive might find a way to contact this cosmic presence within the Ruins.
- A new Friend can be met at the end of a secret path.
- Added a new Music Disc, “Guidance” by Samuel Organ. It’s obtained through a secret ritual, involving
Changes
- Warding Effigies are sparser in loot tables, but can be found in more places overall
- Cave depths biome always spawns below y 0 rather than climate depth 0.5
- Tortoise burrows are more common
- Cave weeds are more common
- Monster anchors will have a chance of generatng on top of dungeon spawners, and are more common
- Added the frozen river to #c:is_snowy
- Menhirs will generally face the meeting point
- Replaced surface grass in caves with gravel
- Improved gravel patch generation
- Removed lilypads from appropriate biomes
- Removed many animals from appropriate biomes
- Living urns are smarter, and will properly pacify hostiles
- Slimes have some minor color variation
Mod Integration
Farmer's Delight:
- Updated to 1.3
- Straw drops from fiddleheads
- Mushroom colonies use our mushroom sounds
Sable:
- All projections and distance checks account for sub-levels
- Proper mass applied to our blocks
Supplementaries:
- Foods are usable in jars and pancakes where appropriate
Create:
- Proper assets for windows with our logs when Every Compat is installed
Fixed:
- Boreal forests having no precipitation
- Vanilla bug where steep mountain materials such as snow would favor some directions over others
- Many loot tables and custom actions not working with modded shears, hoes, and firestarters
- Shelf mushrooms generating on non-full block logs
- Tortoises spawning in the ground in burrows
- Visual inconsistency with Ecliptic Seasons' snowlogged grass
- Some surface rules generating underwater when they shouldn't
- Vermillion froglight having no loot table
- Gosling model being positioned incorrectly
- Wrong milk tag used in recipes
- Monster anchors occasionally generating with no range
- Bombs not correctly awarding related advancements
- Enormous performance hits from high numbers of warding effigies
- Incorrect pesto bottle eating sound
- Podzol generating under podzol when below large trees
- Zombies not spawning in some biomes
- Crash with some mods that added vanilla items to creative tabs
- Apple and pear crates not being mineable with axes
- Crash with Biolith 3.0.11 and above
- Many sound events having no subtitles, incorrect subtitles, or vanilla sound event subtitles
Translations
We have fully translated:
- Chinese, Simplified
- Finnish
- French
- French, Canada
- Russian
- Spanish, Mexico
- Ukranian With partial translations available for:
- Czech
- Italian
- Polish
- Portuguese, Brazilian
- Spanish
- Turkish
THANK YOU to all our lovely contributors and patrons, No Man's Land would not be possible without you!
Dependencies
Files
nomansland-1.5.0.jar(15.15 MiB) Primary Download
External resources
Project members

Farcr
the fool

tazer
the coolest
Technical information
License
ARR
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