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Nature Is Alive

Nature Is Alive

Mod

A mod that makes nature feel alive. Blocks will decay over time, moss will grow if water source nearby, grass will grow and spread, forests will spread, and more.

Server DecorationGame MechanicsUtilityWorld Generation

538 downloads
17 followers

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NOTE: Currently only supporting version 1.20.1 forge, soon will be moving on to 1.20.1 fabric, 1.12.2 forge as well.

My intention

I made this mod because i always felt that minecraft was lacking life, nothing seemed to change, when i cut down a forest, build a house, survive for a long time, its always the same. I always wished that things that i build can experience aging, like in real life, but without any new blocks that is not in minecraft, one of the mods that inspired me is the mod "Immersive Weathering", the feature i liked the most is the spontaneous growth of grass in fields, however i did not like the new blocks they added into the game, so i decided to code my own mod that does what i wish minecraft would look like, without any new blocks, structure will crumble down through time, forests/grass/plants will spread over time, and here it is...

Overview

Nature Is Alive transforms your Minecraft world with dynamic natural processes and environmental evolution. Experience moss growth, structural decay, grass spreading, and forest regeneration as your world evolves realistically.

Features

Natural World Evolution

  • Moss Conversion: Stone near water slowly turns mossy.
  • Structural Decay: Buildings degrade over time (walls to stairs to slabs to air).
  • Grass Spreading: Dirt exposed to air becomes grass.
  • Forest Regeneration: Saplings spawn on grass and grow into trees.

Vegetation Growth

  • Grass Spawning: Tall grass and flowers appear on grass blocks.
  • Grass Growth: Grass can grow up to 2 blocks tall.
  • Sapling Growth: Saplings may grow into full trees.
  • Flower Variety: Includes dandelions, poppies, tulips, and more.

Material Degradation

  • Cobble Conversion: Stone and deepslate downgrade to cobblestone.
  • Cracked Variants: Stone bricks develop cracks over time.
  • Polished Removal: Polished blocks revert to unpolished forms.

Configuration

Settings File

Located at: config/natureisalive/config.txt

How to Modify

  1. Stop Minecraft server/client.
  2. Navigate to config/natureisalive/.
  3. Open config.txt in a text editor.
  4. Edit values as desired.
  5. Save and restart Minecraft.

Available Settings

Setting Default Description
tickRadius 4 Chunk radius for block processing around players
mossConversionRadius 2 Distance from water for moss conversion
mossConversionChance 10.0 Moss conversion probability (%)
decayChance 0.001 Structural decay probability (%)
grassSpreadChance 0.1 Dirt to grass conversion probability (%)
cobbleDowngradeChance 0.001 Stone to cobble probability (%)
crackedDowngradeChance 0.001 Crack development probability (%)
polishedDowngradeChance 0.001 Polished to unpolished probability (%)
grassSpawnChance 0.007 Grass spawning probability (%)
flowerSpawnChance 0.0003 Flower spawning probability (%)
grassGrowthChance 0.0001 Grass growth probability (%)
saplingSpawnChance 0.0001 Sapling spawning probability (%)
saplingGrowthChance 100.0 Sapling to tree growth probability (%)

Performance

  • Low Impact: Processes blocks near players only.
  • Configurable: Adjust tickRadius for balance.
  • Efficient: Optimized for minimal lag.

External resources


Project members

Itamio

Member


Technical information

License
ARR
Client side
unsupported
Server side
required
Project ID