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  • JEI Support

  • Stability Fixes

  • Fixed an issue where the Mutant Iceologer would have trouble climbing up blocks.

  • The Mutant Iceologer now can vault over 3 block high walls to get to the Player.

  • The Mutant Iceologer's ice throwing attack is now easier to dodge.

  • Direct hits now will also deal more damage than if the projectile hits the Player from the side.

  • Reworked the Mutant Iceologer Pathfinding and AI.

  • The Mutant Iceologer will now use the ice throwing attack if you are more than 10 blocks away and ground pound if you are up close.

  • Added Iron Rod's, Iron Rod's can be chilled into Chilled Iron Rod's and then crafted into a Iceologer Staff.

  • Added The Iceologer Staff, Harness the power of The Iceologer inside of you and YEET them ice blocks at your foes with 200 uses before breaking but will require a Chilled Spike block as ammo.

  • Added a new advancement "Iceologer's Revenge" that requires you to kill a Glow Squid using an Ice Staff.

  • Fixed incorrect death messages getting displayed when killed by a Mutant Iceologer

  • Fixed an issue where the Mutant Iceologer attacks a mob the Ice Chunk will always go to the player, even when its not the target.

  • Fixed an issue where the Mutant Iceologer didn't react to Villagers and Villagers didn't react to the Mutant Iceologer.

  • The Mutant Iceologer will now prioritize Iron Golems rather than Villagers.

  • The Mutant Iceologer now does incresed damage to Iron Golems.

  • The Mutant Iceologer will now melee attack non-player entities until the target entity has low HP and then throws Ice Chunks at them.

Initial release.

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CC-BY-NC-ND-4.0
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