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Moving Elevators

Moving Elevators

Mod

Moving Elevators adds real Elevators to Minecraft!

Client and server DecorationTechnology

86.8k downloads
147 followers
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Moving Elevators 1.4.8a

  • Fixed camouflage showing missing model when ConnectedTexturesMod is installed

Moving Elevators 1.4.8

  • Added compatibility for Vintagium
  • Fixed camouflage not looking correct for certain blocks

Moving Elevators 1.4.7

  • Updated Russian and Ukrainian translations (thanks to dnrovs!)
  • Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
  • Small optimizations when rendering elevators

Moving Elevators 1.4.6

  • Added workaround for when Nothirium is installed
  • Fixed crash when removing a floor right after remote elevator panel caching
  • Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
  • Fixed some of the French translations (thanks to OptimusZeGaming!)

Moving Elevators 1.4.5

  • Created a separate sound entry for when the elevator arrives, so it can be changed by resource packs

Moving Elevators 1.4.4

  • Added additional checks for the remote elevator panel

Moving Elevators 1.4.3

  • Fixed crash when breaking the block a remote elevator panel is bound to

Moving Elevators 1.4.2

  • Fixed neighboring blocks not properly getting updated when an elevator arrives

Moving Elevators 1.4.1

  • Fixed error when trying to move block entities on a dedicated server

Moving Elevators 1.4.0

  • Elevator cabins can now contain block entities
  • Remote elevators panels can be used inside elevator cabins
  • Fixed double faces getting rendered for blocks like glass

Moving Elevators 1.3.12

  • Fixed rare crash when updating from older versions

Moving Elevators 1.3.11

  • Fixed rare crash with Cracker's Wither Storm Mod
  • Update Russian translations (thanks to vanja-san!)

Moving Elevators 1.3.10

  • Updated to core library 1.1

Moving Elevators 1.4.8

  • Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
  • Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
  • Fixed some blocks like doors not being updated after being moved with the elevator

Moving Elevators 1.4.7b

  • Fixed some block types being rendered with wrong translation

Moving Elevators 1.4.7a

  • Fixed crash with Embeddium

Moving Elevators 1.4.7

  • Initial release of Moving Elevators for Minecraft 1.21

Moving Elevators 1.4.8

  • Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
  • Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
  • Fixed some blocks like doors not being updated after being moved with the elevator

Moving Elevators 1.4.7a

  • Fixed some block types being rendered with wrong translation

Moving Elevators 1.4.7

  • Initial release of Moving Elevators for Minecraft 1.20.5 & 1.20.6

Moving Elevators 1.4.8

  • Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
  • Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
  • Fixed some blocks like doors not being updated after being moved with the elevator

Moving Elevators 1.4.7

  • Updated Russian and Ukrainian translations (thanks to dnrovs!)
  • Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
  • Small optimizations when rendering elevators

Moving Elevators 1.4.6

  • Light blocks will now be treated as air for elevator cabin checks
  • Fixed rare crash when calculating light value for elevator blocks
  • Fixed crash when removing a floor right after remote elevator panel caching
  • Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
  • Fixed some of the French translations (thanks to OptimusZeGaming!)

Moving Elevators 1.4.5

  • Initial release of Moving Elevators for NeoForge

Moving Elevators 1.4.8

  • Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
  • Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
  • Fixed some blocks like doors not being updated after being moved with the elevator

Moving Elevators 1.4.7a

  • Fixed some block types being rendered with wrong translation

Moving Elevators 1.4.7

  • Initial release of Moving Elevators for Minecraft 1.21

Moving Elevators 1.4.8

  • Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
  • Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
  • Fixed some blocks like doors not being updated after being moved with the elevator

Moving Elevators 1.4.7a

  • Fixed some block types being rendered with wrong translation

Moving Elevators 1.4.7

  • Initial release of Moving Elevators for Minecraft 1.20.5 & 1.20.6

Moving Elevators 1.4.8

  • Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
  • Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
  • Fixed some blocks like doors not being updated after being moved with the elevator

Moving Elevators 1.4.7

  • Updated Russian and Ukrainian translations (thanks to dnrovs!)
  • Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
  • Small optimizations when rendering elevators

Moving Elevators 1.4.6

  • Light blocks will now be treated as air for elevator cabin checks
  • Fixed rare crash when calculating light value for elevator blocks
  • Fixed crash when removing a floor right after remote elevator panel caching
  • Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
  • Fixed some of the French translations (thanks to OptimusZeGaming!)

Moving Elevators 1.4.5

  • Initial release of Moving Elevators for Minecraft 1.20.3 & 1.20.4

Moving Elevators 1.4.8

  • Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
  • Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
  • Fixed some blocks like doors not being updated after being moved with the elevator

Moving Elevators 1.4.7

  • Updated Russian and Ukrainian translations (thanks to dnrovs!)
  • Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
  • Small optimizations when rendering elevators

Moving Elevators 1.4.6

  • Light blocks will now be treated as air for elevator cabin checks
  • Fixed rare crash when calculating light value for elevator blocks
  • Fixed crash when removing a floor right after remote elevator panel caching
  • Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
  • Fixed some of the French translations (thanks to OptimusZeGaming!)

Moving Elevators 1.4.5

  • Created a separate sound entry for when the elevator arrives, so it can be changed by resource packs

Moving Elevators 1.4.4b

  • Fixed block overlay textures being broken after reloading resources

Moving Elevators 1.4.4a

  • Fixed call buttons and elevator screens not looking correct

Moving Elevators 1.4.4

  • Added additional checks for the remote elevator panel

Moving Elevators 1.4.3

  • Initial release of Moving Elevators for Minecraft 1.20.2

Moving Elevators 1.4.8

  • Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
  • Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
  • Fixed some blocks like doors not being updated after being moved with the elevator

Moving Elevators 1.4.7

  • Updated Russian and Ukrainian translations (thanks to dnrovs!)
  • Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
  • Small optimizations when rendering elevators

Moving Elevators 1.4.6

  • Light blocks will now be treated as air for elevator cabin checks
  • Fixed rare crash when calculating light value for elevator blocks
  • Fixed crash when removing a floor right after remote elevator panel caching
  • Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
  • Fixed some of the French translations (thanks to OptimusZeGaming!)

Moving Elevators 1.4.5

  • Created a separate sound entry for when the elevator arrives, so it can be changed by resource packs

Moving Elevators 1.4.4a

  • Fixed block overlay textures being broken after reloading resources

Moving Elevators 1.4.4

  • Added additional checks for the remote elevator panel

Moving Elevators 1.4.3c

  • Fixed crash with Iris
  • Fixed crash with Fabric Seasons

Moving Elevators 1.4.3b

  • Update Sodium compatibility to account for changes in Sodium 0.5.1

Moving Elevators 1.4.3a

  • Fixed elevators screens and buttons having weird texture artifacts

Moving Elevators 1.4.3

  • Initial release of Moving Elevators for Minecraft 1.20

Moving Elevators 1.4.8

  • Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
  • Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
  • Fixed some blocks like doors not being updated after being moved with the elevator

Moving Elevators 1.4.7

  • Updated Russian and Ukrainian translations (thanks to dnrovs!)
  • Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
  • Small optimizations when rendering elevators

Moving Elevators 1.4.6

  • Light blocks will now be treated as air for elevator cabin checks
  • Fixed rare crash when calculating light value for elevator blocks
  • Fixed crash when removing a floor right after remote elevator panel caching
  • Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
  • Fixed some of the French translations (thanks to OptimusZeGaming!)

Moving Elevators 1.4.5

  • Created a separate sound entry for when the elevator arrives, so it can be changed by resource packs

Moving Elevators 1.4.4a

  • Fixed block overlay textures being broken after reloading resources

Moving Elevators 1.4.4

  • Added additional checks for the remote elevator panel

Moving Elevators 1.4.3a

  • Fixed crash with Iris
  • Fixed crash with Fabric Seasons

Moving Elevators 1.4.3

  • Fixed crash when breaking the block a remote elevator panel is bound to

Moving Elevators 1.4.2

  • Fixed neighboring blocks not properly getting updated when an elevator arrives

Moving Elevators 1.4.1a

  • Fixed elevator data not getting saved in single player worlds

Moving Elevators 1.4.1

  • Fixed error when trying to move block entities on a dedicated server

Moving Elevators 1.4.0a

  • Added separate mixins for Sodium

Moving Elevators 1.4.0

  • Elevator cabins can now contain block entities
  • Remote elevators panels can be used inside elevator cabins
  • Fixed double faces getting rendered for blocks like glass

Moving Elevators 1.3.12

  • Fixed mixin crash on startup

Moving Elevators 1.3.12

  • Initial release of Moving Elevators for Fabric

Moving Elevators 1.4.8

  • Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
  • Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
  • Fixed some blocks like doors not being updated after being moved with the elevator

Moving Elevators 1.4.7

  • Updated Russian and Ukrainian translations (thanks to dnrovs!)
  • Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
  • Small optimizations when rendering elevators

Moving Elevators 1.4.6

  • Light blocks will now be treated as air for elevator cabin checks
  • Fixed rare crash when calculating light value for elevator blocks
  • Fixed crash when removing a floor right after remote elevator panel caching
  • Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
  • Fixed some of the French translations (thanks to OptimusZeGaming!)

Moving Elevators 1.4.5

  • Created a separate sound entry for when the elevator arrives, so it can be changed by resource packs

Moving Elevators 1.4.4a

  • Fixed block overlay textures being broken after reloading resources

Moving Elevators 1.4.4

  • Added additional checks for the remote elevator panel

Moving Elevators 1.4.3a

  • Fixed crash with Iris
  • Fixed crash with Fabric Seasons

Moving Elevators 1.4.3

  • Fixed crash when breaking the block a remote elevator panel is bound to

Moving Elevators 1.4.2

  • Fixed neighboring blocks not properly getting updated when an elevator arrives

Moving Elevators 1.4.1a

  • Fixed elevator data not getting saved in single player worlds

Moving Elevators 1.4.1

  • Fixed error when trying to move block entities on a dedicated server

Moving Elevators 1.4.0a

  • Added separate mixins for Sodium

Moving Elevators 1.4.0

  • Elevator cabins can now contain block entities
  • Remote elevators panels can be used inside elevator cabins
  • Fixed double faces getting rendered for blocks like glass

Moving Elevators 1.3.12

  • Initial release of Moving Elevators for Fabric

Moving Elevators 1.4.8

  • Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
  • Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
  • Fixed some blocks like doors not being updated after being moved with the elevator

Moving Elevators 1.4.7a

  • Fixed some block types being rendered with wrong translation

Moving Elevators 1.4.7

  • Initial release of Moving Elevators for Minecraft 1.21

Moving Elevators 1.4.8

  • Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
  • Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
  • Fixed some blocks like doors not being updated after being moved with the elevator

Moving Elevators 1.4.7a

  • Fixed some block types being rendered with wrong translation

Moving Elevators 1.4.7

  • Initial release of Moving Elevators for Minecraft 1.20.5 & 1.20.6

Moving Elevators 1.4.8

  • Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
  • Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
  • Fixed some blocks like doors not being updated after being moved with the elevator

Moving Elevators 1.4.7

  • Updated Russian and Ukrainian translations (thanks to dnrovs!)
  • Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
  • Small optimizations when rendering elevators

Moving Elevators 1.4.6

  • Light blocks will now be treated as air for elevator cabin checks
  • Fixed rare crash when calculating light value for elevator blocks
  • Fixed crash when removing a floor right after remote elevator panel caching
  • Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
  • Fixed some of the French translations (thanks to OptimusZeGaming!)

Moving Elevators 1.4.5

  • Initial release of Moving Elevators for Minecraft 1.20.3 & 1.20.4

Moving Elevators 1.4.8

  • Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
  • Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
  • Fixed some blocks like doors not being updated after being moved with the elevator

Moving Elevators 1.4.7

  • Updated Russian and Ukrainian translations (thanks to dnrovs!)
  • Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
  • Small optimizations when rendering elevators

Moving Elevators 1.4.6

  • Light blocks will now be treated as air for elevator cabin checks
  • Fixed rare crash when calculating light value for elevator blocks
  • Fixed crash when removing a floor right after remote elevator panel caching
  • Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
  • Fixed some of the French translations (thanks to OptimusZeGaming!)

Moving Elevators 1.4.5

  • Created a separate sound entry for when the elevator arrives, so it can be changed by resource packs

Moving Elevators 1.4.4a

  • Fixed crash with Embeddium

Moving Elevators 1.4.4

  • Added additional checks for the remote elevator panel

Moving Elevators 1.4.3

  • Initial release of Moving Elevators for Minecraft 1.20.2

Moving Elevators 1.4.8

  • Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
  • Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
  • Fixed some blocks like doors not being updated after being moved with the elevator

Moving Elevators 1.4.7

  • Updated Russian and Ukrainian translations (thanks to dnrovs!)
  • Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
  • Small optimizations when rendering elevators

Moving Elevators 1.4.6

  • Light blocks will now be treated as air for elevator cabin checks
  • Fixed rare crash when calculating light value for elevator blocks
  • Fixed crash when removing a floor right after remote elevator panel caching
  • Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
  • Fixed some of the French translations (thanks to OptimusZeGaming!)

Moving Elevators 1.4.5

  • Created a separate sound entry for when the elevator arrives, so it can be changed by resource packs

Moving Elevators 1.4.4

  • Added additional checks for the remote elevator panel

Moving Elevators 1.4.3c

  • Prevent crash when Embeddium is installed

Moving Elevators 1.4.3b

  • Fixed crash with some Mekanism blocks
  • Fixed crash with Oculus

Moving Elevators 1.4.3a

  • Fixed elevators screens and buttons having weird texture artifacts

Moving Elevators 1.4.3

  • Initial release of Moving Elevators for Minecraft 1.20

Moving Elevators 1.4.8

  • Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
  • Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
  • Fixed some blocks like doors not being updated after being moved with the elevator

Moving Elevators 1.4.7

  • Updated Russian and Ukrainian translations (thanks to dnrovs!)
  • Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
  • Small optimizations when rendering elevators

Moving Elevators 1.4.6

  • Light blocks will now be treated as air for elevator cabin checks
  • Fixed rare crash when calculating light value for elevator blocks
  • Fixed crash when removing a floor right after remote elevator panel caching
  • Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
  • Fixed some of the French translations (thanks to OptimusZeGaming!)

Moving Elevators 1.4.5

  • Created a separate sound entry for when the elevator arrives, so it can be changed by resource packs

Moving Elevators 1.4.4

  • Added additional checks for the remote elevator panel

Moving Elevators 1.4.3a

  • Fixed crash with some Mekanism blocks
  • Fixed crash with Oculus

Moving Elevators 1.4.3

  • Fixed crash when breaking the block a remote elevator panel is bound to

Moving Elevators 1.4.2

  • Fixed neighboring blocks not properly getting updated when an elevator arrives

Moving Elevators 1.4.1

  • Fixed error when trying to move block entities on a dedicated server

Moving Elevators 1.4.0a

  • Added separate mixins for Rubidium

Moving Elevators 1.4.0

  • Elevator cabins can now contain block entities
  • Remote elevators panels can be used inside elevator cabins
  • Fixed double faces getting rendered for blocks like glass

Moving Elevators 1.3.12

  • Fixed some compatibility issues with 1.19.4

Moving Elevators 1.4.8

  • Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
  • Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
  • Fixed some blocks like doors not being updated after being moved with the elevator

Moving Elevators 1.4.7

  • Updated Russian and Ukrainian translations (thanks to dnrovs!)
  • Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
  • Small optimizations when rendering elevators

Moving Elevators 1.4.6

  • Light blocks will now be treated as air for elevator cabin checks
  • Fixed rare crash when calculating light value for elevator blocks
  • Fixed crash when removing a floor right after remote elevator panel caching
  • Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
  • Fixed some of the French translations (thanks to OptimusZeGaming!)

Moving Elevators 1.4.5

  • Created a separate sound entry for when the elevator arrives, so it can be changed by resource packs

Moving Elevators 1.4.4

  • Added additional checks for the remote elevator panel

Moving Elevators 1.4.3a

  • Fixed crash with some Mekanism blocks
  • Fixed crash with Oculus

Moving Elevators 1.4.3

  • Fixed crash when breaking the block a remote elevator panel is bound to

Moving Elevators 1.4.2

  • Fixed neighboring blocks not properly getting updated when an elevator arrives

Moving Elevators 1.4.1

  • Fixed error when trying to move block entities on a dedicated server

Moving Elevators 1.4.0a

  • Added separate mixins for Rubidium

Moving Elevators 1.4.0

  • Elevator cabins can now contain block entities
  • Remote elevators panels can be used inside elevator cabins
  • Fixed double faces getting rendered for blocks like glass

Moving Elevators 1.3.12a

  • Fixed crash when rendering certain blocks inside the elevator controller's gui

Moving Elevators 1.3.12

  • Fixed rare crash when updating from older versions

Moving Elevators 1.3.11b

  • Accommodate for changes to LevelTickEvent in Forge 44.1.6

Moving Elevators 1.3.11a

  • Fixed rendering offsets inside the elevator controller's gui

Moving Elevators 1.3.11

  • Initial release of Moving Elevators for Minecraft 1.19.3

Moving Elevators 1.4.8

  • Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
  • Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
  • Fixed some blocks like doors not being updated after being moved with the elevator

Moving Elevators 1.4.7

  • Updated Russian and Ukrainian translations (thanks to dnrovs!)
  • Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
  • Small optimizations when rendering elevators

Moving Elevators 1.4.6

  • Light blocks will now be treated as air for elevator cabin checks
  • Fixed rare crash when calculating light value for elevator blocks
  • Fixed crash when removing a floor right after remote elevator panel caching
  • Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
  • Fixed some of the French translations (thanks to OptimusZeGaming!)

Moving Elevators 1.4.5

  • Created a separate sound entry for when the elevator arrives, so it can be changed by resource packs

Moving Elevators 1.4.4

  • Added additional checks for the remote elevator panel

Moving Elevators 1.4.3a

  • Fixed crash with some Mekanism blocks
  • Fixed crash with Oculus

Moving Elevators 1.4.3

  • Fixed crash when breaking the block a remote elevator panel is bound to

Moving Elevators 1.4.2

  • Fixed neighboring blocks not properly getting updated when an elevator arrives

Moving Elevators 1.4.1

  • Fixed error when trying to move block entities on a dedicated server

Moving Elevators 1.4.0a

  • Added separate mixins for Rubidium

Moving Elevators 1.4.0

  • Elevator cabins can now contain block entities
  • Remote elevators panels can be used inside elevator cabins
  • Fixed double faces getting rendered for blocks like glass

Moving Elevators 1.3.12a

  • Fixed crash when rendering certain blocks inside the elevator controller's gui

Moving Elevators 1.3.12

  • Fixed rare crash when updating from older versions

Moving Elevators 1.3.11b

  • Accommodate for changes to LevelTickEvent in Forge 43.2.4

Moving Elevators 1.3.11a

  • Fixed rendering offsets inside the elevator controller's gui

Moving Elevators 1.3.11

  • Fixed rare crash with Cracker's Wither Storm Mod
  • Update Russian translations (thanks to vanja-san!)

Moving Elevators 1.3.10

  • Updated to core library 1.1

External resources


Project members

SuperMartijn642

Owner


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