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Mob Origins

Mob Origins

Mod

An addon to the origins mod that adds many mob themed origins.

Client and server Adventure

100.3k downloads
108 followers
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  • update zh_cn lang (Thanks @Annijang)
  • Update to 1.20.2
  • Removed the mimic_enchant power type in favor of the new origins:modify_enchantment_level power type.
  • Updated to 1.20.1
  • Fix #47 - Crash when camera entity is not a LivingEntity
  • Updated to Minecraft 1.19.4
  • Fixed guardian origin spikes not proccing.
  • #45: Updated ru translation (Thank you @Koteyko)

Mob Origins v1.10.1

  • Direct port of v1.10.0 from 1.19.2 to 1.19.3

Mob Origins v1.10.0

Changes and General Additions

  • Slime Origin
    • Can now dye themselves, by right clicking while holding a dye. This tints them, blending the color like leather armor.
    • Clicking on a cauldron with water will reset their color back to the slime green.
    • Summoned slimes will now be the same color as the player.
    • Summoned slimes no longer damage their owner.
  • Fox Origin
    • Better Berries now uses the #minecraft:fox_food tag, so modded berries will be buffed as well. The power description updated to reflect this.
  • Strider Origin
    • No weird desync when riding a strider origin.
    • You don't see the player sitting on you, unless you go into third person.
  • Channeling Override Power Type change:
    • Added a hit_entity_action field that executes an entity action on the entity that was hit by the lightning bolt.
  • Added built-in datapack that disables all origins from Mob Origins.
  • The nearby_entities instead of having a entity_type field, has a bientity_condition field. This allows for more conditional checking of nearby entities. The player_box_multiplier field was also renamed to multiplier.

Removals

  • moborigins:modify_block_slipperiness removed in favor of origins:modify_slipperiness
  • moborigins:spiked removed in favor of using a origins:action_when_hit with a chance to damage.
  • Removed the Vexed & Hero of the Illagers status effects.

New Power Types, Actions, and Conditions

  • Added documentation which can be found here

Power Types

Conditions

Actions

Mob Origins v1.10.0-beta

Changes and General Additions

  • Slime Origin
    • Can now dye themselves, by right clicking while holding a dye. This tints them, blending the color like leather armor.
    • Clicking on a cauldron with water will reset their color back to the slime green.
    • Summoned slimes will now be the same color as the player.
    • Summoned slimes no longer damage their owner.
  • Fox Origin
    • Better Berries now uses the #minecraft:fox_food tag, so modded berries will be buffed as well. The power description updated to reflect this.
  • Strider Origin
    • No weird desync when riding a strider origin.
    • You don't see the player sitting on you, unless you go into third person.
  • Channeling Override Power Type change:
    • Added a hit_entity_action field that executes an entity action on the entity that was hit by the lightning bolt.
  • Added built-in datapack that disables all origins from Mob Origins.
  • The nearby_entities instead of having a entity_type field, has a bientity_condition field. This allows for more conditional checking of nearby entities. The player_box_multiplier field was also renamed to multiplier.

Removals

  • moborigins:modify_block_slipperiness removed in favor of origins:modify_slipperiness
  • moborigins:spiked removed in favor of using a origins:action_when_hit with a chance to damage.
  • Removed the Vexed & Hero of the Illagers status effects.

New Power Types, Actions, and Conditions

  • Added documentation which can be found here

Power Types

Conditions

Actions

v1.9.0

by UltrusBot on Jun 13, 2022
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Updated to 1.19 Slime doesn't take contact damage anymore.

v1.8.1

by UltrusBot on Apr 15, 2022
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v1.8.1

  • Updated to 1.18.2
  • Added Turkish Translation (Thank you Hexasan!)

This will most likely be the last update before Mob Origins 2.0.0.

v1.8.0

by UltrusBot on Mar 13, 2022
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Mob Origins v1.8.0

  • Updated to 1.18
  • Bee is now a arthropod type.

v1.7.0

by UltrusBot on Mar 13, 2022
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Changelog for Mob Origins 0.7.0: requires origins 1.1.0

Changes: Strider lava_speed power works on shallow lava Add enchantment descriptions for the Enchantment Descriptions mod Ravager riding now works correctly, so ravagers can be controlled while riding. Elder Guardian active now acts like the elder curse that the mob does. Snow Golem origin no longer takes freezing damage. Combined the lava_speed power into the lava_walk power. Added ability for striders to eat warped fungus, by right clicking while holding them. Snow Golem can now toggle snow trail power.

Added new power types: moborigins:prevent_villager_interact which lets you prevent trading with villagers moborigins:remove_mob_hostility which lets you make mobs not hostile moborigins:riptide_override this was already added, but it is now being used by the drowned origin! it lets you override when riptide can be used. moborigins:action_on_entity_tameAction on entity tame, has a bientity action/condition between the player, and the tamed mob. moborigins:action_on_breed_animal Action on breed animal, has a bientity action/condition between the player, and the baby mob. moborigins:snow_trail makes a snow trail follow the player. moborigins:modify_block_slipperiness lets you modify block slipperiness. Has two arguments: optional block condition, and required float, which is the slipperiness.

New Origin Finally added the drowned origin Powers:

  • Trident Expert, it deals more damage with a trident, and has an active ability which lets it use channeling/riptide without water.
  • Water Vision
  • Guardian Ally
  • Water Combatant, it deals more damage in the water.
  • Undead, has similar traits to undead mobs.
  • Zombie Hunger, hunger goes down quicker
  • Surface Slowness, it is slower.
  • Carnivore

Documentation! I've started working on documentation, it's pretty empty at the moment however. Link Here

v1.6.0

by UltrusBot on Mar 13, 2022
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Various Bug Fixes, and Snow Golem Overhaul.

v1.5.0

by UltrusBot on Mar 13, 2022
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  • Makes it so snow golem has a temperature bar that slowly fills in hot biomes, instead of instantly taking damage in hot biomes.
  • Added Riptide Override Powertype that allows powers that allow you to use riptide outside of rain/water.
  • Updated to 1.17

v1.4.0

by UltrusBot on Mar 13, 2022
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Mob Origins 1.4.0

  • Updated to use Origins v0.7.0!
  • Updated Russian Translation! (Thanks Yavental!)
  • Added Slow Falling to Witch Potion Ability (Thanks Sldains!)
  • Fixed Wolf Bonuses not staying on relog/restart
  • Elder Magic Ability now uses secondary active key
  • Illager Origins now can steal from villagers by killing them!
  • More Illager Based Mobs are peaceful to Illager Origins
  • Fixed Bugs with Origin Slime Summoned by Slime Origin
  • Witch Power Cooldown Doubled
  • Evokers can use AOE Fangs by Shifting
  • Guardian Overhauled
  • Ground Spikes Enchantment Added, to Counter Slippery Power.

v1.3.0

by UltrusBot on Mar 13, 2022
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Mob Origins 1.3.0!

Changes:

  • Buffed Snowball Damage to 1.5.
  • Bees no longer get angered if you take honey/combs when outside the hive.
  • Made Evoker Fangs directional.
  • Ravagers no longer attack illager origins.
  • Updated Origins Version to 0.6.0 Additions
  • Added Fox Origin :fox:
  • Added Russian Translation, (Thanks Yavental!)

v1.2.0

by UltrusBot on Mar 13, 2022
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1.2.0:

  • Guardians no longer attack people with the Guardian Origin
  • Added Bee Origin

v1.1.0

by UltrusBot on Mar 13, 2022
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Adds Wolf Origin Tweaks Lava Adept to use Attributes instead of effects Fixed Slime Split Server Crash Increased Slime Bounciness Tweaked Split to deal damage. Slimes deal less damage when at less than 2 hearts. Added Elder Guardian Upgrade!

v1.0.0

by UltrusBot on Mar 13, 2022
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First Update!


Added 6 Origins

Evoker Guardian Slime Snow Golem Strider Witch

External resources


Project members

UltrusBot

Owner


Technical information

License
MIT
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