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Menderman

Available for FabricAvailable for NeoForge

Originally designed for Enchiridion, Menderman is a mod reworking the Anvil's repair systems, focusing on the cost and return of using an Anvil.

Featuring

New Materials and Costs for repairing items within the Anvil!

Showcase of New Materials and Costs

As well as...

  • Repairing and renaming items through the Anvil no longer costs any experience.
  • Renaming items without any other action no longer has a chance to break the anvil.
  • Repair cost for items no longer increases after every use of the anvil.
Repair Items, Materials and Cost to Fully Repair

Tiered Tools/Weapons (Sword, Axe, Pickaxe, Shovel, Hoe)

  • 1 Crafting Material (for example, Diamond Tools use Diamonds)

Helmets/Boots

  • 2 Crafting Materials

Chestplates/Leggings

  • 3 Crafting Materials

Chainmail Armor

  • 1 Iron Ingot

Netherite Items

  • 1 Netherite Scrap

Shields

  • 2 Wooden Planks or 1 Iron Ingot

Bows and Crossbows

  • 2 Sticks or 2 String

Tridents

  • 2 Prismarine Shards or 2 Prismarine Crystals

Mace

  • 2 Breeze Rods

Fishing Rods

  • 1 Stick or 1 String

Shears

  • 1 Iron Ingot

Flint and Steels

  • 1 Flint or 1 Iron Ingot

Brushes

  • 1 Copper Ingot or 1 Feather

Elytras

  • 1 Phantom Membrane or 3 Leather

Turtle Helmets

  • 1 Turtle Scute

Wolf Armor

  • 2 Armadillo Scutes

Carrots on Sticks

  • 1 Carrot

Warped Fungus on Sticks

  • 1 Warped Fungus

Configuration and Integration

There is no file based config, as most of the mod's logic can be changed via components or gamerules.

If you need to change these gamerules on a global level, I would suggest the Preferred Gamerules mod.

The mod also fully supports JEI, REI and EMI via modifying their contents.

External resources


Project members

Greenhouse

Greenhouse

Organization

Lesbian

Owner


Technical information

License
MPL-2.0
Client side
required
Server side
required
Project ID