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Mebahel's Zombie Horde

Mebahel's Zombie Horde

Mod

No zombie is alone — prepare for group hunts, AI ambushes, and break-ins through glass and fences. Survive smarter, stronger hordes that evolve with you.

Client and server AdventureGame Mechanics Mobs

44.1k downloads
52 followers

🧟 Mebahel’s Zombie Horde

A terrifying survival mechanic where the undead come in waves.
Every few minutes, a horde appears and marches to a random location… and if just one sees you — they all attack.

With enhanced AI and full configurability, these zombies will break glass, fences, and swarm your base in numbers.


📦 Requirements

🔥 Required for Forge / NeoForge users (via Sinytra)

🧵 Required for Fabric users


⭐ Key Features

Timed Zombie Horde Events
Hordes spawn at regular intervals and walk to random areas.

👀 Group Awareness
If one zombie spots you, the whole horde attacks.

🧠 Barrier-Breaking AI
Zombies smash through glass and fences to reach their prey.

🧪 Modded Entity Support
Create custom horde compositions using mobs from other mods.

🔥 Nether Increases Difficulty
Once a player visits the Nether, hordes become stronger.

⚙️ Fully Configurable
Adjust size, speed, health, spawn rate, aggression, and more.


🧬 Horde Composition Example (v1.0.5+)

{
  "hordeCompositions": [
    {
      "weight": 1,
      "dimensions": [
        "minecraft:overworld"
      ],
      "mobTypes": [
        {
          "id": "minecraft:zombie",
          "weight": 40,
          "spawnWithWeaponProbability": 0.25,
          "weapons": [
            {
              "itemId": "minecraft:iron_sword",
              "chance": 0.5
            },
            {
              "itemId": "minecraft:stone_sword",
              "chance": 0.3
            },
            {
              "itemId": "minecraft:wooden_sword",
              "chance": 0.2
            }
          ]
        }
      ]
    }
  ]
}
- the more the weight is the more probability to be chosen
- spawnWithWeaponProbability (v1.0.13+) set the chance of the entity to be equipped with a weapon (between 0.0 and 1.0)
- total weapon chance should be 1.0

⚙️ Configuration Options

Each option is editable in the mebahel-zombie-horde_config.json file:

☀️ spawnInDayLight (true / false)
→ If false, zombies burn in sunlight and only spawn at night.

🔥 enableDifficultySystem (true / false)
→ If true, entering the Nether increases future horde difficulty.

🚫 hordeSpawning (true / false)
→ Disables all horde spawns if set to false.

⏱️ **hordeSpawnDelay
**v1.0.13+ -> (default : "hordeSpawnDelay": [15,"minute"]) 
before v1.0.13 -> (default : "hordeSpawnDelay": 15)
→ Time between horde spawn attempts (can be minute/day).

🎲 hordeSpawnChance (0.0–1.0, default: 0.8)
→ Probability a horde will spawn each cycle (0.8 = 80%).

👥 randomNumberHordeReinforcements (0–10, default: 0)
→ Adds random extra mobs to each horde.

🧟 hordeNumber (1–20, default: 1)
→ How many hordes spawn at once.

❤️ hordeMemberBonusHealth (0–40, default: 0)
→ Extra health (20 = +10 hearts per mob).

🪟 hordeMemberBreakGlass (true / false)
→ Horde mobs will break glass blocks if true. (v1.0.5+)

🚪 hordeMemberBreakFence (true / false)
→ Horde mobs will break fences and gates if true. (v1.0.6+)

🗺️ showHordeSpawningMessage (true / false)
→ If true, displays spawn coordinates in chat. (v1.0.8+)


⚙️ In game commands (v1.0.13+)

  • In game command that spawn a horde : /mebahelzombiehorde spawnhorde
  • In game command to reload the configs : /mebahelzombiehorde reloadconfig
  • In game command to know when the next horde spawn will occur : /mebahelzombiehorde nextspawn

💬 Notes & Credits


🔎 Discover More Mods by Mebahel

Mebahel's Antique Beasts ⚔️ Mebahel's Antique Beasts
Add epic mythological creatures, weapons, and lore to your Minecraft world.

Mebahel's Skeleton Revival 💀 Mebahel’s Skeleton Revival
When death is no longer the end… skeletons rise again through their fleeing skulls.

Project members

Mebahel

Member


Technical information

License
ARR
Client side
required
Server side
required
Project ID