- Kobold Warriors will now gain Regeneration for 30 seconds after getting a kill with a spear.
- Fixed Interaction Bug when Kobolds have both an Interaction Weapon & Potion.
- Removed Cannon/Boat Goals from Supplementaries due to causing odd interactions.
- Fixed Interaction Bug when Kobolds have both an Interaction Weapon & Potion.
- Removed Cannon/Boat Goals from Supplementaries due to causing odd interactions.
- Improved Code for Animations.
- Added Kobold Iron Spear (SwordItem or Spear if a valid Backport is Installed).
- Kobolds prefers spears over swords/axes.
- Kobolds deals 50% more damage with spears.
- Kobold Warriors are now created automatically when a normal Kobold picks up any spear and shield.
- Natural spawning Kobolds have a 15% chance of spawning with a spear, 30% chance with a crossbow.
- Natural spawning Kobold Warriors have a 75% chance of spawning with a spear, otherwise with an axe.
- Kobold Warriors will now gain Regeneration for 30 seconds after getting a kill with a spear.
- Note: Many above features are only valid if a valid Backport is installed.
- Many Fixes for Kobold Children.
- Fixed Baby Kobolds hitbox & model size.
- Kobold Engineers should no longer attempt to pick up melee weapons or tridents.
- Initial Port to 1.21.11.
- Improved Code for Animations.
- Added Kobold Iron Spear.
- Kobolds prefer spears over swords/axes.
- Kobolds deals 50% more damage with spears.
- Kobold Warriors are now created automatically when a normal Kobold picks up any spear & shield.
- Natural spawning Kobolds have a 15% chance of spawning with a spear, 30% chance with a crossbow.
- Natural spawning Kobold Warriors have a 75% chance of spawning with a spear, otherwise with an axe.
- Added Back Supplementaries Compatibility.
- Removed Compatibility with Supplementaries Cannon Rowboats.
- Captains & Engineers will now always have enchanted weapons when spawned.
- Ported Recent Updates for 1.21.10.
- Renderer Improvements for Kobolds.
- Fixed Witherbold Skull Loot Tables.
- Fixed Lightning Bolt Lag.
- Kobold Captains are no longer Traders but rather accepts golden treasure in exchange for emeralds.
- Updated Kobolds Preferred Armor Tag.
- Fixed Hat Layer for KoboldArmor.
- Slight change for KoboldArmor for future compatibility.
- Initial 1.21.10 port.
- Tridents are now Mainhand weapons again for Kobolds.
- Potions/Emeralds are now Offhand items again for Kobolds.
- Kobolds will not use Tridents/Shields together at the same time.
- Kobolds will now only melee with TOOL/WEAPON items.
- Kobolds will only use potions with an empty Offhand.
- Code Improvements.

