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  • Kobold Warriors will now gain Regeneration for 30 seconds after getting a kill with a spear.
  • Fixed Interaction Bug when Kobolds have both an Interaction Weapon & Potion.
  • Removed Cannon/Boat Goals from Supplementaries due to causing odd interactions.
  • Fixed Interaction Bug when Kobolds have both an Interaction Weapon & Potion.
  • Removed Cannon/Boat Goals from Supplementaries due to causing odd interactions.
  • Improved Code for Animations.
  • Added Kobold Iron Spear (SwordItem or Spear if a valid Backport is Installed).
  • Kobolds prefers spears over swords/axes.
  • Kobolds deals 50% more damage with spears.
  • Kobold Warriors are now created automatically when a normal Kobold picks up any spear and shield.
  • Natural spawning Kobolds have a 15% chance of spawning with a spear, 30% chance with a crossbow.
  • Natural spawning Kobold Warriors have a 75% chance of spawning with a spear, otherwise with an axe.
  • Kobold Warriors will now gain Regeneration for 30 seconds after getting a kill with a spear.
  • Note: Many above features are only valid if a valid Backport is installed.
  • Many Fixes for Kobold Children.
  • Fixed Baby Kobolds hitbox & model size.
  • Kobold Engineers should no longer attempt to pick up melee weapons or tridents.
  • Initial Port to 1.21.11.
  • Improved Code for Animations.
  • Added Kobold Iron Spear.
  • Kobolds prefer spears over swords/axes.
  • Kobolds deals 50% more damage with spears.
  • Kobold Warriors are now created automatically when a normal Kobold picks up any spear & shield.
  • Natural spawning Kobolds have a 15% chance of spawning with a spear, 30% chance with a crossbow.
  • Natural spawning Kobold Warriors have a 75% chance of spawning with a spear, otherwise with an axe.
  • Added Back Supplementaries Compatibility.
  • Removed Compatibility with Supplementaries Cannon Rowboats.
  • Captains & Engineers will now always have enchanted weapons when spawned.
  • Ported Recent Updates for 1.21.10.
  • Renderer Improvements for Kobolds.
  • Fixed Witherbold Skull Loot Tables.
  • Fixed Lightning Bolt Lag.
  • Kobold Captains are no longer Traders but rather accepts golden treasure in exchange for emeralds.
  • Updated Kobolds Preferred Armor Tag.
  • Fixed Hat Layer for KoboldArmor.
  • Slight change for KoboldArmor for future compatibility.
  • Initial 1.21.10 port.
  • Tridents are now Mainhand weapons again for Kobolds.
  • Potions/Emeralds are now Offhand items again for Kobolds.
  • Kobolds will not use Tridents/Shields together at the same time.
  • Kobolds will now only melee with TOOL/WEAPON items.
  • Kobolds will only use potions with an empty Offhand.
  • Code Improvements.

External resources


Project members

Jusey1

Owner


Technical information

License
MIT
Client side
required
Server side
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Project ID