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Knight Lib

Knight Lib

Mod

A library that serves as a bridge between mods.

Client and server Game MechanicsLibraryUtility

421.5k downloads
56 followers
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  • Fixed a crash when booting with the mod Immersive Engineering in the same pack
  • Successfully added geckolib as a mandatory dependency
  • Fixed non-capitalized item names
  • Fixed a crash caused by the networking stack
  • Fixed a crash using the camera shake utility
  • Added a brand-new registrar system
  • Updated license assets
  • Now the content that's not used by any mod won't be obtainable ingame
  • Fixed config composer creating multiple .bak files in the forge version
  • Added a brand-new ARGB wrapper and extra utilities
  • Added a brand-new networking API along with a custom tracking bossbar event
  • Refactor internal package distribution
  • Added ja_jp translation keys by elinka47
  • Added ru_ru translation keys by Tefnya
  • Added pt_br translation keys by Bea-CEO
  • Added zh_cn translation keys by Junnaturefox

+Port 1.3.0 to 1.21.1

  • Enhanced forge's bossbar builder compatibility with other mods
  • Complete refactor of the lib
  • Added new items: Empty grail, filled grail and homunculus
  • New designs by TheModderG
  • Added AutoConfig system
  • Added a custom tick scheduler
  • Added a custom boss bar builder and boss music provider
  • Added a camera shake manager
  • Added additional utilities
  • Added compatibility with knightquest 1.8.0
  • Added compatibility for Knight QUest 1.8.0
  • Compatibility with Knight Quest 1.8.0
  • Fixed Great Chalice log spam
  • Fixed incompat with knightquest

External resources


Project members

Xylonity

Author

themodderg

Artist


Technical information

License
GPL-3.0-only
Client side
required
Server side
required
Project ID