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One of the biggest releases ever, Iris 1.8 and Sodium 0.6 are now out of beta.

With new functionality like translucency sorting, support for NeoForge and the Fabric Rendering API, and better mod compatibility, this 1.21.x release has all you could wish for. Shaders now have better mod support and slightly better performance, with improved visuals thanks to updates in Sodium.

This fixes a crash with Sodium beta 5.

This is a hotfix to fix critical issues with shadows.

This is a hotfix to fix issues with shadows.

This is a hotfix to fix critical issues with shadows.

This comes with many fixes for 1.21.2, and fixes for shadow texture handling. A new debug groups feature is present for shader developers.

This is a port to 1.21.2, with improved mod support and minor performance improvements.

Many changes have been made to shaders in 1.21.2 that improve load times but could affect rendering. Please report any issues exclusive to 1.21.2.

This release adds support for Distant Horizons 2.2.

Fixes compatibility with NeoForge 21.1.62.

This is a major bug fix release for Iris 1.8, fixing quite a few bugs:

  • Shader packs are now able to disable the stars and sky
  • VRAM usage has been improved on some shader packs
  • A bug where packs would randomly fail to load with Distant Horizons has been fixed
  • A bug where packs such as KappaPT would have light leaking has been fixed
  • Block ID's are now unsigned excluding -1 (this may break a small amount of packs)
  • New shadow programs have been added: shadow_cutout, shadow_translucent, shadow_entities, shadow_block, and shadow_solid
  • Distant Horizons + Iris does not instantly crash your Mac (it still does not yet work correctly)

External resources


Project members

coderbot

Owner

IMS

Lead Developer


Technical information

License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID