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Inventorio

Inventorio

Mod

An inventory enhancement mod

Client and server EquipmentGame MechanicsManagementStorageUtility

58.4k downloads
168 followers
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Additions

  • option to center the Inventorio screen horizontally instead of aligning with vanilla inventory (#334)

Changes

  • move multiple tool belt rows closer together

Fixes

  • crash with Trinkets on Fabric servers (#329)
  • update conditional-mixin to 0.6.2 to fix crash on (Neo)Forge when running without Curios (#333)
  • bug with Quark's Pickerangs (#316)
  • hotbar addons (utility belt, tool belt/rocket item) rendered multiple times on (Neo)Forge (#332)
  • multiple tool belt rows render incorrectly with Deep Pockets
  • crash with Curios on NeoForge servers (#339)

Build Information

Additions

  • option to center the Inventorio screen horizontally instead of aligning with vanilla inventory (#334)

Changes

  • move multiple tool belt rows closer together

Fixes

  • crash with Trinkets on Fabric servers (#329)
  • update conditional-mixin to 0.6.2 to fix crash on (Neo)Forge when running without Curios (#333)
  • bug with Quark's Pickerangs (#316)
  • hotbar addons (utility belt, tool belt/rocket item) rendered multiple times on (Neo)Forge (#332)
  • multiple tool belt rows render incorrectly with Deep Pockets
  • crash with Curios on NeoForge servers (#339)

Build Information

Additions

  • option to center the Inventorio screen horizontally instead of aligning with vanilla inventory (#334)

Changes

  • move multiple tool belt rows closer together

Fixes

  • crash with Trinkets on Fabric servers (#329)
  • update conditional-mixin to 0.6.2 to fix crash on (Neo)Forge when running without Curios (#333)
  • bug with Quark's Pickerangs (#316)
  • hotbar addons (utility belt, tool belt/rocket item) rendered multiple times on (Neo)Forge (#332)
  • multiple tool belt rows render incorrectly with Deep Pockets
  • crash with Curios on NeoForge servers (#339)

Build Information

Additions

  • option to center the Inventorio screen horizontally instead of aligning with vanilla inventory (#334)

Changes

  • move multiple tool belt rows closer together

Fixes

  • crash with Trinkets on Fabric servers (#329)
  • update conditional-mixin to 0.6.2 to fix crash on (Neo)Forge when running without Curios (#333)
  • bug with Quark's Pickerangs (#316)
  • hotbar addons (utility belt, tool belt/rocket item) rendered multiple times on (Neo)Forge (#332)
  • multiple tool belt rows render incorrectly with Deep Pockets
  • crash with Curios on NeoForge servers (#339)

Build Information

Additions

  • option to center the Inventorio screen horizontally instead of aligning with vanilla inventory (#334)

Changes

  • move multiple tool belt rows closer together

Fixes

  • crash with Trinkets on Fabric servers (#329)
  • update conditional-mixin to 0.6.2 to fix crash on (Neo)Forge when running without Curios (#333)
  • bug with Quark's Pickerangs (#316)
  • hotbar addons (utility belt, tool belt/rocket item) rendered multiple times on (Neo)Forge (#332)
  • multiple tool belt rows render incorrectly with Deep Pockets
  • crash with Curios on NeoForge servers (#339)

Build Information

Additions

  • option to center the Inventorio screen horizontally instead of aligning with vanilla inventory (#334)

Changes

  • move multiple tool belt rows closer together

Fixes

  • crash with Trinkets on Fabric servers (#329)
  • update conditional-mixin to 0.6.2 to fix crash on (Neo)Forge when running without Curios (#333)
  • bug with Quark's Pickerangs (#316)
  • hotbar addons (utility belt, tool belt/rocket item) rendered multiple times on (Neo)Forge (#332)
  • multiple tool belt rows render incorrectly with Deep Pockets
  • crash with Curios on NeoForge servers (#339)

Build Information

Additions

  • option to center the Inventorio screen horizontally instead of aligning with vanilla inventory (#334)

Changes

  • move multiple tool belt rows closer together

Fixes

  • crash with Trinkets on Fabric servers (#329)
  • update conditional-mixin to 0.6.2 to fix crash on (Neo)Forge when running without Curios (#333)
  • bug with Quark's Pickerangs (#316)
  • hotbar addons (utility belt, tool belt/rocket item) rendered multiple times on (Neo)Forge (#332)
  • multiple tool belt rows render incorrectly with Deep Pockets
  • crash with Curios on NeoForge servers (#339)

Build Information

This is just a quick hotfix to update the bundled conditional-mixin to v0.6.1. This fixes compatibility with all other mods that use conditional-mixin such as Tweakermore (#328)


Build Information

This is just a quick hotfix to update the bundled conditional-mixin to v0.6.1. This fixes compatibility with all other mods that use conditional-mixin such as Tweakermore (#328)


Build Information

This is just a quick hotfix to update the bundled conditional-mixin to v0.6.1. This fixes compatibility with all other mods that use conditional-mixin such as Tweakermore (#328)


Build Information

This is just a quick hotfix to update the bundled conditional-mixin to v0.6.1. This fixes compatibility with all other mods that use conditional-mixin such as Tweakermore (#328)


Build Information

This is just a quick hotfix to update the bundled conditional-mixin to v0.6.1. This fixes compatibility with all other mods that use conditional-mixin such as Tweakermore (#328)


Build Information

This is just a quick hotfix to update the bundled conditional-mixin to v0.6.1. This fixes compatibility with all other mods that use conditional-mixin such as Tweakermore (#328)


Build Information

Additions

  • proper integration with Trinkets and Curios (#318)
    • can be disabled in the global settings with TrinketsIntegration and CuriosIntegration respectively

Changes

  • call vanillas inventoryTick function for stacks in added inventory slots. Other mods no longer have to register a custom tick handler unless they need to know where in the addon the stack is placed.
  • immediately deselect tools when hotbar slot is changed (#230, and prevents issues such as #316)

Fixes

  • keep mouse position when toggling Inventorio screen (#267)
  • some parts of the UI didn't update properly when the deep pockets capacity changes
  • max stack size could be exceeded in the added slots (#190, #217, #314)
  • mods that are still using the old API should no longer crash the game
  • the Inventorio screen handler was also initialized for the creative inventory, which caused some issues (#322)
  • Inventorio's screen was slightly misaligned compared to vanilla's inventory screen
  • item duplication when quick crafting with "Origins: Classes" on Forge (#191)
  • missing German translation for 2x2_crafting_grid
  • Jade's "Harvest Tool" setting causing tools to be selected by just looking at blocks (#296)

Build Information

Additions

  • proper integration with Trinkets and Curios (#318)
    • can be disabled in the global settings with TrinketsIntegration and CuriosIntegration respectively

Changes

  • call vanillas inventoryTick function for stacks in added inventory slots. Other mods no longer have to register a custom tick handler unless they need to know where in the addon the stack is placed.
  • immediately deselect tools when hotbar slot is changed (#230, and prevents issues such as #316)

Fixes

  • keep mouse position when toggling Inventorio screen (#267)
  • some parts of the UI didn't update properly when the deep pockets capacity changes
  • max stack size could be exceeded in the added slots (#190, #217, #314)
  • mods that are still using the old API should no longer crash the game
  • the Inventorio screen handler was also initialized for the creative inventory, which caused some issues (#322)
  • Inventorio's screen was slightly misaligned compared to vanilla's inventory screen
  • item duplication when quick crafting with "Origins: Classes" on Forge (#191)
  • missing German translation for 2x2_crafting_grid
  • Jade's "Harvest Tool" setting causing tools to be selected by just looking at blocks (#296)

Build Information

Additions

  • proper integration with Trinkets and Curios (#318)
    • can be disabled in the global settings with TrinketsIntegration and CuriosIntegration respectively

Changes

  • call vanillas inventoryTick function for stacks in added inventory slots. Other mods no longer have to register a custom tick handler unless they need to know where in the addon the stack is placed.
  • immediately deselect tools when hotbar slot is changed (#230, and prevents issues such as #316)

Fixes

  • keep mouse position when toggling Inventorio screen (#267)
  • some parts of the UI didn't update properly when the deep pockets capacity changes
  • max stack size could be exceeded in the added slots (#190, #217, #314)
  • mods that are still using the old API should no longer crash the game
  • the Inventorio screen handler was also initialized for the creative inventory, which caused some issues (#322)
  • Inventorio's screen was slightly misaligned compared to vanilla's inventory screen
  • item duplication when quick crafting with "Origins: Classes" on Forge (#191)
  • missing German translation for 2x2_crafting_grid
  • Jade's "Harvest Tool" setting causing tools to be selected by just looking at blocks (#296)

Build Information

Additions

  • proper integration with Trinkets and Curios (#318)
    • can be disabled in the global settings with TrinketsIntegration and CuriosIntegration respectively

Changes

  • call vanillas inventoryTick function for stacks in added inventory slots. Other mods no longer have to register a custom tick handler unless they need to know where in the addon the stack is placed.
  • immediately deselect tools when hotbar slot is changed (#230, and prevents issues such as #316)

Fixes

  • keep mouse position when toggling Inventorio screen (#267)
  • some parts of the UI didn't update properly when the deep pockets capacity changes
  • max stack size could be exceeded in the added slots (#190, #217, #314)
  • mods that are still using the old API should no longer crash the game
  • the Inventorio screen handler was also initialized for the creative inventory, which caused some issues (#322)
  • Inventorio's screen was slightly misaligned compared to vanilla's inventory screen
  • item duplication when quick crafting with "Origins: Classes" on Forge (#191)
  • missing German translation for 2x2_crafting_grid
  • Jade's "Harvest Tool" setting causing tools to be selected by just looking at blocks (#296)

Build Information

Additions

  • proper integration with Trinkets and Curios (#318)
    • can be disabled in the global settings with TrinketsIntegration and CuriosIntegration respectively

Changes

  • call vanillas inventoryTick function for stacks in added inventory slots. Other mods no longer have to register a custom tick handler unless they need to know where in the addon the stack is placed.
  • immediately deselect tools when hotbar slot is changed (#230, and prevents issues such as #316)

Fixes

  • keep mouse position when toggling Inventorio screen (#267)
  • some parts of the UI didn't update properly when the deep pockets capacity changes
  • max stack size could be exceeded in the added slots (#190, #217, #314)
  • mods that are still using the old API should no longer crash the game
  • the Inventorio screen handler was also initialized for the creative inventory, which caused some issues (#322)
  • Inventorio's screen was slightly misaligned compared to vanilla's inventory screen
  • item duplication when quick crafting with "Origins: Classes" on Forge (#191)
  • missing German translation for 2x2_crafting_grid
  • Jade's "Harvest Tool" setting causing tools to be selected by just looking at blocks (#296)

Build Information

Additions

  • proper integration with Trinkets and Curios (#318)
    • can be disabled in the global settings with TrinketsIntegration and CuriosIntegration respectively

Changes

  • call vanillas inventoryTick function for stacks in added inventory slots. Other mods no longer have to register a custom tick handler unless they need to know where in the addon the stack is placed.
  • immediately deselect tools when hotbar slot is changed (#230, and prevents issues such as #316)

Fixes

  • keep mouse position when toggling Inventorio screen (#267)
  • some parts of the UI didn't update properly when the deep pockets capacity changes
  • max stack size could be exceeded in the added slots (#190, #217, #314)
  • mods that are still using the old API should no longer crash the game
  • the Inventorio screen handler was also initialized for the creative inventory, which caused some issues (#322)
  • Inventorio's screen was slightly misaligned compared to vanilla's inventory screen
  • item duplication when quick crafting with "Origins: Classes" on Forge (#191)
  • missing German translation for 2x2_crafting_grid
  • Jade's "Harvest Tool" setting causing tools to be selected by just looking at blocks (#296)

Build Information

Changes

  • some changes to the German translations
  • rename base package from me.lizardofoz to de.rubixdev. API users will get deprecation warnings and should update usages to the new package
  • moving items between the utility belt and main inventory in the screen will now search slots first to last instead of last to first

Fixes

  • for Minecraft 1.20.2+
    • deep pockets book not craftable
    • 2x2 crafting grid not fully working
  • for NeoForge (#311)
    • server crash on startup
    • desync with swapped hands mode enabled
  • items never refill in added slots (#305)
  • vanilla items don't get ticked in the added inventory slots. caused maps to not work in the utility belt (#137)
  • client sync issues when switching dimensions
    • added slots weren't immediately synced to the client
    • selected utility belt slot got reset every time

Additions

  • NeoForge support for 1.20.2

Build Information

External resources


Project members

RubixDev

Owner

LizardOfOz

Original Creator


Technical information

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