Inventorio… fixes?
A dirty collection of patches for special compatibility with other mods. Made specifically for the Hardrock TerraFirmaCraft 3 modpack.
This project exists as a separate mod due to the 1.18.2 version of Inventorio no longer receiving updates, and as such Inventorio no longer accepting pull requests. I also don't really trust myself to write reliable code yet, so making my own mod is lower stakes >.<
Please support Lizard of Oz, the original creator of Inventorio, and RubixDev, the current maintainer! You can find the modrinth page for the mod here.
List of patches:
Inventorio:
- Fix an edge case where the incorrect main hand may be targeted when creating or deleting an item when a tool is active (this should hopefully fix a good chunk of dupe exploits)
- Fix incorrect mining speed being used when a tool is selected in the hotbar while another tool from a tool slot is active
- Fix Inventorio slots not syncing on the client correctly when changing dimensions
- Add extra convenience keybinds for explicitly opening a vanilla inventory, explicitly opening an Inventorio inventory, and changing the currently open inventory without having to reach your mouse to the switch in the top-right corner
The rest are "optional" and are only loaded when the matching mod is present:
TerraFirmaCraft:
- Fix Inventorio slots not respecting item stack sizes in some cases
- Make Inventorio slots count for overburdening effects
- Make the Stack Food keybind work in the Inventorio inventory
Tinkers' Construct:
- Make the Soulbound modifier work for items that are in an Inventorio slot
Hardcore Revival:
- Make the "Press E to die" prompt work with the Inventorio inventory and not just the vanilla one
Usage in modpacks
Go ahead! :D
Though, as this mod depends on Inventorio, please give a careful read to Inventorio's terms first: https://github.com/RubixDev/Inventorio#use-in-modpacks-and-with-other-mods
External resources
Project members

quiltedhills
Member