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Hysk Tooltips Project Overview

items tooltips!

Hysk Tooltips is a Fabric client-side mod that displays the vanilla item tooltip near the center of the screen when you look at a dropped item on the ground. It offers extensive customization options including position offset, anchor point, display delay, and automatically adapts to the fancy rendering styles of Obscure Tooltips and Enhanced Tooltips. This mod was developed with the assistance of Deepseek and is a public welfare mod for the Qing Xin Heng Yue Time-Space Server.

  • Producer: YkinLing
  • Auxiliary AI: Deepseek
  • QQ Group: 783492491 (For obtaining the source code)

Project Structure

Below is a list of all source code and related configuration files of this mod:

File Description
ModConfig.java Configuration class defined using Cloth Config API, containing all adjustable options.
ModMenuIntegration.java Integrates the config screen with Mod Menu, allowing players to open the configuration screen via Mod Menu.
ExampleMixin.java Example Mixin class (not actually used), demonstrating Mixin injection.
HudTooltipPicker.java Core logic class: responsible for raycasting dropped items, handling look delay, tracking item states, and maintaining multi-item mode.
HudTooltipRenderer.java Implements HudRenderCallback, renders tooltips according to current mode (single/multi/forced), and automatically detects the presence of Obscure Tooltips to switch rendering styles.
Hysktooltips.java Mod main entry point (ModInitializer), only outputs initialization logs.
HysktooltipsClient.java Client initialization entry: registers configuration, HUD rendering callback, key binding (force show key), and listens for key state changes.
HysktooltipsDataGenerator.java Data generation entry (unused).
en_us.json English language file.
zh_cn.json Chinese language file.
fabric.mod.json Fabric mod metadata file, defining mod ID, version, entrypoints, dependencies, etc.
hysk-tooltips.mixins.json Mixin configuration file, declaring the Mixin classes used.
README_CN.md / README_EN.md User documentation in Chinese and English.

Core Features

  • Basic Display: When the player's crosshair points at a dropped item (ItemEntity), the item tooltip is shown at a configurable screen position.
  • Position Customization: Via tooltipXOffset, tooltipYOffset and anchor settings, you can freely adjust the tooltip's offset and anchor relative to the screen center.
  • Look Delay: Enable enableDelay and set delayTimeMs to prevent the tooltip from flickering.
  • Follow Mode: When followEnabled is on, the tooltip follows the item's movement on screen and can linger after looking away (followDelayMs).
  • Multi-Item Support: Enable multiItemEnabled to display up to 5 item tooltips simultaneously, each independently managing its own look delay and disappear delay (multiItemDelayMs, multiItemDisappearDelayMs).
  • Super Range Tooltips: Enable superRangeEnabled to allow looking at distant dropped items while sneaking (distance set by superRangeDistance, default 128 blocks). In force mode, distance limit is also ignored.
  • Avoid Overlap: Enable avoidOverlap to automatically reposition multiple tooltips (radial search) to prevent overlapping in multi-item mode.
  • Force Display Mode: Press the configured key (default Left Shift) to forcibly show tooltips for nearby dropped items. Behavior controlled by shiftEnabled and shiftRequiresTarget, and limited by forceMaxItems (closest to your view, default 15).
  • Automatic Tooltip Enhancement Mods Adaptation: If Obscure Tooltips or Enhanced Tooltips is installed, the tooltips automatically use their enhanced styles (gradients, animations, particles, etc.); otherwise, they fall back to the vanilla style.

Configuration Options Explained

The fields in the ModConfig class correspond to the following options (can be edited directly in config/hysk-tooltips.json or via the Mod Menu interface):

Option Type Default Description
enabled boolean true Whether the mod is enabled.
tooltipYOffset int (-100~100) 0 Vertical offset of the tooltip (pixels, positive moves down).
tooltipXOffset int (-100~100) 0 Horizontal offset of the tooltip (pixels, positive moves right).
anchor enum TOP_LEFT Anchor point of the tooltip relative to screen center (Top Left, Top Right, Bottom Left, Bottom Right).
enableDelay boolean true Whether to enable look delay.
delayTimeMs int (0~2000) 200 In single-item mode, how many milliseconds to wait after looking at an item before showing its tooltip.
followEnabled boolean true Whether to enable follow mode.
followDelayMs int (0~2000) 200 In follow mode, how long the tooltip remains after looking away (milliseconds).
multiItemEnabled boolean false Whether to enable multi-item tooltips (requires follow mode to be enabled).
multiItemDelayMs int (0~2000) 200 In multi-item mode, how many milliseconds to wait after looking at an item before showing its tooltip.
multiItemDisappearDelayMs int (0~10000) 5000 In multi-item mode, how long the tooltip remains after looking away (milliseconds).
shiftEnabled boolean true Whether to enable Shift force mode.
shiftRequiresTarget boolean true In force mode, whether you must first look at an item before pressing Shift to show all nearby item tooltips.
superRangeEnabled boolean false Whether to enable super range tooltips.
superRangeDistance int (16~256) 128 Maximum distance (in blocks) to look at dropped items while sneaking in super range mode.
avoidOverlap boolean false Whether to enable tooltip overlap avoidance (multi-item mode only).
forceMaxItems int (2~50) 15 Maximum number of dropped items shown in force mode, selected by proximity to view direction.

Compatibility Note: Tooltip Enhancement Mods and Multi-Item Mode

Obscure Tooltips Multi-Item Icon Disappearance Issue

Symptom

When both Hysk Tooltips' multi-item mode (multiItemEnabled = true) and Obscure Tooltips are enabled, some icons in the item tooltips (e.g., enchantment icons, durability bars) may disappear, or animations (like particles) may not work correctly. However, in single-item mode, all icons and animations work normally.

Cause Analysis

Obscure Tooltips internally maintains a TooltipState object for the currently rendered tooltip, which includes animation time (timeInSeconds) and other state information. This state accumulates over time to enable smooth animations (e.g., rotating icons, particle emission). The key point is: as long as the same item stack (ItemStack) is rendered consecutively, the same TooltipState is reused, allowing the animation time to increase continuously.

  • Single-item mode: Hysk Tooltips renders only one item per frame (the currently targeted dropped item). Since the item does not change, Obscure Tooltips always sees the same ItemStack, thus the same TooltipState is reused, animation time accumulates, and icons display normally.
  • Multi-item mode: Hysk Tooltips renders multiple different items per frame. For each item, Obscure Tooltips creates a new TooltipState (because the items are different), causing each item's animation time to reset to zero every frame. This results in icons "disappearing" or animations failing to play properly (e.g., particles only flicker for one frame).

Conclusion

Hysk Tooltips cannot perfectly support multi-item mode with Obscure Tooltips without modifying Obscure Tooltips itself. Obscure Tooltips is inherently designed for single-tooltip rendering; its state reuse relies on the item being the same, and it lacks the ability to manage multiple independent tooltip states simultaneously. To fully support multi-item mode, Obscure Tooltips would need to be changed (e.g., maintain a map of TooltipState per item). As a caller, Hysk Tooltips cannot bypass this limitation.

Recommendations

  • If you wish to use the full effects of Obscure Tooltips, it is recommended to disable multi-item mode (multiItemEnabled = false) or use only single-item mode.
  • If you still want to experience multi-item tooltips, you may consider temporarily disabling Obscure Tooltips, or accept that some icons will be missing (the tooltip text will still display correctly).

Enhanced Tooltips Support

Hysk Tooltips fully supports multi-item mode when used with Enhanced Tooltips. Enhanced Tooltips is designed with proper support for rendering multiple independent tooltips simultaneously; it maintains separate state for each item stack, allowing smooth animations, icons, and effects to display correctly even when several tooltips appear at once.

You can safely enable multiItemEnabled = true alongside Enhanced Tooltips and enjoy the full visual enhancement without any icon disappearance or animation interruption. This makes Enhanced Tooltips the recommended choice for players who wish to use a tooltip enhancement mod together with Hysk Tooltips' multi-item features.

Dependencies

  • Required: Minecraft 1.21.11, Fabric Loader >=0.18.4, Fabric API.
  • Optional:
    • Cloth Config API: Provides the configuration screen.
    • Mod Menu: Allows easy access to the configuration screen in-game.
    • Obscure Tooltips: Enhances tooltip rendering styles (note the compatibility issue with multi-item mode).
    • Enhanced Tooltips: Enhances tooltip rendering styles (fully compatible with multi-item mode).

License

BSD 2

Project members

ykinLing

Member


Technical information

License
BSD-2-Clause
Client side
required
Server side
unsupported
Project ID