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Hextech Armory

Hextech Armory

Mod

This first alpha version of the Hextech Mod adds the Atlas Gauntlets and Mercury Hammer with working mechanics like blocking, dashing, projectile negation, and heavy damage. The gauntlets also have 3x3 mining in offhand. Players can now start crafting Hext

Client and server EquipmentMagicTechnologyUtility

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🔷 Hextech Mod – Gauntlets & Hammer Phase (v0.1.0-alpha)

A combat-enhancing mod inspired by the magic and tech fusion seen in Arcane. This first release brings you the beginnings of your journey into the power of Hextech.

🥊 Atlas Gauntlets

The Gauntlets are powerful tools of offense and defense with three unique mechanics already implemented:

  • 🛡️ Damage Blocking: When actively blocking, melee damage is reduced, and projectile damage is completely negated.
  • 💨 Dash Ability: Press R (default keybind) to perform a forward dash. Great for dodging or mobility.
  • ⛏️ 3x3 Mining: When equipped in the offhand, the gauntlets enhance diamond and netherite pickaxes to mine in a 3x3 area.
  • 🖼️ Custom Texture: Now rendered with visuals.
  • 🔧 Coming Soon: Rendered as if held in both hands for a more immersive look.

⚠️ Crafting not yet implemented – the recipe is being designed for balance and progression.


🔨 Mercury Hammer

The Mercury Hammer is a massive melee weapon designed for brute force.

  • 💥 Increased Damage: Out-damages all standard tools.
  • 🛠️ Craftable via Smithing Table:
    1. Hextech Handle (crafted separately)
    2. Hextech Hammer Head (crafted separately)
    3. MercuryHammerCombinerSmithingTemplate
      • Found in Ancient Cities
      • Drop from Warden

⚠️ The handle, head, and full hammer currently use placeholder textures.


💠 Hextech Crystal Crafting

A progressive and magical crafting process:

🔹 Unrefined Hextech Shard

  • Crafted in a plus shape:
    • 4 Diamonds
    • 1 Amethyst Shard (center)

🔷 Unrefined Hextech Crystal

  • Crafted in a plus shape:
    • 4 Unrefined Hextech Shards
    • 1 Heart of the Sea (center)

💎 Hextech Crystal

  • Throw the Unrefined Crystal onto an activated Beacon.
  • It transforms via magic into a usable Hextech Crystal.

Keybinds:

  • O – Activate power (configurable)
  • R – Dash with gauntlets (configurable)

🧪 In Development / Planned Features

For Gauntlets:

  • ⚔️ Perfect Block System
  • 🔄 Projectile Reflection
  • 📊 Shield Bar UI
  • 💥 Counterattack Mechanic
  • 🖼️ Dual-hand Rendering

For Hammer:

  • 📊 Charge UI
  • 💢 Charged Slam AoE
  • 🎨 Custom model and swing animation

Additional Plans:

  • 🎨 Textures for all Titanium-related blocks/items
  • 📜 Advancement Tree for Hextech progression

External resources


Project members

CrepsMan

Member

mr0gummy

Designer


Technical information

License
Apache-2.0
Client side
required
Server side
required
Project ID