Fixes & Changes:
- Fixed Nether Spread crash from Obsidian Monoliths
- Changed Textures for all Windswept Blocks and removed Thatched Windswept Planks.
- Resonance Crystals can now wirelessly power other Resonance Crystals through using Waystones. Crystals can power multiple other crystals that are 64 or less blocks away from it. Waystones are not used up when binding crystals.
- Nameless Staff's orb is now animated.
- Actually fixed Sorcerer Leveling bug when spawned through assaults.
- Increased Storm Staff Powered Electro Orb's discharge radius.
- Fixed Lightning Spell not working when targeting at a block using Storm Staff.
- Improved which damage types has their looting affected by Ring of Want.
- Changed Blackstone Brick Slabs to Deepslate Brick Slabs for Crypt Tomb.
Additions:
- Pine Wood Type. Uses original Windswept Blocks. Trees can be found on same areas as Windswept Trees. Logs and Woods can be turned into Steep Wood using Cursed/Grim Infusers.
- Haunted Jug. Provides Infinite Water and will occasionally fill up nearby containers, such as cauldrons, modded fluid tanks, and Petal Apothecaries from Botania, within 2 blocks from itself.
- New command that allows cooldowns on held spell or all spells for player(s) to be removed.
- Blizzard Spell. Functions similar to Arrow Rain, except shoots Ice Spikes, or Spears if cast using Frost Staff, instead.
- New Advancements
- Minor Malum compatability courtesy of @Konkeeztador.
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Fixes & Changes:
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Fixed Bolting Spell not working on other dimensions.
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Fixed Potency not working on Blossoming Spell.
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Fixed Magma Bomb having zero velocity.
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Fixed Sorcerers not being affected by Vanilla and Hook Bells.
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Fixed Sorcerers wonky leveling when spawned as part of an Illager Assault
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Sensing Spell now gives 5 seconds of Tremor Sense instead of 1.
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Mavericks no longer attempt to heal Raiders in a Raid.
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Improved Cryptic Eye visuals when deployed.
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Improved XP drain visual effect when enchanting through Ritual.
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Slightly increase chance of generating Book Rooms in Crypts.
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Crypt Pithos Loot Table now has a small chance of containing Haunting Scroll.
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Improved Pithos Loot Table rolls.
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Fixes & Changes:
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Fixed Iron Hide Crash.
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Fixed warnings surrounding Haunted Mirrors blockstates.
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Fixed Command Focus not working properly.
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Fixes & Changes:
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Fixed Haunted Mirrors deleting blocks above when placed down.
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Summoning Sorcerers with custom Level nbt will now have them summoned at full health.
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Fixed Steep and Haunted Lamps producing another source water block on their top when placed in water.
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Fixed Witch's Pole not being waterloggable.
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Bolting Spell now renders caster invulnerable while spinning.
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Bolting Spell effect radius is increased slightly when cast using Storm Staff.
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Haunted Mirrors can now be Waterlogged.
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Killing Spell now works properly if caster is in Creative mode.
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Fixes & Changes:
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Helmets worn by Liches that are fire immune no longer wear down.
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Rotation Focus no longer works with double vertical blocks (ie, Doors)
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Using Apple on a completed Brew only turns one Apple to brewed Apple.
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Redstone Cubes no longer attempt to detect blocks furthest away from it if surrounded by selected block.
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Changed recipe for Unholy Fabric to use Pure Unholy Blood, which are dropped by Apostles fought in the Nether.
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Chop Tree Brew effect now functions similar to Tree cutting mods where it affects entire trees instead of a column.
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Lots of internal Servant and Spell coding revamps.
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Fire/Frost Breath, Swarming and Shocking spells now have a limited cast time, where after a certain amount of time, the spell will stop casting and be put into cooldown with the casting time indicated by a yellow-to-purple bar on the Soul Energy Overlay.
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Reduced default range for Fire/Frost Breath and Shocking from 16 to 8
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Fire and Frost Breaths, as well as Swarming attacks can now be blocked by Shield.
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Warlocks, Mavericks and Heretics' attributes are now configurable.
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Ring of Wanting now affects drops made by certain spells or servants' explosions.
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Improved Skull Lord and Bone Lord changing attacking mobs targets from each other.
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Improved performance issues with robes and certain curios by having them apply tick effects when worn or on inventory.
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Grimoires of Grudges and Goodwill should no longer automatically erase players if they logged out, but will if they are no longer part of the server's player list.
Additions:
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Haunted Mirrors. Allows teleportation between two Mirrors provided they are positioned correctly between each other. For the X and Z, or horizontal axis, two mirrors must be placed on the same Y axis, each facing way from each other, within 32 blocks, making it seem like a tunnel or hole between walls. For a the Y, or vertical, axis, the Mirrors must be facing the same way, and share the same XZ coordinates, either 16 blocks below or above each other. Mirrors will attempt to find another mirror above itself before searching below.
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Sorcerers. A new Illager mob that appears on Illager Assaults or in Raids if a participant player has high enough Soul Energy. They use all kinds of spells available on Goety mod, with the number and types of spells they can perform are indicated by the gilded material around their robes which denotes their level. The color and material of their level follows the same pattern as Villager trading levels (Stone - Iron - Gold - Emerald - Diamond). The higher their level, the higher their max health (can be disabled through config).
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Tamed Trampler. Requires Ravaging Scroll. Converts a Pillager into a tamed Trampler that can Charge when pressing jump, before entering cooldown, when riding it.
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Grimoire of Grounding. Prevents certain Servants or Servant Types from being teleported in certain ways, such as crouch-casting their associated summoning spell or through Call/Troop Spells. Works the same as the other grimoires. Right-clicking on a Training Block (Spider Nests/Shade Gravestone) with Grimoire of Grounding will cause the block to enter Grounding mode, where trained Servants will automatically register into the Grimoire.
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Bolting Spell. A Storm spell that functions similar to Riptide Trident, except works out of water and cause shocking damage.
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Killing Spell. Deals an amount of damage equal to the target's current health, but also deals 125%% of it upon the caster. If the caster has enough health to survive, the target will take the full damage, otherwise it will deal as much damage upon both the target and the caster as possible without killing the latter. Based on Skyrim Apocalypse mod's Finger of Death spell.
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Sensing Spell. Gives the caster Tremor Sense that causes nearby mobs to glow for the caster only, provided said caster and mobs are touching the ground.
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Arrow Rain Spell. A continuous casting spell that causes ghostly arrows to fall on an area or target.
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Fixes & Changes:
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Fixed Haunted and Steep Lamps erasing any blocks when placed below one.
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Fixed "Not a string" log spam
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Fixed Ignite burning seconds not using Burning enchantment.
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Several Storm Spells now perform a chain lightning effect when cast using Storm Staff.
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More retextures by @zozozrob
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Crones no longer throw Webbed, Sweet Berry and Thorn Trap Brews if mobGriefing is set to false.
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Improved Essence of Shadow Looting drops by Wights
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Servants no longer naturally attack Arthopods if owner wears Warlock Robes.
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Improved Redstone Monstrosity's spit and death animations
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Burrowing Laser looks more reddish if focus is enchanted with Burning.
Additions:
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Unholy Fabric, Robe and Hat. Unholy Robe and Hat are made using Unholy Fabrics, which are currently obtained through a ritual requiring Unholy Blood, Dark Fabrics and Forbidden Pieces. Both Robe and Hat provides complete Fire Immunity, and wearing both changes projectiles and servants to their Apostle counterpart (ie, Lavabomb spell shoots Hell Blasts, Blazing spell summons Infernos). Still subject to change.
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Leeching Focus. Siphons health from a non-allied target.
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Fire Blast Focus. Fiery counterpart from Discharge, Frost Nova and Shockwave spells.
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Fixes & Changes:
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Added Burrowing Focus, since I forgot to add it on the previous version.
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Fixed Waystone Block not showing.
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Fixed Patchouli error for Japanese Translation
This is may be the last update for 1.19 version for a while due to having trouble and stress with maintaining parity for two versions. Future updates may return once I'm confident/calmed but until then.
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Fixes & Changes:
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Redstone Golems will no longer immediately perform its mine attack when spotting a non-player target.
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Reduced Servant Soul Energy healing default cost from 5 to 1, increased default healing amount to 1.0, and implemented a new config that counts how many seconds since the Servant has been damaged before it can start regenerating.
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Fixed Knockback Magic Swords pulling in targets instead of knocking them back.
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Mavericks no longer drink Regeneration Potions if they still have Regeneration.
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Apostles can now convert Wandering Traders to Mavericks.
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Fixed Heretics rendering Apostle owned Obsidian Monoliths permanently invulnerable.
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Fixed several items not being able to be used as fuel for furnaces.
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Fixed bugs with several flammable blocks.
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Hammers' durability are now configurable, with default durability being 2500.
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Fixed Call Spell calling all of mobs that share the saved servant's type regardless of their ownership.
Additions:
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Burrowing Spell. Based on Thaumcraft's Excavation Focus, allows the caster to mine blocks through a beam of magic. Can be enchanted with Potency, which increases mining level and speed, Range, Burning, which smelts mined blocks, Fortune and Silk Touch.
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Blossoming Spell. Based on certain attacks from Bosses of Mass Destruction's Void Blossom, shoots a Blossoming Ball that when landed summons Blossoming Thorns that poisons targets around it.
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Troop Spell. A variation of Call Spell that rather than teleporting a specific servant, or their type when crouching, saves and teleports a servant's type only.
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Trembling Spell. Based on Minecraft Dungeon's Wind Horn artifact. Pushes away nearby enemies and slow their movement and attack speed.
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Crafting Spell. Allows the caster to open a Crafting Table through their wand/staff
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Fixes & Changes:
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Fixed Mavericks messing up Potions of Health
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Fixed Infernal Tomes not being able to be enchanted on Enchanting Table
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Fixed Magic Swords not applying effects and giving wonky knockback
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Fixed Robes removing effects not removing effect particles
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Fixed Enviokers not holding a Totem of Undying when spawned in Raids.
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More retextures made by @zozozrob
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Infernal Tomes can be added to Chiseled Bookshelves.
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Fixes & Changes:
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Fixed Mavericks messing up Potions of Health
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Fixed Infernal Tomes not being able to be enchanted on Enchanting Table
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Fixed Magic Swords not applying effects and giving wonky knockback
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Fixed Robes removing effects not removing effect particles
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Fixed Enviokers not holding a Totem of Undying when spawned in Raids.
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More retextures made by @zozozrob
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Fixes & Changes:
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Fixed Necro Set applying negative effects if the world is raining.
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Fixed Waystones not being consumed when used on Witch's Cauldron.
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Fixed Frogs eating Big Slime/Magma Cube Servants.
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Fixed hostile Big Slime/Magma Cube Servants splitting to neutral slimes.
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Fixed Tiny Slime Servants dealing damage
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Fixed Illusive Robes Blindness bug.
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Fixed Blaze Servants and Wildfire not taking extra damage from Freezing attacks.
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Fixed Blaze Servants not taking damage from Snowballs.
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Fixed Servants not applying effects when holding certain weapons/tools or having certain effects.
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Frost Robes now causes wearers to be immune to Freezing effect.
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Night Beacons now set the time to the next full moon instead of at Day 40.
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Night Beacons now only work in dimensions that have a daylight cycle.
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Void Rifts can now pull in entities with Knockback Resistance.
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Magic Thrown Swords now carry certain enchantments with them.
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Changed Liches mixin to now properly set player's Mob Type to Undead instead of just inverting health and harm effects on them.
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Changed Swift Swim Brewing Catalyst from Feet of Frog to Cooked Feet of Frog.
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Obsidian Monoliths and Apocalypse Mode Apostle have gotten a major overhaul. They will spread the Nether, both blocks and biomes, to the Overworld under certain configs and conditions.
Additions:
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Heretics and Mavericks. Witch-type mobs that can spawn in the dark as Witches and Warlocks. They also spawn around the new Black Assembly structures around an unowned Obsidian Monolith. Heretics will send Hell Chants at their target where after 3 chants will summon a Fire Blast Trap underneath them. They can also summon a Nether Servant on a nearby valid mob's death position. Mavericks act like Witches but apply potion effects through melee attack. They will apply Potion of Healing and Regeneration towards Raiders in a Raid, by hitting them with their Iron Swords.
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Black Assembly structures. Rare structures that spawn with one unowned Obsidian Monolith and four Heretics powering it. When powered, the Obsidian Monolith spread the Nether and occasionally spawn Nether mobs, aside from non-undead Piglins and Ghasts, and Mavericks and are invulnerable to damage.
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Infernal Tomes. Can be crafted or dropped rarely by Heretics. Can be used by players to shout their own Hell Chants, or used as an ingredient for Sabbath Rituals.
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Frog Leg brew effect. Uses Feet of Frog as a Catalyst. Allows multi jumping.
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Fixes & Changes:
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Several Texture changes made by https://twitter.com/zozozrob1
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Fixed Mounted Servant, Autonomous mode and command ridden related bugs.
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Fixed Frost Robes providing immunity to Cobwebs when in Powdered Snow.
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Fixed Mauling Spell using Black Wolf limits instead of Bear Servant limits.
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Fixed Hostile Black Wolves being attacked by Servants despite owner wearing Wild Robes.
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Fixed Foxes and other similar animals retaliating against Black Wolves.
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Fixed Slime Servant and Neutrality related bugs
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Fixed Tormentors not naturally being aggressive towards Villagers and Iron Golems.
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Fixed Daggers not being enchantable with Curse of Vanishment
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Grave and Thrash Gloves no longer render on wearers arm in first person when made invisible on Curio Slot.
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Fixed Bound Iceologer's Ice Chunk showing "Owner: ???" on Jade.
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Fixed flammable Goety blocks not burning up.
Additions:
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Animator. Allows the creation of golems/constructs without using up Animation Cores each time. Requires bounded Waystone, placed atop a filled Cursed Cage, and activates through redstone signal. Crouching will show owner, location and cost, and right-clicking on it with an empty hand, while still crouching, highlights location. Only works if location is in same dimension.
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Waystone. Stores a location by right-clicking a block with it. Can also be used to put servants in patrolling mode towards that location, or to cast a brew on it when used on a completed Witch's Cauldron Brew.
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Fixes & Changes:
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Several Texture changes made by https://twitter.com/zozozrob1
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Fixed Mounted Servant, Autonomous mode and command ridden related bugs.
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Fixed Frost Robes providing immunity to Cobwebs when in Powdered Snow.
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Fixed Mauling Spell using Black Wolf limits instead of Bear Servant limits.
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Fixed Hostile Black Wolves being attacked by Servants despite owner wearing Wild Robes.
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Fixed Foxes and other similar animals retaliating against Black Wolves.
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Fixed Slime Servant and Neutrality related bugs
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Fixed Tormentors not naturally being aggressive towards Villagers and Iron Golems.
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Fixed Daggers not being enchantable with Curse of Vanishment
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Grave and Thrash Gloves no longer render on wearers arm in first person when made invisible on Curio Slot.
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Fixed Bound Iceologer's Ice Chunk showing "Owner: ???" on Jade.
Additions:
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Animator. Allows the creation of golems/constructs without using up Animation Cores each time. Requires bounded Waystone, placed atop a filled Cursed Cage, and activates through redstone signal. Crouching will show owner, location and cost, and right-clicking on it with an empty hand, while still crouching, highlights location. Only works if location is in same dimension.
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Waystone. Stores a location by right-clicking a block with it. Can also be used to put servants in patrolling mode towards that location, or to cast a brew on it when used on a completed Witch's Cauldron Brew.
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Fixes & Changes:
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Fixed Spell Cooldown decreasing twice as fast.
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Fixed Squall Golem not being command-able if "ownerHitCommand" config is set to false.
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Fixed Grappling Vine not changing position if player switch wand from main hand to off hand and vice versa
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Fixed Ritual message when summoning a servant above servant limit saying "Missing or Incorrect Items" instead of the regular servant limit message.
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Fixed Raise Undead Brew bypassing servant limit.
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Fixes & Changes:
- Fixed certain servants spawning with armor, when they're not supposed to, while wearing Ring of the Forge (ie, Black Beast, Blaze Servants, Wildfires).
- Fixed Ghast Servant related bugs
- Fixed crowns overlapping with player hat
- Fixed temporary servants being able to breed
- Fixed Magma Cube and servant related bugs
- Forgor to make Grave Golems drop their skulls 💀
- Fixed reviving servants bypassing servant limits
- Fixed Transfer Gem dupe glitch
- Fixed Client-side shield repair bug for Vanguards and Blackguards
- Fixed certain servants becoming permanent when transformed/converted from temporary servants.
- Fixed Stray Servants, converted from Skeleton Servants through powdered snow, being unowned.
- Fixed rideable servants, when put in autonomous modes, not being able to move.
- Servant kills now cause experience to drop.
- Raid wave counts for modded raiders are now configurable
- Improved Leapleaves animation when walking and standing still.
- Leapleaves no longer wander around when they're playing their novelty animation.
- Improved Black Beast's standing pose idle animation.
- Right-clicking on Quick-Growing Vines/Kelps and Poison Quill Vines/Anemones with Bone Meal, when they're fully healed, will have a 45% chance of them dropping their associated seeds.
- Bonehead Hammers and Stormlander' special effects not longer affect allies and servants.
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