nineMinecraft is a joke site.
nineMinecraft is in no way affiliated with Modrinth or 9minecraft. (And frankly, who wants to be affiliated with the latter?)
Gimme That Gimmick

Gimme That Gimmick

Mod

Adds server-side generational gimmicks to Cobblemon.

Server EquipmentGame MechanicsLibrary

2,004 downloads
7 followers

Additions

  • Mega Stones can now be configured (in Showdown) to allow multiple valid users.
    • If the megaEvolves field is a "string", then it takes only that Pokemon.
    • If the megaEvolves field is a ["list", "of", "names"], then it takes any Pokemon in the list.
  • Added item tags for form change items.

Bugfixes

  • Regional forms can no longer use non-regional megastones (again).
    • This fix got reverted with the 1.7 update.
  • Fixed rare Showdown crash.

Bugfixes

  • Fixed Ultra Burst

Updated to 1.7.2 and 1.7.3 Cobblemon.

Bugfixes

  • Not fixed by GTG, but by Cobblemon itself. Gimmicks now work in double battles!

Feature update to add more functionality surrounding datapacks.

Additions

  • Added the ability to datapack conditions, typecharts, scripts and held items in data/gimme-that-gimmick/showdown.
  • Added Oricorio nectars.
  • Enchantments can now be disabled in the config.

Bugfixes

  • Max Mushroom blocks now correctly output their age and max age for compatibility purposes.
  • Z-Crystals are now properly tagged.

Updating to Cobblemon 1.7.0!

Changes

  • The Dynamax global species feature is now hardcoded instead of being in the internal datapack.

Bugfixes

  • The Dynamax global species feature now respects the maximum Dynamax Level set in the Cobblemon config.

1.2.0

by Provismet on Nov 15, 2025
Download

Last update before Cobblemon 1.7 release.

Additions

  • Available gimmicks are now recalculated every turn.

Bugfixes

  • Ogerpon masks now correctly change its Tera Type.

1.1.4

by Provismet on Oct 19, 2025
Download

Changes

  • No longer forces the server resource pack to be required for players.
    • Enables servers to use other resource pack distribution methods (such as online downloads.)
  • Changing a mega pokemon's held item will now cause it to revert back to its base form.

Bugfixes

  • Fixed players being able to mega evolve each other's pokemon.
  • Fixed players being able to use mega bracelets on battling pokemon.

1.1.3

by Provismet on Aug 23, 2025
Download

Additions

  • Added default effect IDs to all built-in in-battle form changes.
  • Add extra effect ids for form changes in Rotom Catalogue and Meteorite.
  • Add extra effect ids for tera and z-moves.

Bugfixes

  • Ash Greninja's state now correctly reverts at the end of battle.

1.1.2

by Provismet on Aug 16, 2025
Download

Additions

  • Added reload command to reload the config without rebooting the server.
  • Added config options to disable certain gimmicks.
  • Added grass and podzol to the block tag for Max Mushroom planting.

Bugfixes

  • Fixed Tera Orb not repairing itself when using a healer.
  • Fixed weird targeting error when Mega Evolving Rayquaza on the same turn as using Outrage. (Likely fixes more similar issues.)
  • Dynamax scale-down no longer reoccurs sometimes at the beginning of battle.

1.1.1

by Provismet on Aug 6, 2025
Download

Additions

  • Added aspects for tera types.
    • Makes tera models possible for servers.
  • PokemonRequirements now accepts conditions for the moveset.
  • Added transformation for Ash-Greninja.

Bugfixes

  • Fixed mega evolution data on Pidgeotite.
  • In-battle mega evolutions will now apply a default mega_evolution=mega when the Pokemon's held item has no mega data.
  • Rayquaza with Dragon Ascent can now mega evolve out of combat.

1.1.0

by Provismet on Jul 20, 2025
Download

Large update to include an entire suite of form change mechanisms to the mod. The highlight of this update is a fully data-driven feature to allow servers and addons to create their own effects, items, and form changes.

When using the new data components to create custom items, it is recommended to use Filament (or addons) as this will grant those items a proper id. However, users may create their items entirely though GTG's data-driven system instead if they prefer.

Additions

  • Arceus plates
  • Ogerpon masks
  • Silvally memories
  • Genesect drives
  • Zygarde Cube
  • Deoxys Meteorite
    • Sneak to place the block.
    • Both the block and the item can be used to open the form change menu.
  • Rotom Catalog
  • Gracidea Flowers
  • Fusion mechanics for Calyrex, Kyurem, and Necrozma
  • Data-driven systems
    • In-battle form changes
    • Fusion items
    • Form changing items
    • Mega Stones
    • Special Effects
      • Particles
      • Animations
      • Sounds
    • Held items
    • All of the above come with data generators.
  • Dynamax Level now appears as a progress bar in the summary.
  • Max Mushrooms are now growable crops.
  • Basic glowing effect for Z-Moves, Tera, and Dynamax.
    • Toggleable in the config
  • Size changing for Dynamax
    • Including a Dynamax status effect
  • Out of combat mega evolution
  • Translations for (the superior) British English
  • Optional durability mechanic for Tera Orbs
    • Toggleable in the config
  • Enchantment component for creating held items via enchanting

Data Components

New data components have been added to grant more power to servers.

gimme-that-gimmick:showdown_id
Allows any item to be used as a held item matching the given id.
Note that certain items (such as bones and snowballs) natively have Showdown ids and will bypass this feature.

gimme-that-gimmick:mega_evolution
Adds mega evolution data to an item. Outside of battle, this is used to determine if the mega stone matches the Pokémon holding it. Both in and out of battle, this determines what aspect is applied to the Pokémon when mega evolving and when mega devolving.

gimme-that-gimmick:data_item
Used exclusively by the new technical items gimme-that-gimmick:data_driven_toggle and gimme-that-gimmick:data_driven_fusion. This component describes how the client representation of the item should appear. Serverside the item ids are as aforementioned, but clientside they are as described by this component.

gimme-that-gimmick:fusion
Used exclusively by the gimme-that-gimmick:data_driven_fusion item. This component describes the procedure for fusing two Pokémon.

gimme-that-gimmick:form_toggle
Used exclusively by the gimme-that-gimmick:data_driven_toggle item. This component describes the procedure for toggling a Pokémon between two forms.

Enchantment Components

New component for enchantments.

gimme-that-gimmick:showdown_id
Shares the same name as the item component version and has the same effect.

Changes

  • Rewrote most item tooltips to be more concise and take up less space.

Bugfixes

  • Z-Crystals now change Arceus' type.
  • Regional forms can no longer use megastones belonging to a different form.

1.0.1

by Provismet on Jun 15, 2025
Download

Bugfixes

  • Removed unused mixins from mixin list.

1.0.0

by Provismet on Jun 7, 2025
Download

Initial release.

External resources


Project members

Provismet

Member

SK4N

Errand Boy

sanji1

Member

Treynami

Member

YajatKaul

Member


Technical information

Client side
unsupported
Server side
required
Project ID