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FZMM 0.2.15

by Zailer43 on Nov 22, 2024
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Backport to 1.20.3 and 1.20.4

FZMM 0.2.15

by Zailer43 on Nov 22, 2024
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Backport to 1.20.5 and 1.20.6

FZMM 0.2.15

by Zailer43 on Nov 22, 2024
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Backport to 1.21 and 1.21.1

FZMM 0.2.15

by Zailer43 on Nov 22, 2024
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Highlights

  • Update to 1.21.2 and 1.21.3
  • Fix missing tag in Player Statue name tag (#58)
  • Fix several bugs in head generator

Addtions

  • Add button in imagetext to expand the preview horizontally

Fixes

  • Fix alignment error between button rows and text fields rows
  • Fix a crash when an error occurs while giving an item
  • It no longer shows Successfully generated in Head Generator if there is an error giving the item
  • Fix bug with text box suggestions causing their Y position to change to 0
    • This happened when a alert was removed, and the suggestion was in an overlay
  • Fix config showSymbolButton was being ignored in Imagetext when it was disabled

Translations

  • 100% translated to: Chinese Simplified, Korean, Russian, Spanish
  • 70% translated to: French

FZMM 0.2.14

by Zailer43 on Sep 19, 2024
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Backport to 1.20.3 and 1.20.4

Fixes

  • Fix that when containers are placed, unnecessary tags are added to the items inside
    • If a container was placed, 2 empty tags were added: FZMM_MOD and BlockEntityTag

(resubmitted because the previous version wouldn’t start Minecraft)

FZMM 0.2.14

by Zailer43 on Sep 16, 2024
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Backport to 1.20.5 and 1.20.6

FZMM 0.2.14

by Zailer43 on Sep 16, 2024
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Highlights

  • Redesign Imagetext GUI
  • Redesign Encryptbook GUI
  • Fix that in /fzmm nbt some components are not displayed correctly
  • Fixes crash when creating a lore with 256 or more lines
  • Replace the image source Path with File dialog
  • Add better error alerts for users
    • Add warnings when invisible entities are generated (Player Statue, Imagetext Hologram, and Imagetext Text Display)
    • If an error occurs in the head generator, you can click "Retry" on the alert
    • The timer is now multiplied by the Notification Display Time setting (a vanilla option found in accessibility).

Additions

  • New features when creating models in Head Generator, you can view the changelog in the documentation
  • Add config to use blur background or translucent background, default is blur background
  • Add config for persistent scrollbars, enabled by default, this fixes the previous issue where it was difficult to see where scrollbars were
    • This removes the game known as 'find the scrollbar'
  • Add spawn eggs that are not in item groups to operator utilities
    • This adds the Ender Dragon spawn egg and Wither spawn egg
  • Add config that improves compatibility with older version servers
    • The config is enabled by default
    • It removes ViaVersion tags each time you obtain an item from FZMM, as these tags indicate the item is compatible between certain versions. However, this means if you modify the item, the server will update it with the tags from the first synchronization, preventing further modifications after synchronization
    • From the server’s perspective, this should be as if you obtained the item from Creative for the first time, and it needs to add backward compatibility with ViaVersion
  • Improve the error messages when loading a skin

General Changes

Changes

  • Reduces lag spike when generating an imagetext
  • Adjusts the size of the categories in Head Gallery so that scrolling is not necessary on some resolutions
  • Changes the height of many buttons so they take up less space and it's more comfortable to use the GUI on some resolutions
    • Reduce the size used by the header and footer on screens
  • Removes length limit in /fzmm
    • Previously the limit was 200_000, but it was not really necessary since the limit is checked when getting the item, and it was lower than allowed when checking it
  • You can now disable the NBT limit when obtaining an item (Disable at your own risk)
    • Upgrade limit from 2mb to 8mb
    • Now calculates the size of the accumulated NBT in the whole inventory, since the limit is for the whole inventory and not for individual items
  • Replaces the enum buttons and some dropdowns with a custom dropdown
  • Enable snap by default on all sliders
  • Change the color of the shulker with Imagetext signs from light gray to gray to avoid confusion with the external shulker
  • Fixes some tags that include commas in the Head Gallery
  • Reorders the categories in the configs, adds sections, and expands general category
  • The game no longer pauses in the GUI when you're in singleplayer
  • In Imagetext, make the option to +preserve the aspect ratio work in the Braille algorithm
  • Fixes silent error when entering an invalid URL in an image input
  • When obtaining a skin using a head as the source, it retrieves it from the cache instead of the texture URL
  • Focus on the most relevant text fields when opening various GUIs
  • Fix issue where HTTP requests previously did not have a timeout
    • This could affect cases where external programs held onto the request

Compatibility fixes

  • Fixes issue where it was not possible to load a player's skin if the player had an invalid nickname, but there was a player (using a mod that allowed it)
  • Fix issue where the tooltip context should not be null
    • This fixes compatibility with the NBT Tooltip mod
  • Fix possible crash due to incompatibility when using auto-placer
    • This fixes crash with Axiom when using Player Statue or Imagetext Hologram

Fixes

  • Fix issue in Banner Editor where colors were incorrectly changing if there were 2 identical layouts
  • Fixes that /fzmm fullcontainer, if the first slot is not specified, replaces the items from the first slot, when it should add them
  • Fixes that /fzmm lock failed when trying to update the offhand
  • Fixes strange bug that prevents getting items from FZMM while in creative
  • Fix issue where scrollbars could be overlaid by other components (e.g., background color when hovering over a row)
  • Fix issue where hovering over rows had erratic behavior and sometimes failed
  • Fixes several bugs in text field suggestions
  • Fix cursor style on the next/previous page button in the Head Gallery
  • Fixes some errors when using Mineskin
  • Fix the incorrect names for the parts in the Player Statue
    • The right and left were reversed
  • Fix codec error when using History in a world different from where the item was created
  • Fixes issue where the tag was missing in the armor stands in Player Statue
  • Fixes in Player Statue shulker translation was added directly instead of being converted into text, making it unreadable to players without the mod
  • Change: the game no longer pauses in the GUI when you're in singleplayer
    • This should fix an issue with auto-placer
  • Adding a space at the end of the /fzmm command will no longer cause an error when executing the command

Head generator changes

Additions

  • textures: flowers_2, horns, horns2, horns3, horns4, monkey_costume, pharaoh_nemes, top_hat
  • model: 3d_glasses_2, end_portal_frame
  • paintables: gui_icon, hair_bow, headband_2, two_colors_glasses_2

Changes

  • colored_glasses and sunglasses3 now allow for transparency
  • Change that glasses models were hardcoded to be pre-edit overlapped

Compatibility fixes

  • It now provides better compatibility with mods/resourcepacks that add pixels to skins that are not used in vanilla, although compatibility is not perfect
    • It’s not perfect because the model edits aren’t applied, so the result will have those parts unchanged, which might sometimes be undesirable

Fixes

  • Fixes that if a parameter is changed the pre-edit value is lost
  • Fixes that the plushie in boat and minecart did not have the offset parameter working
  • Fix issue in head generator when failing to load a texture from a parameter
    • This error corrupted the following images
    • Now it doesn't read the textures of the parameters every time they are needed, they are only read during reloads
  • Fixes issue where the Player hat model did not add the body to the skin

Translations

  • Adds Korean translation (good7777865)
  • 100% translated to: Russian, Spanish
  • 80% translated to: Chinese Simplified
  • 70% translated to: French

FZMM 0.2.13

by Zailer43 on Jun 20, 2024
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Update to 1.21

FZMM 0.2.13

by Zailer43 on Jun 20, 2024
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Additions

  • Adds config to prevent kick when obtaining an item due to invalid codecs
    • Default value is true

Fixes

  • Fixes kick when obtaining a head with more than 16 characters (/fzmm skull, head generator)
  • Fixes book NBT overflow toast with incorrect amount and outdated maximum amount

Translations

100% translated to: Chinese Simplified, Russian, Spanish
90% translated to: French

FZMM 0.2.13

by Zailer43 on Jun 20, 2024
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Highlights

  • Fixes slider step not working properly (move slider with keyboard or mouse wheel)
  • Fixes crash in encryptbook if it contains more than one "%s"

Additions

  • Adds option in imagetext to invert dots in braille algorithm

Changes

  • Now, in the head gallery, the selected tags always appear in the tag selector results.

Fixes

  • Fix lag spike when using /fzmm nbt on an item with extensive NBT data
    • the issue arises when using this command on items with very large NBT data (100k length or more) and containing numerous NBT formats (such as many elements in an array), which can lead to significant lag spikes
    • it also addresses the potential crash with mods that remove the chat history limit
    • now, the displayed NBT length will be different from before, because it is copied without formatting, thus without spaces between each NBT key or array element
  • Fix issue where it's possible to add the same color more than once to favorites in color overlay
  • Mitigate lag spikes when updating skins in the head generator by loading them one at a time with a slight delay
  • Fix issue where the automatic placer thread was not closing after completing the task
  • Fixes invalid book in encryptbook if the title has more than 32 characters
  • backport from 1.20.5: Fix in head generator no error message is added when there are no heads (probably when the resource pack is not loaded)

Translations

100% translated to: Chinese Simplified, Russian, Spanish
90% translated to: French

FZMM 0.2.12

by Zailer43 on May 29, 2024
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Fixes

  • Fixes getting an invisible item frame in operator utilities causes kick
  • Fix in head generator no error message is added when there are no heads (probably when the resource pack is not loaded)

Translations

Update Chinese Simplified translation

100% translated to: Chinese Simplified, Russian, Spanish
90% translated to: French

Update to 1.20.5 and 1.20.6

Highlights

  • Fix: Reduces lag spike when updating head generator previews significantly
  • Add default options to the head generator selected overlay
    • the default options for the head generator are:
      • rotate: 6 buttons that allow rotating the head
      • pre-edit: also displays the pre-edit buttons there
      • skin format: allows toggling the skin between Steve and Alex formats
  • Allows to place special characters inside /fzmm (e.g. §)
  • Add command /fzmm old_give
    • Allows you to get items from previous versions (up to 1.12), which can be useful in case you have an outdated NBT or use an old tool

General changes

Changes

  • Use MixinExtras whenever possible to avoid potential incompatibilities with other mods
    • Fabric Loader 0.15 or higher is now required
  • Adds color dye and color formatting to color overlay
    • Removes dye colors as default favorite colors

Fixes

  • Fixes compatibility with simbol-chat 1.2.2
  • Fixes the error message of head gallery overflowing off the screen
  • Fixes that the auto placer on some servers skips the first item and places the block in its place

Head generator changes

Models

  • Add inverted_colors model, monitor_2 model , book_2 paintable
  • Update the axolotl_rgb_edition model to support 2 colors (also preserves more details in the original axolotl texture)
  • Moves the texture of decapitated to the second layer, as it could look odd on the first layer if the skin had more than one layer
  • Fixes a minor error in the texture of ceramic_shard2
  • Fixes error in model mini_with_block with slim model
  • Fix that rotate X, Y, and Z were ignoring the body, the glass_block model as well

Additions

  • Makes the category button show the selected one
  • New features when creating models, you can view the changelog in the documentation
  • Adds the forcePreEditNoneInModels configuration to the head generator
    • The forcePreEditNoneInModels configuration is enabled by default and causes the models and paintable to use pre-edit none by default. However, it can be changed for a specific case without disabling the configuration from the new options in the selected overlay. This should help prevent people from using pre-edit overlap, the default, in models, where it usually looks better with none
  • Make missing key in model json yield a more useful error, instead of a generic JSON error, mention the missing key and display the json object where it is missing

Changes

  • When there's an error loading a model, the cause is added to the chat message on hover
  • Increases the size of the preview of in the head selected overlay

Fixes

  • Fixes Minecraft being stuck on the loading screen indefinitely if there was a parsing error in the head generator
  • Fixes selected overlay having some components over the background when they shouldn't
  • Fixes improper resizing if compounds were used and the screen size was changed
  • Adjusts categories to not be too close to the edge by adding a margin
  • Adds a small margin to the body preview (previously, they were too far to the left)
  • Fixes that the documentation said that in the step copy, the overlap_source_hat value ignored the hat_layer of destination, when this is not the case
  • Fix that updating a head compound wasn't updating all the previews
  • Fix that if you selected a head with the categories open, it wouldn't collapse and would stay on top of the selected overlay
  • Fix that the scroll for the parameters of the head generator was incorrect (it was horizontal instead of vertical)
  • Fixes issue where the head generator category was not automatically selected even though the automaticallyRecoverScreens configuration was enabled
  • Fixes InputStreams not being closed if an error occurred during parsing
  • Fix issue where using fill color with the solid algorithm resulted in an alpha value of 0, making the algorithm unusable

Translations

100% translated to: Russian, Spanish

90% translated to: Chinese Simplified, French

FZMM 0.2.10

by Zailer43 on Mar 16, 2024
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Highlights

  • Fixes compatibility with symbol chat 1.2.0
  • Fixes the redo and undo button in banner editor
    • Previously, when it was undo, and you had at least one redo, nothing bugged out, but if you modified a banner or selected a color, the undo and redo were removed
    • Fixes undo and redo in banner editor that did not update the isShield button

Additions

  • Adds Player in cave model in head generator

Changes

  • Change translation from "Execute" to "Done"
  • Changes to suggestion text box
    • If tab is pressed and no suggestions are currently shown, if suggestions are found, it displays them
    • If a suggestion is selected, a callback can be called

Fixes

  • Fixes head generator Wide head part 1 model
  • Fixes components in head generator when cursor is over a head component

Translations

100% translated to: Chinese Simplified, French, Russian, Spanish

FZMM 0.2.9

by Zailer43 on Jan 21, 2024
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Highlights

  • Feature: in banner editor, adding an undo and redo button, which also works with keyboard shortcuts
    • Also improving the change color functionality so that shift+click changes all those of that color to the new one
  • Fix so that the scrolling is canceled when there is a screen tab, even if it doesn't need to scroll since it fits on the screen
    • "screen tab" is the part that has a slightly darker background with a list of buttons horizontally
  • Fix lag spike when entering head gallery
  • Add player statue placer and imagetext hologram placer
    • This means that you no longer need to place a dispenser, hopper and redstone clock, now you only need to place the shulker without sneaking

Additions

  • In head gallery, add preview of the head where the cursor is located
    • Also move the search to the sidebar
    • Fix space not used by categories when the screen is bigger than the minimum
    • Move minecraft heads button next to the back button, also move the back button 10 pixels lower to avoid it overlapping head gallery
    • Move the button to select tags above the categories
  • Upgrade half player in head generator to be the full skin, add plushie in cage model

Changes

  • In head generator, replace the pre-edit button enum with 3 buttons with icons
  • In image widget, replace the source button enum with a button by mode with unicode icon
  • In image widget, receives as valid paths that begin and end with a quote
    • This is because this is how windows copies them by default, so it makes the process a little more comfortable
  • In head generator, rename fox mask 2 to red panda mask

Fixes

  • Fixes warning in logs when using imagetext sign
    • This was because there were text arrays with less than 4 elements, and it always required 4
  • The aligment of the content in head generator and history was centered when it should be left
  • Text box suggestions cannot be clicked since owo-lib 0.12.1

Translations

  • Adds simplified Chinese translation (Qoked)
  • Complete French translation (utsuho_)
  • 100% translated to: Chinese, French, Russian, Spanish

FZMM 0.2.6.1

by Zailer43 on Jan 14, 2024
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Backport 0.2.8.1 to 1.20 and 1.20.1

FZMM 0.2.7.1

by Zailer43 on Jan 14, 2024
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Backport 0.2.8.1 to 1.20.2

FZMM 0.2.8.1

by Zailer43 on Jan 14, 2024
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Fix

Fix crash in head gallery when using the heads tags button

FZMM 0.2.8

by Zailer43 on Jan 13, 2024
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Update to 1.20.3 and 1.20.4

FZMM 0.2.7

by Zailer43 on Jan 13, 2024
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Update to 1.20.2

External resources


Project members

Zailer43

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Technical information

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Server side
unsupported
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